Player Matchup

Bacchus
Bacchus
Gazilkree
Bacchus
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 2
Thor
Thor
Xsebaq
Thor
Level 47
God Stats
29W - 26L
1,551 SR
Queue Stats
131W - 117L
1,470 Elo+
Solo
Zeus
Zeus
iNeeex
Zeus
Level 25
God Stats
1W - 5L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 2
Team Averages
Level 38
1,517 SR
1,490 Elo+

VS

Team Averages
Level 72
1,440 SR
1,328 Elo+
Medusa
Medusa
Isobelxxx
Medusa
Level 63
God Stats
2W - 7L
1,316 SR
Queue Stats
9W - 33L
1,220 Elo+
Party 1
Surtr
Surtr
SirBizarro
Surtr
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 39L
1,356 Elo+
Party 1
Janus
Janus
baffleforqxo
Janus
Level 55
God Stats
1W - 3L
1,505 SR
Queue Stats
119W - 123L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gazilkree
Bacchus
13
2 / 0 / 8
9,286
714
7,473
10,834
17,919
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
Xsebaq
Thor
13
4 / 1 / 6
9,891
761
10,396
10,432
4,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
iNeeex
Zeus
12
5 / 5 / 4
9,602
739
8,905
8,666
3,330
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Isobelxxx
Medusa
11
1 / 3 / 2
8,906
685
4,120
7,468
2,918
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
12
3 / 1 / 2
9,539
734
8,865
13,059
12,957
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
2 / 7 / 2
9,691
745
8,506
10,703
4,593
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
11
Kills
6
6
Deaths
11
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Gazilkree
Bacchus
2
0
8
6
L
Medusa
Isobelxxx
Medusa
1
3
2
0.67
L
Surtr
3
1
2
4
W
Thor
Xsebaq
Thor
4
1
6
7
L
2
7
2
0.43
W
Zeus
iNeeex
Zeus
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,774
Damage
21,491
29,932
Taken
31,230
25,545
Mitigated
20,468
3,957
Healing
3,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Gazilkree
Bacchus
7,473
1,025
0
1,737
10,834
17,919
136
2,959
7,875
18,755
0
L
Medusa
Isobelxxx
Medusa
4,120
1,605
253
1,116
7,468
2,918
0
3,333
4,135
0
22,762
L
Surtr
8,865
3,269
0
1,343
13,059
12,957
0
6,358
6,701
495
23,303
W
Thor
Xsebaq
Thor
10,396
2,040
0
1,500
10,432
4,296
235
3,060
7,372
0
43,612
L
8,506
847
0
774
10,703
4,593
0
7,068
3,635
40,092
0
W
Zeus
iNeeex
Zeus
8,905
1,222
70
650
8,666
3,330
0
3,493
5,173
35,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,779
Gold Earned
28,136
143
Minions Killed
129
0
Camps Cleared
0
688,295
Distance Traveled
695,229
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,286
714
26
2
0
249,154
0
L
Medusa
8,906
685
45
3
0
249,391
0
L
Surtr
9,539
734
25
2
0
263,257
4
W
Thor
9,891
761
62
5
0
233,724
0
L
Janus
9,691
745
59
5
0
182,581
0
W
Zeus
9,602
739
55
4
0
205,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role