Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Hiroshik19
Apollo
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
122W - 111L
1,477 Elo+
Solo
Merlin
Merlin
Lesonen11
Merlin
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 93L
1,445 Elo+
Party 2
Danzaburou
Danzaburou
oserb33
Danzaburou
Level 83
God Stats
9W - 5L
1,688 SR
Queue Stats
532W - 517L
1,521 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
skejtan
Morgan Le Fay
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 62L
1,185 Elo+
Party 2
Team Averages
Level 79
1,538 SR
1,426 Elo+

VS

Team Averages
Level 108
1,455 SR
1,463 Elo+
Achilles
Achilles
 
Achilles
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
 
Tiamat
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Freyita
Loki
Level 28
God Stats
7W - 6L
1,464 SR
Queue Stats
132W - 136L
1,432 Elo+
Party 1
Ullr
Ullr
Griboedoff
Ullr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,432 Elo+
Solo
Ares
Ares
Sjlet
Ares
Level 123
God Stats
4W - 7L
1,312 SR
Queue Stats
295W - 304L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
7 / 2 / 8
9,948
904
10,856
5,826
2,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apollo
Hiroshik19
Apollo
12
1 / 5 / 7
7,983
726
5,789
10,089
4,076
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Lesonen11
Merlin
16
2 / 1 / 9
9,322
847
6,687
6,102
2,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
oserb33
Danzaburou
15
4 / 2 / 9
9,272
843
12,313
7,136
3,222
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
skejtan
Morgan Le Fay
15
1 / 2 / 11
8,686
790
8,273
8,435
3,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
4 / 2 / 3
8,351
759
5,410
10,691
16,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
 
Tiamat
14
2 / 3 / 6
8,302
755
11,100
11,240
7,370
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Freyita
Loki
13
2 / 5 / 6
8,296
754
6,482
9,539
4,004
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 2 / 7
8,143
740
4,644
9,499
6,147
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
Sjlet
Ares
14
1 / 3 / 4
8,790
799
3,192
14,688
17,145
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
35
15
Kills
9
12
Deaths
15
44
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
7
2
8
5.5
L
Achilles
 
Achilles
4
2
3
2.75
L
Tiamat
 
Tiamat
2
3
6
1.67
L
Loki
Freyita
Loki
2
5
6
1
L
0
2
7
1.75
W
Apollo
Hiroshik19
Apollo
1
5
7
0.9
W
Merlin
Lesonen11
Merlin
2
1
9
6.5
L
Ares
Sjlet
Ares
1
3
4
1
W
Danzaburou
oserb33
Danzaburou
4
2
9
4.25
W
Morgan Le Fay
skejtan
Morgan Le Fay
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,918
Damage
30,828
37,588
Taken
55,657
16,102
Mitigated
51,403
11,546
Healing
17,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,856
1,367
764
423
5,826
2,317
1,608
2,173
3,653
23,854
0
L
Achilles
 
Achilles
5,410
556
550
2,084
10,691
16,737
286
5,723
4,968
0
15,681
L
Tiamat
 
Tiamat
11,100
646
862
3,461
11,240
7,370
693
4,666
6,574
19,995
0
L
Loki
Freyita
Loki
6,482
658
441
1,221
9,539
4,004
0
5,191
4,348
0
12,959
L
4,644
1,116
763
2,596
9,499
6,147
709
4,105
5,394
0
26,299
W
Apollo
Hiroshik19
Apollo
5,789
2,495
2,118
1,211
10,089
4,076
918
4,120
5,701
0
9,655
W
Merlin
Lesonen11
Merlin
6,687
294
754
913
6,102
2,753
1,138
2,028
4,030
26,251
0
L
Ares
Sjlet
Ares
3,192
77
2,207
3,767
14,688
17,145
0
6,131
8,557
6,702
0
W
Danzaburou
oserb33
Danzaburou
12,313
5,904
850
1,410
7,136
3,222
3,343
3,177
3,784
0
18,496
W
Morgan Le Fay
skejtan
Morgan Le Fay
8,273
482
1,205
1,898
8,435
3,734
1,361
2,794
5,495
17,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,211
Gold Earned
41,882
130
Minions Killed
114
0
Camps Cleared
0
1,061,841
Distance Traveled
1,065,446
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,948
904
35
3
0
221,235
0
L
Achilles
8,351
759
28
3
0
208,951
0
L
Tiamat
8,302
755
21
2
0
228,787
0
L
Loki
8,296
754
8
1
0
194,070
0
L
Ullr
8,143
740
50
5
0
210,324
0
W
Apollo
7,983
726
4
0
0
195,669
0
W
Merlin
9,322
847
47
4
0
217,483
0
L
Ares
8,790
799
7
1
0
223,314
2
W
Danzaburou
9,272
843
25
2
0
209,774
0
W
Morgan Le Fay
8,686
790
19
2
0
217,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role