Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Abyssal_Admiral
Cabrakan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,450 Elo+
Solo
Bacchus
Bacchus
Cosmic Haiku
Bacchus
Level 109
God Stats
1W - 0L
1,307 SR
Queue Stats
4W - 9L
1,349 Elo+
Party 1
Thor
Thor
RazorDrum
Thor
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 86L
1,361 Elo+
Solo
Da Ji
Da Ji
VellWred
Da Ji
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,517 Elo+
Solo
Team Averages
Level 67
1,461 SR
1,435 Elo+

VS

Team Averages
Level 22
1,500 SR
1,374 Elo+
Jing Wei
Jing Wei
Frothinghamm
Jing Wei
Level 24
God Stats
1W - 5L
1,500 SR
Queue Stats
211W - 209L
1,458 Elo+
Solo
Discordia
Discordia
RealPitohui
Discordia
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,470 Elo+
Solo
Tsukuyomi
Tsukuyomi
SuperMario2457
Tsukuyomi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,265 Elo+
Solo
Yu Huang
Yu Huang
dumbaphromain
Yu Huang
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 23L
1,315 Elo+
Solo
Chernobog
Chernobog
r3d-r1d1ng-h00d1
Chernobog
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
11 / 3 / 21
14,049
826
25,153
11,896
6,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
19
4 / 6 / 27
12,329
725
12,735
18,183
26,687
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Cosmic Haiku
Bacchus
20
6 / 1 / 25
13,424
790
8,942
17,662
24,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thor
20
14 / 3 / 20
13,880
816
23,344
14,264
8,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
VellWred
Da Ji
18
5 / 8 / 25
11,872
698
11,445
16,095
8,909
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Frothinghamm
Jing Wei
18
2 / 8 / 13
11,464
674
16,520
21,064
7,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Discordia
RealPitohui
Discordia
19
5 / 5 / 10
11,780
693
17,754
13,596
4,708
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
SuperMario2457
Tsukuyomi
12
0 / 14 / 7
8,838
520
1,241
19,129
4,939
Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
dumbaphromain
Yu Huang
19
7 / 6 / 7
12,181
717
12,376
14,324
4,966
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chernobog
19
6 / 7 / 11
12,207
718
18,073
18,718
7,955
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
68
40
Kills
20
21
Deaths
40
118
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
11
3
21
7.17
W
Cabrakan
4
6
27
2.92
W
Bacchus
Cosmic Haiku
Bacchus
6
1
25
18.5
L
Jing Wei
Frothinghamm
Jing Wei
2
8
13
1.06
W
Thor
14
3
20
8
L
Discordia
RealPitohui
Discordia
5
5
10
2
L
Tsukuyomi
SuperMario2457
Tsukuyomi
0
14
7
0.25
W
Da Ji
VellWred
Da Ji
5
8
25
2.19
L
Yu Huang
dumbaphromain
Yu Huang
7
6
7
1.75
L
Chernobog
6
7
11
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,619
Damage
65,964
78,100
Taken
86,831
74,807
Mitigated
30,170
27,169
Healing
17,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
25,153
7,550
1,168
1,911
11,896
6,364
3,028
5,603
6,293
70,311
0
W
Cabrakan
12,735
991
624
1,667
18,183
26,687
872
6,383
11,800
27,203
0
W
Bacchus
Cosmic Haiku
Bacchus
8,942
520
2,649
10,679
17,662
24,356
578
6,116
11,546
17,336
0
L
Jing Wei
Frothinghamm
Jing Wei
16,520
10,273
1,268
6,084
21,064
7,602
771
12,346
8,718
0
49,545
W
Thor
23,344
3,715
3,195
3,494
14,264
8,491
3,299
6,793
7,471
0
41,628
L
Discordia
RealPitohui
Discordia
17,754
885
691
3,080
13,596
4,708
280
7,781
5,815
47,829
0
L
Tsukuyomi
SuperMario2457
Tsukuyomi
1,241
531
0
55
19,129
4,939
0
8,648
10,481
0
3,343
W
Da Ji
VellWred
Da Ji
11,445
2,488
606
1,176
16,095
8,909
1,367
5,235
10,860
0
18,148
L
Yu Huang
dumbaphromain
Yu Huang
12,376
1,432
437
1,783
14,324
4,966
725
7,314
7,010
36,086
0
L
Chernobog
18,073
9,716
874
3,224
18,718
7,955
0
10,741
7,977
0
46,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,554
Gold Earned
56,470
189
Minions Killed
237
0
Camps Cleared
0
1,434,962
Distance Traveled
1,270,386
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,049
826
90
5
0
255,816
0
W
Cabrakan
12,329
725
29
2
0
257,944
0
W
Bacchus
13,424
790
15
1
0
355,210
0
L
Jing Wei
11,464
674
73
4
0
272,384
0
W
Thor
13,880
816
43
3
0
294,706
0
L
Discordia
11,780
693
48
3
0
312,809
0
L
Tsukuyomi
8,838
520
3
0
0
194,827
0
W
Da Ji
11,872
698
12
1
0
271,286
0
L
Yu Huang
12,181
717
51
3
0
257,684
0
L
Chernobog
12,207
718
62
4
0
232,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role