Player Matchup

Hercules
Hercules
BudZxShaggy
Hercules
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 83L
1,429 Elo+
Party 2
Zeus
Zeus
DaffodilFern901
Zeus
Level 107
God Stats
17W - 11L
1,569 SR
Queue Stats
823W - 863L
1,484 Elo+
Party 2
Nu Wa
Nu Wa
MyLostDream
Nu Wa
Level 123
God Stats
5W - 4L
1,621 SR
Queue Stats
350W - 389L
1,428 Elo+
Party 2
Martichoras
Martichoras
O_TOWN15
Martichoras
Level 167
God Stats
14W - 8L
1,729 SR
Queue Stats
192W - 178L
1,501 Elo+
Solo
Bakasura
Bakasura
XIIIYagami
Bakasura
Level 89
God Stats
7W - 15L
1,297 SR
Queue Stats
335W - 372L
1,358 Elo+
Solo
Team Averages
Level 114
1,543 SR
1,440 Elo+

VS

Team Averages
Level 91
1,631 SR
1,462 Elo+
Pele
Pele
CloakingCow4082
Pele
Level 138
God Stats
15W - 12L
1,618 SR
Queue Stats
918W - 880L
1,493 Elo+
Solo
Janus
Janus
Ned Nation 1
Janus
Level 143
God Stats
12W - 12L
1,546 SR
Queue Stats
47W - 61L
1,509 Elo+
Solo
Nemesis
Nemesis
PsychoLime999
Nemesis
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 193L
1,428 Elo+
Party 1
Artemis
Artemis
RVIIMUL
Artemis
Level 57
God Stats
5W - 1L
1,907 SR
Queue Stats
195W - 227L
1,445 Elo+
Party 1
Ymir
Ymir
TheOnlyJGT
Ymir
Level 67
God Stats
47W - 35L
1,584 SR
Queue Stats
136W - 167L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BudZxShaggy
Hercules
9
1 / 0 / 0
5,349
486
2,338
5,330
3,471
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 3 / 0
6,330
575
5,808
6,166
1,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 3 / 3
6,270
570
4,419
5,021
1,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Martichoras
O_TOWN15
Martichoras
12
3 / 0 / 2
6,899
627
5,611
4,597
1,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bakasura
XIIIYagami
Bakasura
7
0 / 5 / 1
4,610
419
39
8,169
2,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,516
592
3,614
7,498
4,114
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

13
5 / 1 / 2
7,746
704
6,245
4,399
1,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
10
1 / 2 / 4
6,017
547
3,852
7,323
2,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
RVIIMUL
Artemis
10
2 / 2 / 0
5,822
529
2,383
6,014
1,973
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 2 / 2
6,001
546
1,737
9,686
6,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
8
Kills
11
11
Deaths
8
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
BudZxShaggy
Hercules
1
0
0
1
W
2
1
0
2
L
3
3
0
1
L
1
3
3
0.83
W
5
1
2
6
L
Martichoras
O_TOWN15
Martichoras
3
0
2
4
W
Nemesis
1
2
4
1.5
W
Artemis
RVIIMUL
Artemis
2
2
0
1
W
1
2
2
1
L
Bakasura
XIIIYagami
Bakasura
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,215
Damage
17,831
29,283
Taken
34,920
11,020
Mitigated
16,810
7,089
Healing
10,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BudZxShaggy
Hercules
2,338
819
0
1,414
5,330
3,471
0
0
5,330
0
25,504
W
3,614
498
0
2,761
7,498
4,114
0
1,211
6,167
0
46,723
L
5,808
693
0
2,250
6,166
1,726
0
1,440
4,726
40,520
0
L
4,419
922
0
240
5,021
1,620
0
3,895
1,126
33,420
0
W
6,245
523
0
1,140
4,399
1,214
0
2,682
1,585
64,646
0
L
Martichoras
O_TOWN15
Martichoras
5,611
2,579
0
1,844
4,597
1,902
696
958
3,639
0
53,436
W
Nemesis
3,852
915
0
743
7,323
2,750
0
2,614
4,627
0
34,775
W
Artemis
RVIIMUL
Artemis
2,383
846
0
1,824
6,014
1,973
979
1,079
4,825
0
38,378
W
1,737
206
1,134
2,631
9,686
6,759
154
2,074
7,489
19,578
0
L
Bakasura
XIIIYagami
Bakasura
39
39
0
1,341
8,169
2,301
0
1,689
6,480
0
5,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,458
Gold Earned
32,102
275
Minions Killed
353
0
Camps Cleared
0
947,549
Distance Traveled
1,075,544
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,349
486
40
4
0
201,910
1
W
Pele
6,516
592
76
7
0
247,577
0
L
Zeus
6,330
575
76
7
0
171,431
2
L
Nu Wa
6,270
570
64
6
0
191,386
0
W
Janus
7,746
704
119
11
0
208,655
0
L
Martichoras
6,899
627
85
8
0
189,796
0
W
Nemesis
6,017
547
56
5
0
240,891
0
W
Artemis
5,822
529
81
7
0
171,048
0
W
Ymir
6,001
546
21
2
0
207,373
4
L
Bakasura
4,610
419
10
1
0
193,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role