Player Matchup

Martichoras
Martichoras
Cavralyn
Martichoras
Level 137
God Stats
3W - 4L
1,843 SR
Queue Stats
90W - 97L
1,497 Elo+
Party 1
Cerberus
Cerberus
FoddenInReverse
Cerberus
Level 84
God Stats
1W - 1L
1,458 SR
Queue Stats
64W - 62L
1,476 Elo+
Party 1
Vulcan
Vulcan
Scottbull560
Vulcan
Level 145
God Stats
0W - 1L
1,683 SR
Queue Stats
57W - 64L
1,500 Elo+
Party 1
Team Averages
Level 122
1,661 SR
1,491 Elo+

VS

Team Averages
Level 111
1,567 SR
1,387 Elo+
Medusa
Medusa
PABLO CHACON 91
Medusa
Level 85
God Stats
4W - 4L
1,329 SR
Queue Stats
11W - 25L
1,087 Elo+
Solo
Hercules
Hercules
TheSuperStud84
Hercules
Level 109
God Stats
9W - 7L
1,577 SR
Queue Stats
173W - 168L
1,506 Elo+
Party 2
Merlin
Merlin
biddyBOObear
Merlin
Level 139
God Stats
1W - 2L
1,796 SR
Queue Stats
168W - 165L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Cavralyn
Martichoras
15
4 / 5 / 2
12,253
721
13,625
20,392
8,520
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
12
2 / 10 / 3
11,009
648
8,868
25,005
18,220
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
13
1 / 7 / 5
11,170
657
13,161
17,998
7,164
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 11
12,678
746
8,120
19,410
7,582
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
17
7 / 0 / 12
13,775
810
10,076
15,091
19,838
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Merlin
18
12 / 0 / 7
15,464
910
36,537
10,939
4,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
7
Kills
22
22
Deaths
7
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Cavralyn
Martichoras
4
5
2
1
L
Cerberus
2
10
3
0.35
W
3
7
11
1.21
L
Vulcan
1
7
5
0.5
W
Hercules
7
0
12
13
W
Merlin
12
0
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,654
Damage
54,733
63,395
Taken
45,440
33,904
Mitigated
32,380
7,541
Healing
13,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Cavralyn
Martichoras
13,625
4,888
0
4,903
20,392
8,520
0
13,169
7,223
0
58,747
L
Cerberus
8,868
446
0
2,388
25,005
18,220
0
13,274
11,731
35,627
889
W
8,120
4,426
0
1,393
19,410
7,582
2,139
9,270
10,140
0
32,651
L
Vulcan
13,161
6,857
0
250
17,998
7,164
0
10,710
7,288
30,708
0
W
Hercules
10,076
2,568
581
7,145
15,091
19,838
68
7,338
7,753
0
31,233
W
Merlin
36,537
852
0
4,191
10,939
4,960
716
5,243
5,696
120,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,432
Gold Earned
41,917
174
Minions Killed
221
0
Camps Cleared
0
818,210
Distance Traveled
924,229
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
12,253
721
77
5
0
276,842
0
L
Cerberus
11,009
648
60
4
0
253,732
0
W
Medusa
12,678
746
39
2
0
252,378
0
L
Vulcan
11,170
657
37
2
0
287,636
0
W
Hercules
13,775
810
26
2
0
371,385
0
W
Merlin
15,464
910
156
9
0
300,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role