Player Matchup

Skadi
Skadi
NoxiousAurora
Skadi
Level 86
God Stats
1W - 4L
1,078 SR
Queue Stats
95W - 96L
1,442 Elo+
Party 1
Persephone
Persephone
Toon Matty G
Persephone
Level 159
God Stats
4W - 1L
1,602 SR
Queue Stats
75W - 76L
1,437 Elo+
Party 1
Achilles
Achilles
TrippySkitz
Achilles
Level 87
God Stats
7W - 1L
1,261 SR
Queue Stats
57W - 61L
1,446 Elo+
Party 1
Team Averages
Level 111
1,314 SR
1,441 Elo+

VS

Team Averages
Level 72
1,382 SR
1,559 Elo+
Ix Chel
Ix Chel
KingAkj7669
Ix Chel
Level 64
God Stats
0W - 5L
1,157 SR
Queue Stats
350W - 338L
1,504 Elo+
Solo
Cthulhu
Cthulhu
SuPeR_mOnE_99
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,645 Elo+
Party 2
Thanatos
Thanatos
belva97
Thanatos
Level 129
God Stats
3W - 5L
1,489 SR
Queue Stats
436W - 436L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 5
8,989
899
4,229
6,318
2,063
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Toon Matty G
Persephone
12
4 / 1 / 8
9,490
949
10,702
5,273
1,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
TrippySkitz
Achilles
12
4 / 3 / 8
9,057
906
6,127
12,419
9,219
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
KingAkj7669
Ix Chel
10
0 / 4 / 4
7,059
706
3,774
6,923
2,480
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
10
1 / 3 / 4
7,426
743
4,164
9,309
9,047
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
belva97
Thanatos
11
4 / 5 / 1
8,520
852
4,636
9,361
3,563
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
12
Kills
5
5
Deaths
12
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
KingAkj7669
Ix Chel
0
4
4
0.5
W
4
1
5
6.5
L
Cthulhu
1
3
4
1
W
Persephone
Toon Matty G
Persephone
4
1
8
8
W
Achilles
TrippySkitz
Achilles
4
3
8
2.67
L
Thanatos
belva97
Thanatos
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,058
Damage
12,574
24,010
Taken
25,593
12,976
Mitigated
15,090
3,528
Healing
5,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
KingAkj7669
Ix Chel
3,774
511
524
821
6,923
2,480
0
4,280
2,643
24,002
0
W
4,229
1,395
0
360
6,318
2,063
1,764
2,663
3,655
0
27,792
L
Cthulhu
4,164
347
0
500
9,309
9,047
0
3,063
6,246
16,250
0
W
Persephone
Toon Matty G
Persephone
10,702
401
0
1,540
5,273
1,694
508
1,920
3,352
48,606
0
W
Achilles
TrippySkitz
Achilles
6,127
853
0
1,628
12,419
9,219
144
3,707
8,712
0
16,306
L
Thanatos
belva97
Thanatos
4,636
1,011
0
3,381
9,361
3,563
0
3,699
5,662
0
22,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,536
Gold Earned
23,005
122
Minions Killed
71
0
Camps Cleared
0
602,792
Distance Traveled
566,050
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,059
706
31
3
0
177,612
3
W
Skadi
8,989
899
38
4
0
196,044
0
L
Cthulhu
7,426
743
14
1
0
197,985
0
W
Persephone
9,490
949
68
7
0
183,541
0
W
Achilles
9,057
906
16
2
0
223,207
0
L
Thanatos
8,520
852
26
3
0
190,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role