Player Matchup

Skadi
Skadi
Eikjoo
Skadi
Level 85
God Stats
6W - 5L
1,628 SR
Queue Stats
191W - 161L
1,547 Elo+
Party 1
Yemoja
Yemoja
Kapteiten
Yemoja
Level 83
God Stats
2W - 3L
1,501 SR
Queue Stats
126W - 86L
1,627 Elo+
Party 1
Kukulkan
Kukulkan
Tiedoll
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 65L
1,560 Elo+
Party 1
Kuzenbo
Kuzenbo
hesselberg
Kuzenbo
Level 119
God Stats
5W - 5L
1,362 SR
Queue Stats
203W - 167L
1,560 Elo+
Party 1
Vulcan
Vulcan
hysetryne
Vulcan
Level 128
God Stats
5W - 5L
1,541 SR
Queue Stats
196W - 160L
1,561 Elo+
Party 1
Team Averages
Level 89
1,507 SR
1,571 Elo+

VS

Team Averages
Level 131
1,539 SR
1,568 Elo+
Hera
Hera
 
Hera
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Gotherobdu
Aphrodite
Level 99
God Stats
18W - 14L
1,572 SR
Queue Stats
765W - 747L
1,558 Elo+
Solo
The Morrigan
The Morrigan
Justc0ry
The Morrigan
Level 144
God Stats
2W - 0L
1,715 SR
Queue Stats
204W - 189L
1,514 Elo+
Solo
Fenrir
Fenrir
Krizzycat
Fenrir
Level 148
God Stats
3W - 2L
1,407 SR
Queue Stats
136W - 145L
1,459 Elo+
Solo
Ao Kuang
Ao Kuang
catman15
Ao Kuang
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 14L
1,808 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Eikjoo
Skadi
17
3 / 5 / 8
9,826
578
16,779
20,448
12,146
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Kapteiten
Yemoja
18
3 / 2 / 8
10,174
598
5,156
18,566
15,233
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Tiedoll
Kukulkan
17
3 / 5 / 8
10,390
611
14,643
17,467
9,846
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
hesselberg
Kuzenbo
18
2 / 2 / 9
11,097
653
11,600
24,061
36,028
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
hysetryne
Vulcan
18
2 / 3 / 10
10,331
608
19,454
12,183
7,386
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
19
3 / 3 / 4
11,713
689
21,704
12,065
7,533
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
Gotherobdu
Aphrodite
20
2 / 1 / 7
12,217
719
13,280
22,838
24,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

The Morrigan
Justc0ry
The Morrigan
18
2 / 3 / 8
11,525
678
20,696
10,975
6,762
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fenrir
Krizzycat
Fenrir
17
2 / 4 / 4
11,072
651
10,963
21,709
35,008
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
catman15
Ao Kuang
20
8 / 3 / 4
12,222
719
21,271
33,659
39,063
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
44
13
Kills
17
17
Deaths
14
43
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
3
4
1.67
L
Skadi
Eikjoo
Skadi
3
5
8
1.4
W
Aphrodite
Gotherobdu
Aphrodite
2
1
7
5.5
W
The Morrigan
Justc0ry
The Morrigan
2
3
8
2
L
Yemoja
Kapteiten
Yemoja
3
2
8
3.5
W
Fenrir
Krizzycat
Fenrir
2
4
4
1
L
Kukulkan
Tiedoll
Kukulkan
3
5
8
1.4
W
Ao Kuang
catman15
Ao Kuang
8
3
4
3.33
L
Kuzenbo
hesselberg
Kuzenbo
2
2
9
3.25
L
Vulcan
hysetryne
Vulcan
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,632
Damage
87,914
92,725
Taken
101,246
80,639
Mitigated
113,211
30,937
Healing
59,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
21,704
2,905
928
1,721
12,065
7,533
2,334
5,912
6,132
56,253
0
L
Skadi
Eikjoo
Skadi
16,779
5,671
1,959
2,110
20,448
12,146
0
14,758
5,410
0
32,742
W
Aphrodite
Gotherobdu
Aphrodite
13,280
483
18,944
16,353
22,838
24,845
680
14,067
8,669
54,907
0
W
The Morrigan
Justc0ry
The Morrigan
20,696
1,439
549
934
10,975
6,762
2,009
6,649
4,301
46,569
524
L
Yemoja
Kapteiten
Yemoja
5,156
1,683
14,599
3,428
18,566
15,233
0
16,514
1,902
21,532
0
W
Fenrir
Krizzycat
Fenrir
10,963
1,470
698
3,453
21,709
35,008
1,852
9,386
11,620
0
17,365
L
Kukulkan
Tiedoll
Kukulkan
14,643
1,324
275
738
17,467
9,846
0
14,701
2,255
39,985
0
W
Ao Kuang
catman15
Ao Kuang
21,271
2,039
3,177
13,148
33,659
39,063
1,046
14,365
19,131
28,647
0
L
Kuzenbo
hesselberg
Kuzenbo
11,600
4,262
3,470
3,778
24,061
36,028
0
19,969
3,481
20,096
0
L
Vulcan
hysetryne
Vulcan
19,454
5,110
396
184
12,183
7,386
0
10,275
1,552
53,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,818
Gold Earned
58,749
184
Minions Killed
256
0
Camps Cleared
0
1,608,642
Distance Traveled
1,745,932
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,713
689
74
4
0
351,854
0
L
Skadi
9,826
578
18
1
0
327,234
0
W
Aphrodite
12,217
719
96
6
0
373,775
0
W
The Morrigan
11,525
678
54
3
0
327,552
0
L
Yemoja
10,174
598
20
1
0
278,267
0
W
Fenrir
11,072
651
19
1
0
329,911
0
L
Kukulkan
10,390
611
67
4
0
306,281
0
W
Ao Kuang
12,222
719
13
1
0
362,840
0
L
Kuzenbo
11,097
653
10
1
0
350,843
0
L
Vulcan
10,331
608
69
4
0
346,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role