Player Matchup

He Bo
He Bo
Gold IV
 
He Bo
Gold IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold V
CrAzYxJoKeRs
Chaac
Gold V
Level 163
God Stats
19W - 23L
1,606 SR
Queue Stats
375W - 412L
1,348 MMR
Solo
Nox
Nox
Gold III
D3AtHbyDarce
Nox
Gold III
Level 159
God Stats
7W - 10L
1,534 SR
Queue Stats
62W - 65L
1,391 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 156
1,547 SR
1,413 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 141
1,585 SR
1,367 MMR
Mulan
Mulan
Gold V
JDBrockman
Mulan
Gold V
Level 149
God Stats
64W - 49L
1,597 SR
Queue Stats
360W - 399L
1,282 MMR
Solo
Anubis
Anubis
Gold II
massaCHRIStic
Anubis
Gold II
Level 206
God Stats
9W - 11L
1,532 SR
Queue Stats
263W - 250L
1,390 MMR
Party 1
Medusa
Medusa
Gold I
spellscape4
Medusa
Gold I
Level 69
God Stats
143W - 97L
1,625 SR
Queue Stats
181W - 147L
1,428 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
2 / 5 / 8
10,319
737
12,443
13,573
4,331
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 5 / 7
10,466
748
10,555
14,287
6,912
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 4 / 4
11,557
826
6,249
10,279
4,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Ne ZhaAchillesGuan YuAphroditeAo Kuang

VS

Bans
VamanaAresShivaCerberusAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
2 / 4 / 11
10,778
770
7,928
16,577
21,732
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
6 / 3 / 6
11,504
822
10,795
10,919
6,176
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
15
6 / 4 / 7
11,566
826
13,826
13,430
6,339
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
38
11
Kills
14
14
Deaths
11
19
Assists
24
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
5
8
1.2
L
3
5
7
1.3
L
6
4
4
2
W
Mulan
2
4
11
1.88
W
6
3
6
3
W
Medusa
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,247
Damage
32,549
38,139
Taken
40,926
15,729
Mitigated
34,247
5,353
Healing
10,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
12,443
261
0
710
13,573
4,331
310
5,174
8,399
29,569
0
L
10,555
1,542
0
3,387
14,287
6,912
587
4,629
9,658
0
35,880
L
6,249
458
160
1,096
10,279
4,486
912
1,502
8,777
33,845
0
W
Mulan
7,928
665
164
4,323
16,577
21,732
94
6,850
9,727
0
24,922
W
10,795
238
0
3,234
10,919
6,176
525
5,455
5,464
52,128
0
W
Medusa
13,826
4,285
0
2,371
13,430
6,339
1,918
6,841
6,589
0
61,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,342
Gold Earned
33,848
130
Minions Killed
169
0
Camps Cleared
0
705,084
Distance Traveled
692,594
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,319
737
32
2
0
249,316
0
L
Chaac
10,466
748
38
3
0
244,549
0
L
Nox
11,557
826
60
4
0
211,219
0
W
Mulan
10,778
770
15
1
0
234,855
0
W
Anubis
11,504
822
80
6
0
219,844
2
W
Medusa
11,566
826
74
5
0
237,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role