Player Matchup

Ix Chel
Ix Chel
Alyxzandre
Ix Chel
Level 146
God Stats
16W - 21L
1,464 SR
Queue Stats
135W - 142L
1,432 Elo+
Party 1
Maui
Maui
DrBubbly
Maui
Level 98
God Stats
2W - 1L
1,474 SR
Queue Stats
33W - 36L
1,467 Elo+
Party 1
King Arthur
King Arthur
KyvotheCrow
King Arthur
Level 151
God Stats
159W - 146L
1,542 SR
Queue Stats
595W - 591L
1,501 Elo+
Solo
Persephone
Persephone
cyb3rknight
Persephone
Level 148
God Stats
11W - 16L
1,638 SR
Queue Stats
88W - 76L
1,538 Elo+
Party 1
Danzaburou
Danzaburou
just_drew7
Danzaburou
Level 83
God Stats
10W - 16L
1,427 SR
Queue Stats
62W - 98L
1,442 Elo+
Solo
Team Averages
Level 125
1,509 SR
1,476 Elo+

VS

Team Averages
Level 116
1,691 SR
1,483 Elo+
Nox
Nox
ESTEFANO-ELPRO97
Nox
Level 126
God Stats
1W - 2L
1,805 SR
Queue Stats
89W - 87L
1,514 Elo+
Solo
Atlas
Atlas
Gr8RiverL10N
Atlas
Level 139
God Stats
23W - 23L
1,610 SR
Queue Stats
434W - 404L
1,529 Elo+
Solo
Rama
Rama
Smegoal
Rama
Level 67
God Stats
72W - 62L
1,677 SR
Queue Stats
136W - 120L
1,483 Elo+
Solo
Persephone
Persephone
buck shot 04
Persephone
Level 125
God Stats
1W - 3L
1,467 SR
Queue Stats
151W - 161L
1,439 Elo+
Party 2
Nemesis
Nemesis
cruzgamer55
Nemesis
Level 121
God Stats
5W - 2L
1,897 SR
Queue Stats
169W - 173L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Alyxzandre
Ix Chel
10
2 / 3 / 3
5,996
600
2,749
8,159
2,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maui
9
0 / 0 / 1
5,475
548
707
3,950
2,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
KyvotheCrow
King Arthur
10
1 / 1 / 2
6,202
620
4,046
7,351
6,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
cyb3rknight
Persephone
13
9 / 1 / 2
8,369
837
10,063
4,976
1,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
just_drew7
Danzaburou
10
1 / 0 / 1
5,751
575
2,602
3,177
1,082
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,153
615
3,675
7,131
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 0 / 0
4,914
491
2,254
5,235
3,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rama
Smegoal
Rama
1
0 / 0 / 0
3,660
366
0
0
0
Persephone
buck shot 04
Persephone
8
1 / 6 / 1
5,281
528
2,380
7,837
2,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
cruzgamer55
Nemesis
10
1 / 4 / 2
6,029
603
4,457
10,909
4,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
13
Kills
4
5
Deaths
13
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Alyxzandre
Ix Chel
2
3
3
1.17
W
Maui
0
0
1
0.5
L
1
3
0
0.33
L
1
0
0
1
W
King Arthur
KyvotheCrow
King Arthur
1
1
2
2
L
Rama
Smegoal
Rama
0
0
0
0
L
Persephone
buck shot 04
Persephone
1
6
1
0.25
L
Nemesis
cruzgamer55
Nemesis
1
4
2
0.5
W
Persephone
cyb3rknight
Persephone
9
1
2
10
W
Danzaburou
just_drew7
Danzaburou
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,167
Damage
12,766
27,613
Taken
31,112
14,278
Mitigated
13,723
9,808
Healing
3,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Alyxzandre
Ix Chel
2,749
349
245
3,362
8,159
2,689
0
1,478
6,681
33,843
0
W
Maui
707
174
0
843
3,950
2,461
0
1,338
2,612
13,149
0
L
3,675
593
78
1,200
7,131
2,981
0
813
5,866
41,935
0
L
2,254
1,286
0
500
5,235
3,324
0
689
4,546
23,567
0
W
King Arthur
KyvotheCrow
King Arthur
4,046
645
0
2,187
7,351
6,299
0
3,114
4,237
0
35,811
L
Rama
Smegoal
Rama
0
0
0
0
0
0
0
0
0
0
0
L
Persephone
buck shot 04
Persephone
2,380
194
0
698
7,837
2,816
0
5,940
1,883
24,395
0
L
Nemesis
cruzgamer55
Nemesis
4,457
1,649
0
1,290
10,909
4,602
0
6,063
4,801
0
44,090
W
Persephone
cyb3rknight
Persephone
10,063
267
0
1,207
4,976
1,747
292
1,780
3,195
61,918
0
W
Danzaburou
just_drew7
Danzaburou
2,602
863
0
1,964
3,177
1,082
254
598
2,579
0
40,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,793
Gold Earned
26,037
314
Minions Killed
222
0
Camps Cleared
0
1,075,423
Distance Traveled
874,609
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
5,996
600
60
6
0
216,595
0
W
Maui
5,475
548
18
2
0
221,174
4
L
Nox
6,153
615
82
8
0
213,496
0
L
Atlas
4,914
491
27
3
0
238,783
1
W
King Arthur
6,202
620
67
7
0
205,225
4
L
Rama
3,660
366
0
0
0
0
0
L
Persephone
5,281
528
37
4
0
187,030
0
L
Nemesis
6,029
603
76
8
0
235,300
0
W
Persephone
8,369
837
95
10
0
223,254
3
W
Danzaburou
5,751
575
74
7
0
209,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role