Player Matchup

Janus
Janus
CoE Aeger
Janus
Level 82
God Stats
0W - 3L
1,207 SR
Queue Stats
3W - 11L
1,257 Elo+
Solo
Fenrir
Fenrir
JavidAstra187
Fenrir
Level 89
God Stats
4W - 5L
1,782 SR
Queue Stats
89W - 90L
1,474 Elo+
Party 1
Bellona
Bellona
bestofbest828
Bellona
Level 45
God Stats
1W - 4L
1,702 SR
Queue Stats
38W - 41L
1,403 Elo+
Party 1
Jormungandr
Jormungandr
safe-canoe0
Jormungandr
Level 131
God Stats
1W - 3L
1,689 SR
Queue Stats
117W - 110L
1,472 Elo+
Solo
Medusa
Medusa
whiteshark062
Medusa
Level 79
God Stats
26W - 22L
1,589 SR
Queue Stats
72W - 72L
1,503 Elo+
Party 1
Team Averages
Level 85
1,594 SR
1,422 Elo+

VS

Team Averages
Level 57
1,539 SR
1,430 Elo+
He Bo
He Bo
LxgendRxinz
He Bo
Level 28
God Stats
1W - 4L
1,249 SR
Queue Stats
103W - 117L
1,476 Elo+
Party 2
Izanami
Izanami
MuckumerL
Izanami
Level 26
God Stats
10W - 3L
1,756 SR
Queue Stats
94W - 112L
1,358 Elo+
Party 2
Ymir
Ymir
SamCecile
Ymir
Level 82
God Stats
7W - 7L
1,375 SR
Queue Stats
112W - 134L
1,432 Elo+
Solo
Discordia
Discordia
curiouskilling
Discordia
Level 104
God Stats
15W - 17L
1,813 SR
Queue Stats
87W - 115L
1,425 Elo+
Solo
Sun Wukong
Sun Wukong
temp-833573
Sun Wukong
Level 43
God Stats
4W - 5L
1,500 SR
Queue Stats
269W - 290L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CoE Aeger
Janus
5
0 / 1 / 0
4,293
390
231
2,185
698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 1 / 1
6,238
567
3,795
7,621
3,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
10
0 / 1 / 1
5,176
471
2,514
6,331
6,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Jormungandr
safe-canoe0
Jormungandr
9
0 / 3 / 3
5,550
505
4,071
9,605
8,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 0 / 2
4,882
444
3,582
6,174
2,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 1
7,250
659
6,501
7,944
2,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
MuckumerL
Izanami
10
1 / 0 / 3
5,878
534
4,030
4,000
1,341
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
9
0 / 2 / 3
6,008
546
3,060
8,700
6,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
curiouskilling
Discordia
11
1 / 0 / 1
7,290
663
4,941
3,562
1,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
temp-833573
Sun Wukong
11
0 / 1 / 0
6,972
634
2,346
5,964
2,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
5
Kills
6
6
Deaths
5
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Janus
CoE Aeger
Janus
0
1
0
0
L
4
1
1
4.5
W
4
2
1
2.25
W
Izanami
MuckumerL
Izanami
1
0
3
2.5
W
Ymir
0
2
3
0.75
L
Bellona
0
1
1
0.5
W
Discordia
curiouskilling
Discordia
1
0
1
1.5
L
Jormungandr
safe-canoe0
Jormungandr
0
3
3
0.5
W
Sun Wukong
temp-833573
Sun Wukong
0
1
0
0
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,193
Damage
20,878
31,916
Taken
30,170
21,507
Mitigated
14,294
7,005
Healing
8,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
CoE Aeger
Janus
231
0
0
1,061
2,185
698
0
1,472
713
15,864
0
L
3,795
750
0
1,119
7,621
3,357
0
2,720
4,901
0
37,621
W
6,501
959
0
2,776
7,944
2,561
386
1,145
6,799
57,048
0
W
Izanami
MuckumerL
Izanami
4,030
2,544
0
1,754
4,000
1,341
614
1,172
2,828
0
44,112
W
Ymir
3,060
1,120
0
1,700
8,700
6,360
150
1,766
6,890
10,517
0
L
Bellona
2,514
385
0
903
6,331
6,824
0
731
5,600
0
24,588
W
Discordia
curiouskilling
Discordia
4,941
173
0
375
3,562
1,077
70
219
3,343
49,932
0
L
Jormungandr
safe-canoe0
Jormungandr
4,071
1,353
0
1,843
9,605
8,074
165
4,753
4,852
31,363
0
W
Sun Wukong
temp-833573
Sun Wukong
2,346
232
0
1,549
5,964
2,955
510
0
5,588
0
46,942
L
3,582
1,609
0
2,079
6,174
2,554
342
4,826
1,348
0
23,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,139
Gold Earned
33,398
212
Minions Killed
362
0
Camps Cleared
0
966,764
Distance Traveled
1,099,751
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,293
390
31
3
0
71,592
0
L
Fenrir
6,238
567
63
6
0
279,264
0
W
He Bo
7,250
659
93
8
0
235,937
0
W
Izanami
5,878
534
76
7
0
199,615
0
W
Ymir
6,008
546
10
1
0
216,744
0
L
Bellona
5,176
471
34
3
0
211,833
0
W
Discordia
7,290
663
96
9
0
226,024
2
L
Jormungandr
5,550
505
47
4
0
193,906
3
W
Sun Wukong
6,972
634
87
8
0
221,431
2
L
Medusa
4,882
444
37
3
0
210,169
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role