Player Matchup

Ix Chel
Ix Chel
BeerserkerFR
Ix Chel
Level 136
God Stats
8W - 10L
1,389 SR
Queue Stats
87W - 92L
1,417 Elo+
Party 2
Nox
Nox
Craazy49
Nox
Level 128
God Stats
1W - 3L
1,588 SR
Queue Stats
202W - 172L
1,594 Elo+
Party 2
Chiron
Chiron
JamesHept
Chiron
Level 93
God Stats
1W - 1L
1,726 SR
Queue Stats
8W - 11L
1,577 Elo+
Solo
Team Averages
Level 119
1,568 SR
1,529 Elo+

VS

Team Averages
Level 119
1,450 SR
1,517 Elo+
Hachiman
Hachiman
 
Hachiman
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
zKamiAzula-
Nox
Level 85
God Stats
7W - 9L
1,372 SR
Queue Stats
302W - 288L
1,528 Elo+
Party 1
Ymir
Ymir
zKisukee-
Ymir
Level 125
God Stats
18W - 24L
1,477 SR
Queue Stats
325W - 304L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BeerserkerFR
Ix Chel
10
0 / 4 / 3
7,834
653
4,461
6,672
3,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 1 / 2
8,057
671
3,695
7,969
7,474
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
JamesHept
Chiron
12
3 / 3 / 1
8,910
743
5,138
9,778
4,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
7 / 3 / 1
9,789
816
15,986
9,818
3,836
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 5
8,387
699
2,408
4,821
2,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
11
0 / 0 / 6
8,192
683
2,545
6,440
6,035
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
4
Kills
8
8
Deaths
4
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
7
3
1
2.5
L
Ix Chel
BeerserkerFR
Ix Chel
0
4
3
0.38
L
1
1
2
2
L
Chiron
JamesHept
Chiron
3
3
1
1.17
W
1
1
5
3.5
W
Ymir
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,294
Damage
20,939
24,419
Taken
21,079
15,020
Mitigated
11,966
6,440
Healing
4,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
15,986
10,380
0
3,318
9,818
3,836
358
4,076
5,742
0
56,171
L
Ix Chel
BeerserkerFR
Ix Chel
4,461
404
1,182
985
6,672
3,182
0
1,968
4,704
28,984
0
L
3,695
261
325
1,442
7,969
7,474
0
1,474
6,495
16,909
0
L
Chiron
JamesHept
Chiron
5,138
1,086
368
2,138
9,778
4,364
0
1,845
7,933
0
34,076
W
2,408
155
0
754
4,821
2,095
0
2,444
2,377
26,221
0
W
Ymir
2,545
463
0
785
6,440
6,035
0
2,132
4,308
11,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,801
Gold Earned
26,368
124
Minions Killed
116
0
Camps Cleared
0
624,320
Distance Traveled
645,382
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,789
816
59
5
0
208,123
0
L
Ix Chel
7,834
653
42
4
0
203,253
0
L
Nox
8,057
671
26
2
0
214,801
0
L
Chiron
8,910
743
56
5
0
206,266
0
W
Nox
8,387
699
44
4
0
218,270
0
W
Ymir
8,192
683
13
1
0
218,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role