Player Matchup

Ishtar
Ishtar
BlessEmThen14
Ishtar
Level 134
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 54L
1,485 Elo+
Party 1
Cerberus
Cerberus
Bwahmp
Cerberus
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 40L
1,427 Elo+
Solo
Skadi
Skadi
DyslexicBanned
Skadi
Level 28
God Stats
1W - 1L
1,805 SR
Queue Stats
95W - 121L
1,244 Elo+
Party 1
Sylvanus
Sylvanus
fr0gmlksylnTTV
Sylvanus
Level 85
God Stats
1W - 2L
1,487 SR
Queue Stats
232W - 247L
1,431 Elo+
Solo
Nemesis
Nemesis
lagarian
Nemesis
Level 119
God Stats
7W - 23L
1,056 SR
Queue Stats
246W - 266L
1,281 Elo+
Party 1
Team Averages
Level 93
1,470 SR
1,373 Elo+

VS

Team Averages
Level 99
1,607 SR
1,478 Elo+
Horus
Horus
Copenhaten
Horus
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
140W - 96L
1,462 Elo+
Solo
Xbalanque
Xbalanque
FullMetalIrish1
Xbalanque
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 123L
1,441 Elo+
Party 2
Nu Wa
Nu Wa
LAdeFREAKINdaxx
Nu Wa
Level 126
God Stats
8W - 4L
1,822 SR
Queue Stats
205W - 211L
1,458 Elo+
Party 2
Athena
Athena
XSiepherX
Athena
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,473 Elo+
Solo
Anubis
Anubis
xXxMELIODASxXx2
Anubis
Level 57
God Stats
4W - 1L
1,714 SR
Queue Stats
66W - 56L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 1
9,438
629
19,826
17,441
7,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
Bwahmp
Cerberus
15
1 / 7 / 3
9,070
605
12,142
30,925
25,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
1 / 7 / 3
8,663
578
18,919
17,839
7,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sylvanus
17
2 / 3 / 3
9,566
638
7,992
16,211
12,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Nemesis
lagarian
Nemesis
15
0 / 8 / 4
8,606
574
7,843
18,207
13,271
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
18
3 / 1 / 24
12,031
802
10,672
25,794
36,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Xbalanque
FullMetalIrish1
Xbalanque
18
6 / 2 / 22
12,065
804
19,240
18,009
10,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
10 / 0 / 19
11,718
781
26,436
7,348
3,849
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
XSiepherX
Athena
18
3 / 2 / 25
11,670
778
11,449
33,149
40,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
9 / 2 / 20
11,653
777
25,707
11,967
8,062
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
141
7
Kills
31
31
Deaths
7
14
Assists
110
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
L
Cerberus
Bwahmp
Cerberus
1
7
3
0.36
W
Horus
3
1
24
15
L
1
7
3
0.36
W
Xbalanque
FullMetalIrish1
Xbalanque
6
2
22
8.5
W
10
0
19
19.5
W
Athena
XSiepherX
Athena
3
2
25
7.75
L
Sylvanus
2
3
3
1.17
L
Nemesis
lagarian
Nemesis
0
8
4
0.25
W
9
2
20
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,722
Damage
93,504
100,623
Taken
96,267
66,278
Mitigated
99,617
34,070
Healing
50,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,826
8,515
761
3,070
17,441
7,481
0
12,100
5,341
0
40,500
L
Cerberus
Bwahmp
Cerberus
12,142
329
1,172
11,832
30,925
25,592
0
21,737
9,188
27,671
0
W
Horus
10,672
4,749
8,989
12,134
25,794
36,553
451
5,588
20,206
2,337
16,943
L
18,919
5,601
1,423
724
17,839
7,502
0
10,248
7,591
0
38,021
W
Xbalanque
FullMetalIrish1
Xbalanque
19,240
8,556
3,692
2,056
18,009
10,676
5,594
2,627
15,382
0
39,166
W
26,436
6,728
1,468
637
7,348
3,849
1,356
1,005
6,343
40,745
0
W
Athena
XSiepherX
Athena
11,449
2,287
5,553
9,898
33,149
40,477
577
8,609
24,540
22,127
0
L
Sylvanus
7,992
3,510
5,587
6,354
16,211
12,432
0
10,761
5,450
15,593
0
L
Nemesis
lagarian
Nemesis
7,843
3,175
269
2,878
18,207
13,271
0
10,342
7,865
0
14,063
W
25,707
358
3,623
2,747
11,967
8,062
659
2,305
9,662
53,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,343
Gold Earned
59,137
145
Minions Killed
175
0
Camps Cleared
0
1,074,124
Distance Traveled
1,357,712
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,438
629
34
2
0
217,387
0
L
Cerberus
9,070
605
43
3
0
232,876
0
W
Horus
12,031
802
18
1
0
306,826
0
L
Skadi
8,663
578
38
3
0
210,106
0
W
Xbalanque
12,065
804
45
3
0
244,339
0
W
Nu Wa
11,718
781
28
2
0
242,974
0
W
Athena
11,670
778
18
1
0
287,288
0
L
Sylvanus
9,566
638
19
1
0
194,186
0
L
Nemesis
8,606
574
11
1
0
219,569
0
W
Anubis
11,653
777
66
4
0
276,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role