Player Matchup

Awilix
Awilix
 
Awilix
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
MoeDangles
Chang'e
Level 129
God Stats
3W - 1L
1,725 SR
Queue Stats
121W - 87L
1,573 Elo+
Party 1
Ah Puch
Ah Puch
PR0F3SS0R88
Ah Puch
Level 194
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 116L
1,555 Elo+
Party 1
Vamana
Vamana
Roxile
Vamana
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 92L
1,542 Elo+
Solo
Ao Kuang
Ao Kuang
Yo ItzKinke
Ao Kuang
Level 138
God Stats
0W - 1L
1,369 SR
Queue Stats
111W - 103L
1,557 Elo+
Solo
Team Averages
Level 139
1,519 SR
1,546 Elo+

VS

Team Averages
Level 94
1,440 SR
1,508 Elo+
Neith
Neith
EchœdGamer
Neith
Level 154
God Stats
10W - 8L
1,601 SR
Queue Stats
365W - 354L
1,532 Elo+
Solo
He Bo
He Bo
Rampaged61
He Bo
Level 97
God Stats
5W - 1L
1,266 SR
Queue Stats
200W - 166L
1,532 Elo+
Solo
Tsukuyomi
Tsukuyomi
YinYanMaster
Tsukuyomi
Level 79
God Stats
13W - 9L
1,551 SR
Queue Stats
913W - 857L
1,547 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
cansux
Morgan Le Fay
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
175W - 179L
1,437 Elo+
Solo
Terra
Terra
gooders901
Terra
Level 122
God Stats
1W - 2L
1,279 SR
Queue Stats
478W - 470L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
0 / 3 / 2
6,537
654
4,267
8,656
3,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
MoeDangles
Chang'e
13
1 / 2 / 0
6,880
688
2,044
8,247
2,939
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
PR0F3SS0R88
Ah Puch
14
2 / 4 / 0
7,771
777
11,185
10,048
4,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Roxile
Vamana
11
0 / 5 / 2
6,564
656
4,793
12,082
10,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
Yo ItzKinke
Ao Kuang
14
2 / 4 / 2
7,481
748
8,384
13,455
13,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 12
9,079
908
11,608
9,871
4,586
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
15
6 / 2 / 7
8,759
876
11,338
6,639
2,801
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
YinYanMaster
Tsukuyomi
14
4 / 1 / 7
8,183
818
9,831
7,600
3,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
cansux
Morgan Le Fay
14
3 / 1 / 9
8,278
828
14,322
6,011
3,404
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
14
1 / 0 / 12
8,375
838
2,777
7,535
6,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
65
5
Kills
18
18
Deaths
5
6
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
3
2
0.33
W
4
1
12
10
L
Chang'e
MoeDangles
Chang'e
1
2
0
0.5
L
Ah Puch
PR0F3SS0R88
Ah Puch
2
4
0
0.5
W
He Bo
6
2
7
4.75
L
Vamana
Roxile
Vamana
0
5
2
0.2
W
Tsukuyomi
YinYanMaster
Tsukuyomi
4
1
7
7.5
L
Ao Kuang
Yo ItzKinke
Ao Kuang
2
4
2
0.75
W
Morgan Le Fay
cansux
Morgan Le Fay
3
1
9
7.5
W
Terra
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,673
Damage
49,876
52,488
Taken
37,656
34,927
Mitigated
21,189
15,612
Healing
22,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
4,267
1,265
621
250
8,656
3,348
0
4,950
3,706
0
11,463
W
11,608
5,388
561
2,780
9,871
4,586
1,220
4,487
4,970
0
34,902
L
Chang'e
MoeDangles
Chang'e
2,044
77
3,510
2,082
8,247
2,939
0
4,681
3,566
6,412
0
L
Ah Puch
PR0F3SS0R88
Ah Puch
11,185
715
928
1,997
10,048
4,201
0
5,206
4,842
32,896
0
W
He Bo
11,338
400
677
1,037
6,639
2,801
78
4,454
1,792
16,368
0
L
Vamana
Roxile
Vamana
4,793
609
476
1,164
12,082
10,870
0
6,260
5,822
0
8,899
W
Tsukuyomi
YinYanMaster
Tsukuyomi
9,831
2,756
2,187
1,328
7,600
3,729
23
5,150
2,195
0
14,205
L
Ao Kuang
Yo ItzKinke
Ao Kuang
8,384
1,550
553
4,031
13,455
13,569
0
7,340
6,115
10,506
0
W
Morgan Le Fay
cansux
Morgan Le Fay
14,322
458
355
1,170
6,011
3,404
48
2,563
3,145
29,506
0
W
Terra
2,777
310
7,966
4,552
7,535
6,669
0
4,142
3,231
4,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,233
Gold Earned
42,674
93
Minions Killed
133
0
Camps Cleared
0
837,313
Distance Traveled
926,325
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,537
654
12
1
0
175,465
0
W
Neith
9,079
908
68
7
0
186,961
0
L
Chang'e
6,880
688
13
1
0
187,341
0
L
Ah Puch
7,771
777
52
5
0
151,755
0
W
He Bo
8,759
876
16
2
0
184,201
0
L
Vamana
6,564
656
8
1
0
170,074
0
W
Tsukuyomi
8,183
818
14
1
0
190,736
0
L
Ao Kuang
7,481
748
8
1
0
152,678
0
W
Morgan Le Fay
8,278
828
30
3
0
178,650
0
W
Terra
8,375
838
5
1
0
185,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role