Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
CAMELLOT4CT1C09
Hachiman
Level 55
God Stats
10W - 4L
1,629 SR
Queue Stats
86W - 85L
1,392 Elo+
Solo
Hades
Hades
IllNetherllI
Hades
Level 107
God Stats
12W - 8L
1,586 SR
Queue Stats
479W - 457L
1,546 Elo+
Party 1
Zhong Kui
Zhong Kui
SweetBunnyHoney
Zhong Kui
Level 119
God Stats
4W - 3L
1,434 SR
Queue Stats
333W - 308L
1,545 Elo+
Party 1
Nemesis
Nemesis
xCarver4x
Nemesis
Level 45
God Stats
15W - 12L
1,346 SR
Queue Stats
91W - 93L
1,409 Elo+
Solo
Team Averages
Level 97
1,499 SR
1,478 Elo+

VS

Team Averages
Level 113
1,644 SR
1,499 Elo+
Ne Zha
Ne Zha
APOC4LYPTIK
Ne Zha
Level 144
God Stats
0W - 2L
1,727 SR
Queue Stats
30W - 34L
1,430 Elo+
Solo
Zhong Kui
Zhong Kui
FsGman
Zhong Kui
Level 159
God Stats
14W - 13L
1,845 SR
Queue Stats
238W - 222L
1,521 Elo+
Solo
Ullr
Ullr
S1AY3RRR
Ullr
Level 108
God Stats
3W - 1L
1,852 SR
Queue Stats
122W - 124L
1,476 Elo+
Party 2
Sobek
Sobek
Still Natty
Sobek
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,627 Elo+
Party 2
Tiamat
Tiamat
VenDraHelll
Tiamat
Level 56
God Stats
2W - 4L
1,295 SR
Queue Stats
26W - 25L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
0 / 3 / 1
8,247
485
2,048
11,955
7,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hachiman
5
0 / 2 / 0
5,731
337
1,807
3,351
913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 2 / 3
7,312
430
6,230
10,488
9,452
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
SweetBunnyHoney
Zhong Kui
14
6 / 2 / 0
9,781
575
15,408
12,189
9,453
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
xCarver4x
Nemesis
13
0 / 3 / 2
7,796
459
4,953
13,582
5,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
2 / 2 / 2
9,460
556
6,435
13,122
6,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
FsGman
Zhong Kui
16
3 / 0 / 4
9,577
563
7,978
14,047
17,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
15
6 / 2 / 0
9,167
539
7,549
11,928
5,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 1 / 6
7,600
447
4,371
12,232
10,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
2
0 / 1 / 0
5,136
302
102
1,316
355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
6
Kills
11
12
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
3
1
0.17
L
Ne Zha
2
2
2
1.5
W
Hachiman
0
2
0
0
L
Zhong Kui
FsGman
Zhong Kui
3
0
4
5
W
0
2
3
0.75
L
Ullr
6
2
0
3
L
0
1
6
3
W
Zhong Kui
SweetBunnyHoney
Zhong Kui
6
2
0
3
L
Tiamat
0
1
0
0
W
Nemesis
xCarver4x
Nemesis
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,446
Damage
26,435
51,565
Taken
52,645
32,541
Mitigated
39,433
15,727
Healing
14,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
2,048
432
0
800
11,955
7,446
78
3,140
8,197
0
55,901
L
Ne Zha
6,435
1,819
0
2,657
13,122
6,215
1,057
4,541
8,581
0
73,007
W
Hachiman
1,807
1,412
0
472
3,351
913
0
485
2,866
0
13,155
L
Zhong Kui
FsGman
Zhong Kui
7,978
1,300
0
5,767
14,047
17,211
396
5,423
8,624
67,206
0
W
6,230
1,099
1,014
3,208
10,488
9,452
303
2,015
8,473
43,693
0
L
Ullr
7,549
3,328
0
1,469
11,928
5,334
737
5,468
6,460
0
71,274
L
4,371
395
111
4,036
12,232
10,318
147
5,515
6,717
23,088
0
W
Zhong Kui
SweetBunnyHoney
Zhong Kui
15,408
2,573
0
7,038
12,189
9,453
1,599
3,516
8,243
77,007
0
L
Tiamat
102
102
0
46
1,316
355
0
691
625
1,181
0
W
Nemesis
xCarver4x
Nemesis
4,953
2,112
0
3,195
13,582
5,277
0
2,214
11,335
0
62,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,867
Gold Earned
40,940
385
Minions Killed
366
0
Camps Cleared
0
1,370,992
Distance Traveled
1,257,457
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,247
485
98
6
0
318,344
5
L
Ne Zha
9,460
556
120
7
0
340,797
4
W
Hachiman
5,731
337
18
1
0
72,116
0
L
Zhong Kui
9,577
563
96
6
0
265,969
0
W
Hades
7,312
430
62
4
0
314,364
0
L
Ullr
9,167
539
127
7
0
317,524
0
L
Sobek
7,600
447
20
1
0
314,104
4
W
Zhong Kui
9,781
575
120
7
0
294,595
0
L
Tiamat
5,136
302
3
0
0
19,063
0
W
Nemesis
7,796
459
87
5
0
371,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role