Player Matchup

Tiamat
Tiamat
Grandmaster
Hаerin
Tiamat
Grandmaster
Level 84
God Stats
13W - 1L
2,156 SR
Queue Stats
100W - 5L
3,405 MMR
Party 1
Hou Yi
Hou Yi
Grandmaster
StarSample
Hou Yi
Grandmaster
Level 176
God Stats
16W - 6L
1,956 SR
Queue Stats
1,230W - 281L
3,500 MMR
Party 1
Fafnir
Fafnir
Grandmaster
τzuуu
Fafnir
Grandmaster
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 1L
3,480 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 123
1,871 SR
3,462 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 188
1,912 SR
3,104 MMR
Xing Tian
Xing Tian
Masters
Aurοrα
Xing Tian
Masters
Level 160
God Stats
35W - 3L
2,106 SR
Queue Stats
514W - 101L
3,110 MMR
Party 2
Ishtar
Ishtar
Masters
Kreshoa
Ishtar
Masters
Level 188
God Stats
106W - 26L
1,966 SR
Queue Stats
1,499W - 328L
3,196 MMR
Party 2
Persephone
Persephone
Masters
TrueTrepid
Persephone
Masters
Level 217
God Stats
3W - 5L
1,665 SR
Queue Stats
863W - 177L
3,006 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Hаerin
Tiamat
14
2 / 2 / 1
11,127
655
11,405
11,909
8,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hou Yi
StarSample
Hou Yi
14
1 / 2 / 2
11,053
650
10,599
14,005
7,332
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
τzuуu
Fafnir
13
0 / 2 / 3
10,645
626
4,555
23,028
37,131
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
HelKuzenboAphroditeThothSobek

VS

Bans
HachimanBacchusChang'eAtlasMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Aurοrα
Xing Tian
16
2 / 1 / 3
11,852
697
8,815
17,914
24,891
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ishtar
Kreshoa
Ishtar
16
2 / 0 / 4
12,420
731
15,936
8,558
4,054
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Persephone
TrueTrepid
Persephone
16
2 / 2 / 3
13,059
768
19,208
9,828
4,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
3
Kills
6
6
Deaths
3
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Aurοrα
Xing Tian
2
1
3
3.5
L
Tiamat
Hаerin
Tiamat
2
2
1
1.25
W
Ishtar
Kreshoa
Ishtar
2
0
4
4
L
Hou Yi
StarSample
Hou Yi
1
2
2
1
W
Persephone
TrueTrepid
Persephone
2
2
3
1.75
L
Fafnir
τzuуu
Fafnir
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,559
Damage
43,959
48,942
Taken
36,300
52,507
Mitigated
33,515
10,157
Healing
11,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Aurοrα
Xing Tian
8,815
490
0
5,657
17,914
24,891
0
7,009
10,905
19,112
0
L
Tiamat
Hаerin
Tiamat
11,405
338
0
2,278
11,909
8,044
0
9,116
2,793
54,735
0
W
Ishtar
Kreshoa
Ishtar
15,936
8,611
0
2,462
8,558
4,054
2,775
3,249
5,309
0
96,815
L
Hou Yi
StarSample
Hou Yi
10,599
4,881
0
2,946
14,005
7,332
0
9,602
4,403
0
51,778
W
Persephone
TrueTrepid
Persephone
19,208
324
0
3,371
9,828
4,570
258
5,033
4,664
90,644
0
L
Fafnir
τzuуu
Fafnir
4,555
673
0
4,933
23,028
37,131
0
9,415
13,613
11,834
962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,825
Gold Earned
37,331
171
Minions Killed
256
0
Camps Cleared
0
965,331
Distance Traveled
984,003
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,852
697
9
1
0
350,527
2
L
Tiamat
11,127
655
79
5
0
330,547
0
W
Ishtar
12,420
731
134
8
0
322,598
1
L
Hou Yi
11,053
650
84
5
0
298,573
1
W
Persephone
13,059
768
113
7
0
310,878
2
L
Fafnir
10,645
626
8
0
0
336,211
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role