Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Kraeton
Anubis
Level 115
God Stats
6W - 10L
1,538 SR
Queue Stats
143W - 165L
1,502 Elo+
Solo
Chaac
Chaac
thehighhuybezza
Chaac
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 1
Ravana
Ravana
viciousx15
Ravana
Level 26
God Stats
2W - 1L
1,201 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Team Averages
Level 99
1,448 SR
1,500 Elo+

VS

Team Averages
Level 100
1,380 SR
1,488 Elo+
Cerberus
Cerberus
Bacalhau500
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,433 Elo+
Solo
Danzaburou
Danzaburou
JhonMc99
Danzaburou
Level 159
God Stats
1W - 4L
1,105 SR
Queue Stats
216W - 172L
1,553 Elo+
Solo
Surtr
Surtr
MatyasCZE
Surtr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 27L
1,530 Elo+
Solo
He Bo
He Bo
Monteigne
He Bo
Level 116
God Stats
0W - 2L
1,291 SR
Queue Stats
20W - 28L
1,543 Elo+
Solo
Rama
Rama
otageek91
Rama
Level 121
God Stats
5W - 19L
1,503 SR
Queue Stats
183W - 208L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
3 / 0 / 4
8,328
833
7,533
10,859
5,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
 
Baron Samedi
14
1 / 5 / 8
7,596
760
6,967
8,801
5,231
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Kraeton
Anubis
16
7 / 2 / 4
8,736
874
15,947
10,543
5,890
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 0 / 8
7,946
795
10,049
11,764
12,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
viciousx15
Ravana
14
0 / 1 / 5
7,258
726
5,038
8,784
4,997
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bacalhau500
Cerberus
13
0 / 2 / 4
7,128
713
5,419
12,929
11,851
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
JhonMc99
Danzaburou
14
2 / 3 / 5
7,929
793
11,719
13,624
4,766
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
MatyasCZE
Surtr
12
0 / 3 / 3
6,770
677
6,151
11,858
8,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
Monteigne
He Bo
13
1 / 2 / 1
7,289
729
5,840
6,545
1,893
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
15
5 / 3 / 1
8,370
837
8,084
7,936
2,803
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
13
Kills
8
8
Deaths
13
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
0
4
5
W
Baron Samedi
 
Baron Samedi
1
5
8
1
L
Cerberus
Bacalhau500
Cerberus
0
2
4
1
L
Danzaburou
JhonMc99
Danzaburou
2
3
5
1.5
W
Anubis
Kraeton
Anubis
7
2
4
4.5
L
Surtr
MatyasCZE
Surtr
0
3
3
0.5
L
He Bo
Monteigne
He Bo
1
2
1
0.75
L
Rama
5
3
1
1.83
W
2
0
8
6
W
Ravana
viciousx15
Ravana
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,534
Damage
37,213
50,751
Taken
52,892
34,110
Mitigated
29,731
16,082
Healing
9,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,533
3,239
0
3,844
10,859
5,311
552
2,407
8,452
0
29,777
W
Baron Samedi
 
Baron Samedi
6,967
468
1,079
1,095
8,801
5,231
329
970
7,831
25,424
0
L
Cerberus
Bacalhau500
Cerberus
5,419
182
300
5,215
12,929
11,851
0
6,485
6,130
18,583
0
L
Danzaburou
JhonMc99
Danzaburou
11,719
5,825
0
2,780
13,624
4,766
227
4,903
8,592
0
27,161
W
Anubis
Kraeton
Anubis
15,947
930
0
4,980
10,543
5,890
221
3,076
7,467
37,350
0
L
Surtr
MatyasCZE
Surtr
6,151
1,816
0
589
11,858
8,418
0
5,905
5,742
170
10,643
L
He Bo
Monteigne
He Bo
5,840
46
0
405
6,545
1,893
0
2,324
4,079
18,833
0
L
Rama
8,084
6,302
0
666
7,936
2,803
1,098
3,297
4,403
0
23,907
W
10,049
811
0
3,347
11,764
12,681
444
3,607
8,149
0
23,684
W
Ravana
viciousx15
Ravana
5,038
1,553
0
1,737
8,784
4,997
1,413
1,354
7,423
0
18,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,864
Gold Earned
37,486
216
Minions Killed
177
0
Camps Cleared
0
1,118,446
Distance Traveled
1,008,532
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,328
833
51
5
0
261,861
0
W
Baron Samedi
7,596
760
41
4
0
190,555
5
L
Cerberus
7,128
713
51
5
0
179,534
0
L
Danzaburou
7,929
793
43
4
0
199,883
0
W
Anubis
8,736
874
55
6
0
201,310
0
L
Surtr
6,770
677
11
1
0
212,108
0
L
He Bo
7,289
729
31
3
0
211,912
2
L
Rama
8,370
837
41
4
0
205,095
0
W
Chaac
7,946
795
29
3
0
246,104
0
W
Ravana
7,258
726
40
4
0
218,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role