Player Matchup

Ganesha
Ganesha
Silver III
 
Ganesha
Silver III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver II
BlazedFC-Troy
Scylla
Silver II
Level 85
God Stats
1W - 1L
1,210 SR
Queue Stats
20W - 28L
1,065 MMR
Solo
Neith
Neith
Silver I
Konatowski
Neith
Silver I
Level 136
God Stats
11W - 14L
1,421 SR
Queue Stats
174W - 186L
1,176 MMR
Party 1
Mercury
Mercury
Silver III
Rikhen-sama
Mercury
Silver III
Level 141
God Stats
7W - 11L
1,450 SR
Queue Stats
243W - 257L
835 MMR
Party 1
Bellona
Bellona
Silver III
iks98
Bellona
Silver III
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 94L
982 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,416 SR
1,112 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 146
1,458 SR
1,122 MMR
Persephone
Persephone
Silver II
 
Persephone
Silver II
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver II
B0N3_TR0USL3
Fenrir
Silver II
Level 147
God Stats
21W - 21L
1,658 SR
Queue Stats
425W - 441L
1,123 MMR
Solo
Osiris
Osiris
Silver III
ESTEFFF
Osiris
Silver III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 64L
1,048 MMR
Solo
Medusa
Medusa
Silver III
Harionago
Medusa
Silver III
Level 126
God Stats
3W - 14L
1,177 SR
Queue Stats
200W - 216L
962 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
prime459
Kumbhakarna
Silver II
Level 145
God Stats
5W - 7L
1,456 SR
Queue Stats
315W - 325L
978 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
6
0 / 3 / 3
4,639
515
1,545
5,771
3,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 3 / 0
4,794
533
2,367
5,456
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
8
0 / 1 / 2
4,932
548
4,180
5,094
1,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mercury
Rikhen-sama
Mercury
10
3 / 2 / 1
5,851
650
3,966
5,951
1,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
iks98
Bellona
10
4 / 1 / 0
6,097
677
5,655
7,613
6,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
IzanamiTyrMorgan Le FayAres

VS

Bans
AgniSerqetHerculesAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
10
2 / 1 / 0
6,062
674
4,018
5,147
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
9
5 / 1 / 2
5,870
652
5,093
5,930
1,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Osiris
ESTEFFF
Osiris
9
1 / 2 / 0
5,146
572
3,033
8,490
7,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Harionago
Medusa
9
2 / 1 / 1
5,057
562
5,400
6,201
2,063
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
prime459
Kumbhakarna
7
0 / 2 / 3
4,612
512
2,203
7,912
4,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
7
Kills
10
10
Deaths
7
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
3
3
0.5
L
Persephone
 
Persephone
2
1
0
2
L
Fenrir
5
1
2
6
W
0
3
0
0
L
Osiris
ESTEFFF
Osiris
1
2
0
0.5
L
Medusa
Harionago
Medusa
2
1
1
2.5
W
Neith
0
1
2
1
W
Mercury
Rikhen-sama
Mercury
3
2
1
1.75
W
Bellona
iks98
Bellona
4
1
0
4
L
Kumbhakarna
prime459
Kumbhakarna
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,713
Damage
19,747
29,885
Taken
33,680
15,850
Mitigated
17,520
6,681
Healing
8,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
1,545
239
163
1,176
5,771
3,561
0
440
5,331
10,067
0
L
Persephone
 
Persephone
4,018
0
0
837
5,147
1,689
0
1,722
3,423
39,631
0
L
Fenrir
5,093
1,394
0
899
5,930
1,981
0
261
5,669
0
26,881
W
2,367
161
0
750
5,456
1,712
0
3,420
2,036
29,800
0
L
Osiris
ESTEFFF
Osiris
3,033
1,536
0
2,694
8,490
7,714
0
327
8,163
0
29,001
L
Medusa
Harionago
Medusa
5,400
3,338
0
2,696
6,201
2,063
0
590
5,611
0
35,101
W
Neith
4,180
1,599
0
1,300
5,094
1,704
0
333
4,761
0
31,578
W
Mercury
Rikhen-sama
Mercury
3,966
1,980
0
310
5,951
1,935
0
1,364
4,587
0
41,057
W
Bellona
iks98
Bellona
5,655
2,141
0
2,982
7,613
6,938
0
664
6,949
0
37,122
L
Kumbhakarna
prime459
Kumbhakarna
2,203
127
0
1,354
7,912
4,073
0
1,012
6,900
10,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,313
Gold Earned
26,747
238
Minions Killed
236
0
Camps Cleared
0
968,655
Distance Traveled
956,280
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
4,639
515
1
0
0
186,217
2
L
Persephone
6,062
674
61
7
0
167,916
1
L
Fenrir
5,870
652
50
6
0
206,011
0
W
Scylla
4,794
533
44
5
0
196,743
2
L
Osiris
5,146
572
56
6
0
201,240
2
L
Medusa
5,057
562
55
6
0
186,084
4
W
Neith
4,932
548
67
7
0
177,515
1
W
Mercury
5,851
650
65
7
0
228,442
0
W
Bellona
6,097
677
61
7
0
179,738
2
L
Kumbhakarna
4,612
512
14
2
0
195,029
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role