Player Matchup

Janus
Janus
NEKSU89
Janus
Level 155
God Stats
2W - 9L
1,228 SR
Queue Stats
354W - 368L
1,533 Elo+
Solo
Achilles
Achilles
Philoo117
Achilles
Level 39
God Stats
4W - 5L
1,606 SR
Queue Stats
11W - 21L
1,355 Elo+
Party 2
Cupid
Cupid
Sabertooth_Qc
Cupid
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,264 Elo+
Solo
Kukulkan
Kukulkan
Vegeta3855686
Kukulkan
Level 17
God Stats
3W - 7L
1,280 SR
Queue Stats
9W - 16L
1,320 Elo+
Party 2
Susano
Susano
Zebasfg7
Susano
Level 93
God Stats
3W - 6L
1,174 SR
Queue Stats
49W - 69L
1,243 Elo+
Solo
Team Averages
Level 85
1,357 SR
1,343 Elo+

VS

Team Averages
Level 77
1,447 SR
1,466 Elo+
Khepri
Khepri
I ChunkyMunky I
Khepri
Level 44
God Stats
6W - 6L
1,495 SR
Queue Stats
114W - 141L
1,483 Elo+
Solo
Baron Samedi
Baron Samedi
LikeYaSmile
Baron Samedi
Level 105
God Stats
8W - 9L
1,265 SR
Queue Stats
353W - 393L
1,488 Elo+
Party 1
Hades
Hades
Myster_E_-
Hades
Level 66
God Stats
29W - 30L
1,518 SR
Queue Stats
112W - 129L
1,448 Elo+
Solo
Athena
Athena
OrcaPamalueta
Athena
Level 17
God Stats
78W - 73L
1,514 SR
Queue Stats
249W - 251L
1,456 Elo+
Party 1
Scylla
Scylla
kinflamer
Scylla
Level 154
God Stats
28W - 41L
1,441 SR
Queue Stats
260W - 278L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
NEKSU89
Janus
15
3 / 6 / 1
10,478
1,164
21,182
11,774
4,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Philoo117
Achilles
13
0 / 3 / 1
8,349
928
4,718
14,098
16,615
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 0 / 0
7,864
874
145
1,217
390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Vegeta3855686
Kukulkan
14
0 / 6 / 1
8,494
944
8,457
11,863
4,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
Zebasfg7
Susano
14
1 / 4 / 0
8,593
955
6,513
13,266
5,570
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

190

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 12
9,858
1,095
2,575
9,705
12,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
LikeYaSmile
Baron Samedi
16
7 / 1 / 11
11,277
1,253
16,082
7,113
4,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
15
5 / 2 / 9
10,007
1,112
13,383
11,289
5,820
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 0 / 11
10,930
1,214
7,515
11,654
15,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
kinflamer
Scylla
15
2 / 1 / 10
9,277
1,031
8,814
7,918
3,374
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
72
4
Kills
19
19
Deaths
4
3
Assists
53
Player
Kills
Deaths
Assists
KDA
W
0
0
12
6
W
Baron Samedi
LikeYaSmile
Baron Samedi
7
1
11
12.5
W
Hades
5
2
9
4.75
L
Janus
NEKSU89
Janus
3
6
1
0.58
W
5
0
11
10.5
L
Achilles
Philoo117
Achilles
0
3
1
0.17
L
0
0
0
0
L
Kukulkan
Vegeta3855686
Kukulkan
0
6
1
0.08
L
Susano
Zebasfg7
Susano
1
4
0
0.25
W
Scylla
kinflamer
Scylla
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,015
Damage
48,369
52,218
Taken
47,679
32,151
Mitigated
41,808
811
Healing
14,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,575
102
0
1,174
9,705
12,642
0
6,697
3,008
11,868
0
W
Baron Samedi
LikeYaSmile
Baron Samedi
16,082
1,208
4,285
3,075
7,113
4,335
0
4,079
3,034
42,229
0
W
Hades
13,383
701
260
3,594
11,289
5,820
0
7,393
3,896
27,696
0
L
Janus
NEKSU89
Janus
21,182
400
0
60
11,774
4,895
0
10,660
1,114
56,736
0
W
7,515
1,609
0
1,267
11,654
15,637
0
6,642
5,012
12,917
0
L
Achilles
Philoo117
Achilles
4,718
1,508
0
668
14,098
16,615
0
12,408
1,690
0
9,921
L
145
145
52
16
1,217
390
0
1,217
0
0
911
L
Kukulkan
Vegeta3855686
Kukulkan
8,457
159
0
0
11,863
4,681
0
11,384
479
19,797
0
L
Susano
Zebasfg7
Susano
6,513
944
0
15
13,266
5,570
0
12,700
566
0
13,913
W
Scylla
kinflamer
Scylla
8,814
645
0
490
7,918
3,374
0
4,828
3,090
21,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,778
Gold Earned
51,349
150
Minions Killed
166
3
Camps Cleared
6
703,260
Distance Traveled
896,400
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,858
1,095
20
2
0
188,263
0
W
Baron Samedi
11,277
1,253
77
9
2
183,426
0
W
Hades
10,007
1,112
27
3
2
165,574
0
L
Janus
10,478
1,164
99
11
1
171,087
0
W
Athena
10,930
1,214
8
1
0
192,886
0
L
Achilles
8,349
928
5
1
0
176,741
0
L
Cupid
7,864
874
3
0
0
18,921
0
L
Kukulkan
8,494
944
25
3
2
164,420
0
L
Susano
8,593
955
18
2
0
172,091
0
W
Scylla
9,277
1,031
34
4
2
166,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role