Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Jellytots5880
Ah Muzen Cab
Level 158
God Stats
15W - 4L
1,853 SR
Queue Stats
916W - 943L
1,405 Elo+
Solo
Jing Wei
Jing Wei
KotekWymiotek
Jing Wei
Level 116
God Stats
10W - 17L
1,361 SR
Queue Stats
488W - 550L
1,375 Elo+
Party 1
Hel
Hel
Retsbéw
Hel
Level 102
God Stats
1W - 0L
1,477 SR
Queue Stats
39W - 36L
1,452 Elo+
Party 2
Ah Puch
Ah Puch
Vulkan222
Ah Puch
Level 26
God Stats
2W - 0L
1,350 SR
Queue Stats
3W - 5L
1,243 Elo+
Party 2
Nu Wa
Nu Wa
Whiteheven
Nu Wa
Level 123
God Stats
6W - 3L
1,513 SR
Queue Stats
489W - 551L
1,375 Elo+
Party 1
Team Averages
Level 105
1,511 SR
1,370 Elo+

VS

Team Averages
Level 83
1,449 SR
1,459 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
 
He Bo
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
Agurechik
Hel
Level 106
God Stats
1W - 4L
1,246 SR
Queue Stats
120W - 128L
1,407 Elo+
Solo
Hera
Hera
JonnyG0099
Hera
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,389 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Jellytots5880
Ah Muzen Cab
15
1 / 2 / 13
9,076
698
17,456
11,410
5,611
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
KotekWymiotek
Jing Wei
16
3 / 2 / 9
9,397
723
5,020
9,066
4,288
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
7 / 1 / 9
10,104
777
12,273
13,563
9,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ah Puch
Vulkan222
Ah Puch
14
4 / 4 / 11
9,475
729
17,564
10,253
4,512
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
17
3 / 0 / 14
9,705
747
12,897
2,059
976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
18
1 / 1 / 5
8,900
685
8,874
16,446
8,486
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
 
He Bo
16
3 / 4 / 3
8,694
669
10,461
14,571
6,669
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
 
Sobek
9
0 / 5 / 3
7,120
548
1,168
12,624
10,419
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
2 / 3 / 4
8,371
644
6,771
15,461
8,823
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 6
7,625
587
2,896
10,183
3,962
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
28
18
Kills
7
9
Deaths
18
56
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
1
5
3.5
L
He Bo
 
He Bo
3
4
3
1.13
L
Sobek
 
Sobek
0
5
3
0.3
L
2
3
4
1.33
W
Ah Muzen Cab
Jellytots5880
Ah Muzen Cab
1
2
13
3.75
L
1
5
6
0.8
W
Jing Wei
KotekWymiotek
Jing Wei
3
2
9
3.75
W
7
1
9
11.5
W
Ah Puch
Vulkan222
Ah Puch
4
4
11
2.38
W
Nu Wa
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,210
Damage
30,170
46,351
Taken
69,285
24,524
Mitigated
38,359
25,929
Healing
30,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
8,874
1,342
975
2,667
16,446
8,486
0
9,765
6,681
0
55,861
L
He Bo
 
He Bo
10,461
215
334
1,455
14,571
6,669
0
8,251
6,320
27,193
0
L
Sobek
 
Sobek
1,168
25
1,234
1,261
12,624
10,419
0
7,033
5,591
4,125
0
L
6,771
618
13,156
8,634
15,461
8,823
0
10,655
4,806
22,131
0
W
Ah Muzen Cab
Jellytots5880
Ah Muzen Cab
17,456
4,082
323
1,451
11,410
5,611
138
4,237
7,173
0
36,094
L
2,896
373
169
511
10,183
3,962
0
7,030
3,153
9,034
0
W
Jing Wei
KotekWymiotek
Jing Wei
5,020
3,414
135
395
9,066
4,288
3,526
5,697
3,369
0
14,459
W
12,273
176
10,410
9,966
13,563
9,137
808
5,441
8,122
26,920
0
W
Ah Puch
Vulkan222
Ah Puch
17,564
1,467
56
918
10,253
4,512
559
5,199
5,054
25,763
0
W
Nu Wa
12,897
5,713
2,149
126
2,059
976
2,346
722
1,337
33,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,757
Gold Earned
40,710
167
Minions Killed
200
0
Camps Cleared
0
1,277,148
Distance Traveled
1,029,023
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,900
685
98
8
0
264,691
0
L
He Bo
8,694
669
63
5
0
216,572
0
L
Sobek
7,120
548
3
0
0
94,887
0
L
Hel
8,371
644
24
2
0
223,496
0
W
Ah Muzen Cab
9,076
698
48
4
0
249,734
0
L
Hera
7,625
587
12
1
0
229,377
0
W
Jing Wei
9,397
723
28
2
0
244,849
0
W
Hel
10,104
777
45
3
0
290,107
0
W
Ah Puch
9,475
729
16
1
0
230,257
0
W
Nu Wa
9,705
747
30
2
0
262,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role