Player Matchup

Thor
Thor
 
Thor
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
CcloudAtlas
Ra
Level 83
God Stats
1W - 1L
1,712 SR
Queue Stats
240W - 209L
1,530 Elo+
Solo
Hachiman
Hachiman
WYLIESAGEOTE
Hachiman
Level 84
God Stats
20W - 29L
1,134 SR
Queue Stats
331W - 368L
1,424 Elo+
Solo
Bacchus
Bacchus
adr250ian
Bacchus
Level 123
God Stats
3W - 2L
1,716 SR
Queue Stats
180W - 231L
1,385 Elo+
Party 2
Arachne
Arachne
iTz_pAsCaL_06
Arachne
Level 28
God Stats
2W - 4L
1,486 SR
Queue Stats
5W - 5L
1,398 Elo+
Party 2
Team Averages
Level 81
1,510 SR
1,447 Elo+

VS

Team Averages
Level 121
1,522 SR
1,463 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
BUTLERZOO2
Chiron
Level 124
God Stats
96W - 83L
1,537 SR
Queue Stats
304W - 311L
1,438 Elo+
Party 1
Achilles
Achilles
LTxMr Li9htsOut
Achilles
Level 117
God Stats
95W - 87L
1,518 SR
Queue Stats
315W - 320L
1,446 Elo+
Party 1
Bellona
Bellona
kidklutch808
Bellona
Level 128
God Stats
36W - 35L
1,555 SR
Queue Stats
371W - 393L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
8
0 / 3 / 1
5,190
433
3,446
10,764
3,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 1 / 0
7,077
590
1,553
6,344
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
WYLIESAGEOTE
Hachiman
10
1 / 1 / 2
5,816
485
5,863
6,298
1,893
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bacchus
adr250ian
Bacchus
8
1 / 4 / 1
5,235
436
3,678
13,494
10,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
9
1 / 6 / 0
5,711
476
3,679
10,093
6,515
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
2 / 0 / 0
8,011
668
3,890
3,857
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
 
Nemesis
10
2 / 1 / 1
6,123
510
4,129
7,878
2,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
BUTLERZOO2
Chiron
10
3 / 1 / 4
6,087
507
5,434
5,611
1,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
10
2 / 1 / 5
5,671
473
5,248
8,342
4,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
kidklutch808
Bellona
12
6 / 1 / 0
7,333
611
8,339
8,566
10,270
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
4
Kills
15
15
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
3
1
0.17
W
Ix Chel
 
Ix Chel
2
0
0
2
W
Nemesis
 
Nemesis
2
1
1
2.5
W
Chiron
BUTLERZOO2
Chiron
3
1
4
5
L
1
1
0
1
W
Achilles
2
1
5
4.5
L
Hachiman
WYLIESAGEOTE
Hachiman
1
1
2
2
L
Bacchus
adr250ian
Bacchus
1
4
1
0.38
L
Arachne
1
6
0
0.17
W
Bellona
kidklutch808
Bellona
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,219
Damage
27,040
46,993
Taken
34,254
24,643
Mitigated
21,341
12,377
Healing
8,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,446
869
111
2,104
10,764
3,453
0
459
10,131
0
34,383
W
Ix Chel
 
Ix Chel
3,890
388
50
1,584
3,857
1,462
0
809
3,048
67,892
0
W
Nemesis
 
Nemesis
4,129
2,058
0
934
7,878
2,641
64
696
7,182
0
37,886
W
Chiron
BUTLERZOO2
Chiron
5,434
3,253
439
1,758
5,611
1,998
228
1,480
4,131
0
33,647
L
1,553
549
204
2,570
6,344
2,483
0
2,823
3,521
62,398
0
W
Achilles
5,248
1,405
148
1,444
8,342
4,970
0
2,246
6,096
0
19,242
L
Hachiman
WYLIESAGEOTE
Hachiman
5,863
3,300
0
2,750
6,298
1,893
0
608
5,690
0
44,702
L
Bacchus
adr250ian
Bacchus
3,678
231
49
3,588
13,494
10,299
82
0
13,494
13,866
0
L
Arachne
3,679
2,516
0
1,001
10,093
6,515
0
0
9,445
0
18,924
W
Bellona
kidklutch808
Bellona
8,339
3,844
0
2,428
8,566
10,270
185
0
8,566
0
40,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,029
Gold Earned
33,225
298
Minions Killed
333
0
Camps Cleared
0
1,166,755
Distance Traveled
1,087,725
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,190
433
49
4
0
244,971
1
W
Ix Chel
8,011
668
135
11
0
229,278
0
W
Nemesis
6,123
510
60
5
0
273,653
0
W
Chiron
6,087
507
53
4
0
178,671
0
L
Ra
7,077
590
123
10
0
252,103
4
W
Achilles
5,671
473
24
2
0
225,223
0
L
Hachiman
5,816
485
87
7
0
206,610
0
L
Bacchus
5,235
436
6
1
0
229,166
0
L
Arachne
5,711
476
33
3
0
233,905
0
W
Bellona
7,333
611
61
5
0
180,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role