Player Matchup

Tiamat
Tiamat
ArrowToTheNeith
Tiamat
Level 215
God Stats
13W - 6L
1,696 SR
Queue Stats
503W - 510L
1,483 Elo+
Solo
Chang'e
Chang'e
GiantTeddy90
Chang'e
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Serqet
Serqet
Graaltar
Serqet
Level 144
God Stats
3W - 5L
1,410 SR
Queue Stats
230W - 234L
1,570 Elo+
Solo
Fenrir
Fenrir
JamesCraven
Fenrir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Awilix
Awilix
King Babatola
Awilix
Level 172
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 52L
1,378 Elo+
Party 1
Team Averages
Level 154
1,521 SR
1,486 Elo+

VS

Team Averages
Level 155
1,508 SR
1,563 Elo+
Guan Yu
Guan Yu
Adewalde
Guan Yu
Level 167
God Stats
9W - 6L
1,465 SR
Queue Stats
884W - 863L
1,476 Elo+
Solo
Hades
Hades
Anarkkí
Hades
Level 147
God Stats
1W - 6L
1,092 SR
Queue Stats
553W - 562L
1,510 Elo+
Solo
Bellona
Bellona
FaeSlay
Bellona
Level 159
God Stats
8W - 2L
1,970 SR
Queue Stats
632W - 619L
1,564 Elo+
Solo
Ao Kuang
Ao Kuang
R3ymand
Ao Kuang
Level 176
God Stats
2W - 1L
1,514 SR
Queue Stats
98W - 46L
1,680 Elo+
Solo
Zeus
Zeus
RYGH7AN
Zeus
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
187W - 149L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 7
9,043
754
16,636
11,804
8,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chang'e
GiantTeddy90
Chang'e
15
2 / 2 / 9
8,255
688
8,314
11,179
4,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
Graaltar
Serqet
12
2 / 8 / 8
7,583
632
10,821
13,158
8,674
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
13
0 / 4 / 5
7,199
600
3,447
12,955
10,914
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
6 / 6 / 5
8,818
735
11,483
16,086
6,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Adewalde
Guan Yu
15
3 / 3 / 17
9,981
832
5,045
15,207
20,181
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
Anarkkí
Hades
16
9 / 3 / 7
10,298
858
9,767
12,386
9,280
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
FaeSlay
Bellona
16
1 / 3 / 18
9,367
781
10,369
16,132
21,626
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
R3ymand
Ao Kuang
17
6 / 1 / 14
11,209
934
12,553
16,766
17,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
RYGH7AN
Zeus
17
3 / 2 / 14
9,850
821
23,030
9,397
4,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
92
12
Kills
22
22
Deaths
12
34
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Adewalde
Guan Yu
3
3
17
3.83
W
Hades
Anarkkí
Hades
9
3
7
4.17
L
2
2
7
2.75
W
Bellona
FaeSlay
Bellona
1
3
18
3.33
L
Chang'e
GiantTeddy90
Chang'e
2
2
9
3.25
L
Serqet
Graaltar
Serqet
2
8
8
0.75
L
Fenrir
0
4
5
0.63
L
6
6
5
1.42
W
Ao Kuang
R3ymand
Ao Kuang
6
1
14
13
W
Zeus
RYGH7AN
Zeus
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,701
Damage
60,764
65,182
Taken
69,888
39,150
Mitigated
72,257
25,768
Healing
28,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Adewalde
Guan Yu
5,045
221
6,914
5,069
15,207
20,181
1,052
6,056
9,151
0
7,513
W
Hades
Anarkkí
Hades
9,767
1,140
1,234
2,904
12,386
9,280
581
4,030
8,215
24,052
0
L
16,636
1,230
418
2,983
11,804
8,549
0
9,459
2,345
40,012
0
W
Bellona
FaeSlay
Bellona
10,369
590
1,384
1,346
16,132
21,626
1,002
5,367
10,634
4,705
17,166
L
Chang'e
GiantTeddy90
Chang'e
8,314
1,113
9,096
5,281
11,179
4,924
0
8,981
2,198
16,714
0
L
Serqet
Graaltar
Serqet
10,821
1,386
424
408
13,158
8,674
0
8,789
4,369
0
11,993
L
Fenrir
3,447
454
403
1,987
12,955
10,914
0
8,516
4,439
0
6,815
L
11,483
3,509
2,159
2,609
16,086
6,089
0
12,877
3,209
0
19,027
W
Ao Kuang
R3ymand
Ao Kuang
12,553
1,185
315
6,959
16,766
17,027
1,002
5,829
10,727
20,977
0
W
Zeus
RYGH7AN
Zeus
23,030
2,272
1,416
1,433
9,397
4,143
2,827
3,668
5,156
53,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,898
Gold Earned
50,705
101
Minions Killed
145
0
Camps Cleared
0
1,087,859
Distance Traveled
1,067,123
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,981
832
5
0
0
200,579
0
W
Hades
10,298
858
36
3
0
190,271
0
L
Tiamat
9,043
754
50
4
0
206,924
0
W
Bellona
9,367
781
31
3
0
222,606
0
L
Chang'e
8,255
688
23
2
0
207,661
0
L
Serqet
7,583
632
2
0
0
218,120
0
L
Fenrir
7,199
600
8
1
0
228,259
0
L
Awilix
8,818
735
18
2
0
226,895
0
W
Ao Kuang
11,209
934
13
1
0
252,940
0
W
Zeus
9,850
821
60
5
0
200,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role