Player Matchup

Serqet
Serqet
DiONehAz
Serqet
Level 42
God Stats
9W - 7L
1,491 SR
Queue Stats
34W - 43L
1,411 Elo+
Party 1
Athena
Athena
Khi0ne
Athena
Level 37
God Stats
71W - 75L
1,489 SR
Queue Stats
240W - 251L
1,482 Elo+
Party 2
Hercules
Hercules
Kokosnotten
Hercules
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
239W - 236L
1,483 Elo+
Party 2
Cernunnos
Cernunnos
Stoneman07
Cernunnos
Level 116
God Stats
3W - 0L
1,500 SR
Queue Stats
202W - 221L
1,469 Elo+
Party 2
Zeus
Zeus
Tusofke2
Zeus
Level 34
God Stats
3W - 1L
1,498 SR
Queue Stats
23W - 30L
1,403 Elo+
Party 1
Team Averages
Level 70
1,496 SR
1,450 Elo+

VS

Team Averages
Level 80
1,482 SR
1,447 Elo+
Anubis
Anubis
Alvaro_Galgo
Anubis
Level 49
God Stats
13W - 8L
1,661 SR
Queue Stats
109W - 129L
1,394 Elo+
Party 3
Ishtar
Ishtar
BurritoZee
Ishtar
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 179L
1,441 Elo+
Party 4
Shiva
Shiva
TheNovahnite
Shiva
Level 135
God Stats
2W - 5L
1,250 SR
Queue Stats
122W - 124L
1,446 Elo+
Party 4
Maui
Maui
TheRay14
Maui
Level 84
God Stats
14W - 13L
1,500 SR
Queue Stats
382W - 348L
1,465 Elo+
Solo
Ao Kuang
Ao Kuang
andres9g6
Ao Kuang
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 26L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DiONehAz
Serqet
16
6 / 2 / 4
10,392
650
9,266
12,637
5,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Khi0ne
Athena
14
3 / 1 / 10
9,379
586
5,093
12,608
12,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Kokosnotten
Hercules
13
5 / 3 / 1
8,733
546
9,020
13,719
17,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cernunnos
Stoneman07
Cernunnos
17
13 / 0 / 5
11,695
731
30,007
18,909
9,824
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
14
2 / 5 / 3
9,064
567
10,574
10,241
3,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
3 / 4 / 1
8,195
512
6,205
11,935
5,573
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
BurritoZee
Ishtar
12
1 / 8 / 0
6,768
423
7,288
16,093
6,007
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 5 / 0
8,723
545
10,298
18,098
14,920
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Maui
11
0 / 6 / 2
6,737
421
3,352
20,657
19,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
andres9g6
Ao Kuang
14
4 / 6 / 2
8,425
527
13,517
21,555
8,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
29
Kills
11
11
Deaths
29
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
3
4
1
0.88
L
Ishtar
BurritoZee
Ishtar
1
8
0
0.13
W
Serqet
DiONehAz
Serqet
6
2
4
4
W
Athena
Khi0ne
Athena
3
1
10
8
W
Hercules
Kokosnotten
Hercules
5
3
1
1.83
W
Cernunnos
Stoneman07
Cernunnos
13
0
5
15.5
L
3
5
0
0.6
L
Maui
0
6
2
0.17
W
Zeus
2
5
3
0.7
L
Ao Kuang
andres9g6
Ao Kuang
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,960
Damage
40,660
68,114
Taken
88,338
49,411
Mitigated
54,973
20,575
Healing
17,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
6,205
0
0
2,721
11,935
5,573
0
5,868
5,600
59,048
0
L
Ishtar
BurritoZee
Ishtar
7,288
5,239
0
2,007
16,093
6,007
0
832
15,261
0
45,925
W
Serqet
DiONehAz
Serqet
9,266
3,912
0
1,470
12,637
5,974
771
2,627
10,010
0
80,778
W
Athena
Khi0ne
Athena
5,093
2,294
0
1,698
12,608
12,809
579
3,881
8,727
17,776
0
W
Hercules
Kokosnotten
Hercules
9,020
2,415
0
4,454
13,719
17,049
636
4,857
8,862
0
43,276
W
Cernunnos
Stoneman07
Cernunnos
30,007
20,661
0
12,703
18,909
9,824
3,138
5,505
13,404
0
120,068
L
10,298
3,032
140
4,831
18,098
14,920
0
2,143
15,048
0
67,153
L
Maui
3,352
1,154
39
1,007
20,657
19,906
0
3,311
17,100
18,544
0
W
Zeus
10,574
2,219
0
250
10,241
3,755
759
6,666
3,575
62,197
0
L
Ao Kuang
andres9g6
Ao Kuang
13,517
3,558
0
6,557
21,555
8,567
0
3,513
17,955
74,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,263
Gold Earned
38,848
491
Minions Killed
405
0
Camps Cleared
0
1,651,015
Distance Traveled
1,588,952
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,195
512
104
7
0
295,497
0
L
Ishtar
6,768
423
76
5
0
286,413
0
W
Serqet
10,392
650
120
8
0
378,768
0
W
Athena
9,379
586
21
1
0
363,776
0
W
Hercules
8,733
546
62
4
0
310,900
0
W
Cernunnos
11,695
731
172
11
0
315,700
4
L
Shiva
8,723
545
94
6
0
349,599
0
L
Maui
6,737
421
24
2
0
321,928
0
W
Zeus
9,064
567
116
7
0
281,871
0
L
Ao Kuang
8,425
527
107
7
0
335,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role