Player Matchup

Ne Zha
Ne Zha
MagnusKIU
Ne Zha
Level 118
God Stats
6W - 7L
1,472 SR
Queue Stats
287W - 287L
1,516 Elo+
Party 1
Ravana
Ravana
TheOnlyTekDaMik
Ravana
Level 107
God Stats
2W - 2L
1,755 SR
Queue Stats
70W - 66L
1,587 Elo+
Party 1
Zhong Kui
Zhong Kui
Zcyia
Zhong Kui
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 43L
1,345 Elo+
Party 1
Loki
Loki
Zvyio
Loki
Level 64
God Stats
0W - 1L
1,711 SR
Queue Stats
10W - 13L
1,222 Elo+
Party 1
Camazotz
Camazotz
fabrianeli15
Camazotz
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 37L
1,604 Elo+
Solo
Team Averages
Level 91
1,588 SR
1,455 Elo+

VS

Team Averages
Level 125
1,477 SR
1,513 Elo+
Ishtar
Ishtar
Blikkenslayer
Ishtar
Level 128
God Stats
5W - 2L
1,623 SR
Queue Stats
146W - 150L
1,434 Elo+
Solo
Arachne
Arachne
IM_H13SENBERG
Arachne
Level 138
God Stats
2W - 1L
1,295 SR
Queue Stats
99W - 93L
1,480 Elo+
Party 2
Merlin
Merlin
Rorshach316
Merlin
Level 145
God Stats
2W - 4L
1,075 SR
Queue Stats
338W - 356L
1,431 Elo+
Party 2
Chernobog
Chernobog
Trinchapinos
Chernobog
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,665 Elo+
Solo
Zhong Kui
Zhong Kui
gh0st-_-R1D3R18
Zhong Kui
Level 148
God Stats
3W - 2L
1,894 SR
Queue Stats
249W - 260L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
MagnusKIU
Ne Zha
18
7 / 9 / 12
11,313
707
21,920
18,798
11,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 5 / 7
10,118
632
8,197
20,401
31,452
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
Zcyia
Zhong Kui
17
1 / 7 / 8
9,809
613
12,937
15,246
14,372
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Loki
Zvyio
Loki
18
5 / 9 / 10
11,050
691
10,709
15,811
7,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Camazotz
fabrianeli15
Camazotz
19
5 / 6 / 10
11,215
701
13,832
17,172
9,172
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 16
11,934
746
12,962
14,118
5,393
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
19
8 / 6 / 15
11,700
731
16,923
22,209
23,677
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
19
5 / 4 / 16
12,202
763
12,077
12,132
4,881
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
Trinchapinos
Chernobog
20
8 / 7 / 14
12,458
779
17,320
14,947
5,801
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
gh0st-_-R1D3R18
Zhong Kui
20
9 / 3 / 16
13,097
819
20,346
18,561
23,178
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
113
23
Kills
36
36
Deaths
25
47
Assists
77
Player
Kills
Deaths
Assists
KDA
W
6
5
16
2.8
W
Arachne
8
6
15
2.58
L
Ne Zha
MagnusKIU
Ne Zha
7
9
12
1.44
W
Merlin
5
4
16
3.25
L
5
5
7
1.7
W
Chernobog
Trinchapinos
Chernobog
8
7
14
2.14
L
Zhong Kui
Zcyia
Zhong Kui
1
7
8
0.71
L
Loki
Zvyio
Loki
5
9
10
1.11
L
Camazotz
fabrianeli15
Camazotz
5
6
10
1.67
W
Zhong Kui
gh0st-_-R1D3R18
Zhong Kui
9
3
16
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,595
Damage
79,628
87,428
Taken
81,967
74,004
Mitigated
62,930
15,359
Healing
27,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,962
8,390
800
2,559
14,118
5,393
581
2,994
11,124
0
30,416
W
Arachne
16,923
12,645
987
5,110
22,209
23,677
791
1,912
20,297
0
18,101
L
Ne Zha
MagnusKIU
Ne Zha
21,920
5,204
0
1,684
18,798
11,701
0
4,925
13,873
0
39,462
W
Merlin
12,077
996
1,681
3,313
12,132
4,881
951
1,004
11,128
36,089
0
L
8,197
1,700
590
4,332
20,401
31,452
0
7,448
12,953
0
23,034
W
Chernobog
Trinchapinos
Chernobog
17,320
9,507
234
1,319
14,947
5,801
1,161
1,911
13,036
0
27,532
L
Zhong Kui
Zcyia
Zhong Kui
12,937
1,707
0
2,578
15,246
14,372
0
5,476
9,770
26,373
0
L
Loki
Zvyio
Loki
10,709
2,156
79
792
15,811
7,307
0
6,960
8,851
0
21,124
L
Camazotz
fabrianeli15
Camazotz
13,832
1,179
264
5,040
17,172
9,172
0
7,614
9,558
0
28,666
W
Zhong Kui
gh0st-_-R1D3R18
Zhong Kui
20,346
1,717
1,281
9,791
18,561
23,178
703
5,116
13,445
43,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,505
Gold Earned
61,391
149
Minions Killed
182
0
Camps Cleared
0
1,234,300
Distance Traveled
1,349,297
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,934
746
37
2
0
273,763
0
W
Arachne
11,700
731
3
0
0
250,760
0
L
Ne Zha
11,313
707
36
2
0
261,052
0
W
Merlin
12,202
763
57
4
0
296,809
0
L
Ravana
10,118
632
22
1
0
268,078
0
W
Chernobog
12,458
779
9
1
0
257,127
0
L
Zhong Kui
9,809
613
33
2
0
191,265
0
L
Loki
11,050
691
27
2
0
249,615
0
L
Camazotz
11,215
701
31
2
0
264,290
0
W
Zhong Kui
13,097
819
76
5
0
270,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role