Player Matchup

Olorun
Olorun
 
Olorun
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
ChongshuS
Atlas
Level 166
God Stats
1W - 0L
1,285 SR
Queue Stats
70W - 67L
1,388 Elo+
Solo
Skadi
Skadi
Walle555556
Skadi
Level 107
God Stats
1W - 0L
1,833 SR
Queue Stats
30W - 27L
1,411 Elo+
Solo
Team Averages
Level 127
1,539 SR
1,433 Elo+

VS

Team Averages
Level 54
1,395 SR
1,440 Elo+
Medusa
Medusa
BloodNight4973
Medusa
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,289 Elo+
Party 1
Janus
Janus
Landier
Janus
Level 129
God Stats
1W - 1L
1,200 SR
Queue Stats
22W - 12L
1,592 Elo+
Party 1
Jing Wei
Jing Wei
STRxÆ
Jing Wei
Level 17
God Stats
1W - 3L
1,486 SR
Queue Stats
2W - 6L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
3 / 3 / 5
9,905
825
5,712
5,906
2,443
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Atlas
ChongshuS
Atlas
12
0 / 1 / 8
9,301
775
4,408
10,590
9,853
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
8 / 0 / 2
11,059
922
16,548
7,530
2,935
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
8,311
693
2,130
12,741
5,084
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Landier
Janus
13
3 / 3 / 1
9,444
787
10,900
7,832
3,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
STRxÆ
Jing Wei
10
0 / 4 / 1
7,869
656
955
8,432
3,072
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
11
Kills
3
4
Deaths
11
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
3
5
1.83
L
0
4
3
0.38
W
Atlas
ChongshuS
Atlas
0
1
8
4
L
Janus
Landier
Janus
3
3
1
1.17
L
Jing Wei
STRxÆ
Jing Wei
0
4
1
0.13
W
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,668
Damage
13,985
24,026
Taken
29,005
15,231
Mitigated
11,391
6,845
Healing
758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
5,712
621
110
228
5,906
2,443
30
3,164
2,742
34,606
0
L
2,130
1,222
0
269
12,741
5,084
210
5,760
6,981
0
12,312
W
Atlas
ChongshuS
Atlas
4,408
1,345
0
1,610
10,590
9,853
234
4,509
6,081
24,969
512
L
Janus
Landier
Janus
10,900
137
0
139
7,832
3,235
0
2,308
5,524
56,894
0
L
Jing Wei
STRxÆ
Jing Wei
955
955
0
350
8,432
3,072
252
1,790
6,642
0
9,676
W
16,548
6,644
0
4,897
7,530
2,935
2,132
4,228
3,302
0
68,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,265
Gold Earned
25,624
160
Minions Killed
106
0
Camps Cleared
0
652,538
Distance Traveled
631,700
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,905
825
59
5
0
203,578
0
L
Medusa
8,311
693
13
1
0
237,928
0
W
Atlas
9,301
775
27
2
0
215,223
0
L
Janus
9,444
787
72
6
0
219,820
0
L
Jing Wei
7,869
656
21
2
0
173,952
0
W
Skadi
11,059
922
74
6
0
233,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role