Player Matchup

Anubis
Anubis
Diamond V
BiazattiRJ
Anubis
Diamond V
Level 176
God Stats
2W - 0L
1,854 SR
Queue Stats
183W - 174L
1,832 MMR
Party 1
Geb
Geb
Platinum II
Fabriccio_013
Geb
Platinum II
Level 147
God Stats
2W - 1L
1,515 SR
Queue Stats
59W - 47L
1,825 MMR
Party 1
Hachiman
Hachiman
Diamond IV
gm1234561
Hachiman
Diamond IV
Level 128
God Stats
5W - 6L
1,727 SR
Queue Stats
82W - 75L
1,888 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 150
1,698 SR
1,848 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 140
1,522 SR
1,615 MMR
Fenrir
Fenrir
Silver II
 
Fenrir
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold I
 
Bacchus
Gold I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Platinum III
Aueli
Nox
Platinum III
Level 106
God Stats
12W - 14L
1,566 SR
Queue Stats
240W - 269L
1,845 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BiazattiRJ
Anubis
15
8 / 3 / 5
12,917
861
14,095
12,794
6,778
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 1 / 16
12,136
809
7,468
20,224
20,363
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
gm1234561
Hachiman
15
8 / 3 / 8
12,674
845
20,894
12,620
5,082
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Bans
MartichorasAchillesAphroditeNe ZhaThoth

VS

Bans
CupidHou YiGaneshaMedusaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
2 / 8 / 5
11,300
753
9,531
18,165
13,758
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
 
Bacchus
14
2 / 5 / 4
10,800
720
8,507
21,714
27,647
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nox
Aueli
Nox
15
3 / 5 / 4
11,977
798
12,642
13,597
6,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
18
Kills
7
7
Deaths
18
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
8
5
0.56
L
Bacchus
 
Bacchus
2
5
4
0.8
L
Nox
Aueli
Nox
3
5
4
1
W
Anubis
BiazattiRJ
Anubis
8
3
5
3.5
W
2
1
16
10
W
Hachiman
gm1234561
Hachiman
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,457
Damage
30,680
45,638
Taken
53,476
32,223
Mitigated
47,518
14,546
Healing
6,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,531
2,305
0
1,341
18,165
13,758
466
8,789
9,376
0
24,034
L
Bacchus
 
Bacchus
8,507
785
0
2,810
21,714
27,647
108
6,812
14,902
27,316
0
L
Nox
Aueli
Nox
12,642
832
0
1,875
13,597
6,113
998
6,245
7,352
64,469
0
W
Anubis
BiazattiRJ
Anubis
14,095
1,074
0
4,576
12,794
6,778
677
5,573
7,221
70,063
0
W
7,468
767
0
8,108
20,224
20,363
623
8,732
11,492
23,635
0
W
Hachiman
gm1234561
Hachiman
20,894
14,770
0
1,862
12,620
5,082
2,199
7,168
5,452
0
62,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,727
Gold Earned
34,077
170
Minions Killed
134
0
Camps Cleared
0
804,692
Distance Traveled
829,569
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,300
753
31
2
0
279,078
2
L
Bacchus
10,800
720
29
2
0
285,288
0
L
Nox
11,977
798
74
5
0
265,203
0
W
Anubis
12,917
861
101
7
0
255,669
0
W
Geb
12,136
809
7
0
0
305,091
1
W
Hachiman
12,674
845
62
4
0
243,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role