Player Matchup

Thoth
Thoth
Amaranth_93
Thoth
Level 105
God Stats
0W - 2L
1,319 SR
Queue Stats
33W - 33L
1,497 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Forgiven_Sinner4
Ah Muzen Cab
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 40L
1,391 Elo+
Party 1
Ra
Ra
Minonami
Ra
Level 124
God Stats
2W - 5L
1,248 SR
Queue Stats
463W - 468L
1,511 Elo+
Solo
Tyr
Tyr
mysterb94
Tyr
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,493 Elo+
Party 1
Zhong Kui
Zhong Kui
ragefulteddy
Zhong Kui
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 42L
1,384 Elo+
Solo
Team Averages
Level 78
1,413 SR
1,455 Elo+

VS

Team Averages
Level 75
1,512 SR
1,418 Elo+
Raijin
Raijin
MBD225387
Raijin
Level 128
God Stats
12W - 8L
1,337 SR
Queue Stats
458W - 454L
1,416 Elo+
Solo
Guan Yu
Guan Yu
TheTimingTho
Guan Yu
Level 123
God Stats
3W - 0L
1,717 SR
Queue Stats
159W - 190L
1,399 Elo+
Party 2
Jormungandr
Jormungandr
Zvsty
Jormungandr
Level 47
God Stats
3W - 4L
1,571 SR
Queue Stats
97W - 111L
1,378 Elo+
Party 2
Bakasura
Bakasura
cheche42
Bakasura
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 58L
1,513 Elo+
Solo
Susano
Susano
humuhumunukuapu
Susano
Level 46
God Stats
2W - 1L
1,433 SR
Queue Stats
113W - 129L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 1
8,448
768
8,195
8,445
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Forgiven_Sinner4
Ah Muzen Cab
14
1 / 6 / 5
7,911
719
11,362
12,454
4,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 7 / 1
9,047
822
8,014
11,393
3,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 7 / 3
7,564
688
2,882
13,434
7,398
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
ragefulteddy
Zhong Kui
15
3 / 6 / 2
8,304
755
7,198
11,448
5,979
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
MBD225387
Raijin
16
6 / 2 / 19
9,730
885
19,955
5,997
3,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
TheTimingTho
Guan Yu
15
3 / 2 / 15
8,607
782
4,267
13,209
15,111
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jormungandr
Zvsty
Jormungandr
15
5 / 3 / 18
9,267
842
7,568
15,937
17,110
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bakasura
cheche42
Bakasura
17
5 / 1 / 19
9,993
908
9,095
13,290
13,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

16
11 / 3 / 11
9,857
896
11,450
11,281
6,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
112
11
Kills
30
30
Deaths
11
12
Assists
82
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
L
Ah Muzen Cab
Forgiven_Sinner4
Ah Muzen Cab
1
6
5
0.58
W
Raijin
MBD225387
Raijin
6
2
19
7.75
L
4
7
1
0.64
W
Guan Yu
TheTimingTho
Guan Yu
3
2
15
5.25
W
Jormungandr
Zvsty
Jormungandr
5
3
18
4.67
W
Bakasura
cheche42
Bakasura
5
1
19
14.5
W
11
3
11
5.5
L
0
7
3
0.21
L
Zhong Kui
ragefulteddy
Zhong Kui
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,651
Damage
52,335
57,174
Taken
59,714
24,515
Mitigated
55,482
8,750
Healing
30,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,195
730
532
1,133
8,445
2,480
0
4,343
3,887
13,611
0
L
Ah Muzen Cab
Forgiven_Sinner4
Ah Muzen Cab
11,362
3,854
563
615
12,454
4,834
0
4,734
6,865
0
23,617
W
Raijin
MBD225387
Raijin
19,955
2,006
869
220
5,997
3,708
914
2,724
3,273
37,904
0
L
8,014
1,015
1,517
1,357
11,393
3,824
0
6,075
5,130
25,647
0
W
Guan Yu
TheTimingTho
Guan Yu
4,267
102
6,107
6,627
13,209
15,111
776
4,623
8,586
0
6,044
W
Jormungandr
Zvsty
Jormungandr
7,568
1,648
2,183
3,709
15,937
17,110
297
7,005
8,932
17,706
0
W
Bakasura
cheche42
Bakasura
9,095
5,486
1,048
6,199
13,290
13,314
1,164
4,761
8,529
0
12,189
W
11,450
2,119
1,990
1,154
11,281
6,239
1,362
4,294
6,987
0
18,575
L
2,882
1,663
691
720
13,434
7,398
0
4,406
7,636
0
7,028
L
Zhong Kui
ragefulteddy
Zhong Kui
7,198
1,121
422
1,200
11,448
5,979
0
7,965
3,385
12,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,274
Gold Earned
47,454
97
Minions Killed
136
0
Camps Cleared
0
767,179
Distance Traveled
1,034,500
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,448
768
14
1
0
162,039
0
L
Ah Muzen Cab
7,911
719
27
2
0
155,376
0
W
Raijin
9,730
885
55
5
0
154,408
0
L
Ra
9,047
822
39
4
0
124,973
0
W
Guan Yu
8,607
782
4
0
0
229,151
0
W
Jormungandr
9,267
842
27
2
0
205,764
0
W
Bakasura
9,993
908
36
3
0
230,984
0
W
Susano
9,857
896
14
1
0
214,193
0
L
Tyr
7,564
688
8
1
0
164,927
0
L
Zhong Kui
8,304
755
9
1
0
159,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role