Player Matchup

Danzaburou
Danzaburou
Silver III
BellGrandeX
Danzaburou
Silver III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,416 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
ChiefSpartanXX
Morgan Le Fay
Gold IV
Level 158
God Stats
6W - 4L
1,748 SR
Queue Stats
37W - 37L
1,431 MMR
Solo
Raijin
Raijin
Gold IV
RimReaper23
Raijin
Gold IV
Level 88
God Stats
7W - 18L
1,505 SR
Queue Stats
254W - 264L
1,431 MMR
Solo
Loki
Loki
Gold IV
TotalEnigma_
Loki
Gold IV
Level 127
God Stats
7W - 9L
1,581 SR
Queue Stats
354W - 356L
1,422 MMR
Solo
Odin
Odin
Gold V
Tyburon-TTV
Odin
Gold V
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
236W - 249L
1,418 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,567 SR
1,424 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,461 SR
1,438 MMR
Bacchus
Bacchus
Gold IV
 
Bacchus
Gold IV
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold I
CafraDanger
Discordia
Gold I
Level 156
God Stats
5W - 5L
1,596 SR
Queue Stats
225W - 222L
1,434 MMR
Solo
Xbalanque
Xbalanque
Silver III
ChugWisconsinbly
Xbalanque
Silver III
Level 126
God Stats
6W - 7L
1,336 SR
Queue Stats
39W - 39L
1,410 MMR
Solo
Serqet
Serqet
Gold IV
GENARO MORALES
Serqet
Gold IV
Level 156
God Stats
19W - 16L
1,432 SR
Queue Stats
648W - 677L
1,433 MMR
Solo
Vulcan
Vulcan
Gold III
XoTic_-LiNezZ
Vulcan
Gold III
Level 108
God Stats
9W - 9L
1,444 SR
Queue Stats
296W - 304L
1,415 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BellGrandeX
Danzaburou
10
0 / 6 / 2
5,817
485
4,574
9,610
3,967
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
ChiefSpartanXX
Morgan Le Fay
12
0 / 1 / 1
6,587
549
2,786
6,056
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Raijin
12
1 / 4 / 0
6,512
543
3,912
8,601
3,240
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
3 / 1 / 0
6,495
541
3,112
9,350
3,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 2 / 0
6,273
523
1,740
7,664
3,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
He BoTyrHachimanMartichoras

VS

Bans
VamanaNemesisBakasuraMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 1 / 7
6,966
581
5,274
7,263
7,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
CafraDanger
Discordia
13
1 / 0 / 0
7,143
595
5,236
3,118
1,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
12
7 / 1 / 4
7,764
647
7,927
4,703
1,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 1 / 3
6,941
578
3,178
7,823
3,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
4 / 2 / 0
8,024
669
6,864
6,599
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
5
Kills
14
14
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
1
7
4.5
L
Danzaburou
BellGrandeX
Danzaburou
0
6
2
0.17
W
Discordia
CafraDanger
Discordia
1
0
0
1
L
Morgan Le Fay
ChiefSpartanXX
Morgan Le Fay
0
1
1
0.5
W
Xbalanque
7
1
4
9
W
1
1
3
2.5
L
Raijin
1
4
0
0.25
L
3
1
0
3
L
1
2
0
0.5
W
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,124
Damage
28,479
41,281
Taken
29,506
16,248
Mitigated
15,717
7,895
Healing
6,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,274
833
0
2,505
7,263
7,265
0
1,152
6,111
16,549
0
L
Danzaburou
BellGrandeX
Danzaburou
4,574
1,723
0
1,965
9,610
3,967
0
2,502
7,108
0
34,408
W
Discordia
CafraDanger
Discordia
5,236
252
0
999
3,118
1,026
0
916
2,202
64,477
0
L
Morgan Le Fay
ChiefSpartanXX
Morgan Le Fay
2,786
146
0
1,382
6,056
2,153
0
4,116
1,940
52,647
0
W
Xbalanque
7,927
4,704
0
1,432
4,703
1,923
818
0
4,703
0
54,167
W
3,178
145
0
197
7,823
3,227
0
1,012
6,811
0
58,970
L
Raijin
3,912
224
0
1,841
8,601
3,240
0
6,033
2,568
51,796
0
L
3,112
845
0
861
9,350
3,043
0
2,365
6,583
0
44,994
L
1,740
793
0
1,846
7,664
3,845
0
2,358
5,074
0
21,997
W
6,864
2,165
0
874
6,599
2,276
0
3,912
2,687
63,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,684
Gold Earned
36,838
377
Minions Killed
394
0
Camps Cleared
0
1,083,093
Distance Traveled
1,221,799
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,966
581
16
1
0
231,712
2
L
Danzaburou
5,817
485
58
5
0
202,609
0
W
Discordia
7,143
595
113
9
0
244,912
5
L
Morgan Le Fay
6,587
549
107
9
0
222,124
6
W
Xbalanque
7,764
647
84
7
0
221,333
4
W
Serqet
6,941
578
92
8
0
289,442
0
L
Raijin
6,512
543
90
8
0
189,945
0
L
Loki
6,495
541
80
7
0
247,705
2
L
Odin
6,273
523
42
4
0
220,710
0
W
Vulcan
8,024
669
89
7
0
234,400
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role