Player Matchup

Anhur
Anhur
Le Karmaa
Anhur
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 10L
1,621 Elo+
Party 2
Ix Chel
Ix Chel
RZnEK
Ix Chel
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 17L
1,373 Elo+
Party 2
Sun Wukong
Sun Wukong
p1chaud
Sun Wukong
Level 8
God Stats
3W - 1L
1,211 SR
Queue Stats
12W - 11L
1,296 Elo+
Party 2
Team Averages
Level 68
1,404 SR
1,430 Elo+

VS

Team Averages
Level 65
1,535 SR
1,377 Elo+
Terra
Terra
Anti migran
Terra
Level 107
God Stats
9W - 22L
1,605 SR
Queue Stats
83W - 93L
1,506 Elo+
Party 1
Nemesis
Nemesis
Hogxke
Nemesis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 66L
1,330 Elo+
Party 1
Tiamat
Tiamat
Mare Bello86
Tiamat
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 29L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Le Karmaa
Anhur
20
5 / 1 / 3
18,377
707
23,173
19,027
8,452
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
RZnEK
Ix Chel
20
3 / 5 / 4
18,218
701
24,883
21,137
8,548
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
p1chaud
Sun Wukong
19
1 / 2 / 6
17,107
658
15,527
25,997
26,712
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 0 / 7
16,955
652
18,072
35,904
55,842
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
Hogxke
Nemesis
19
3 / 4 / 5
17,362
668
14,438
26,410
16,961
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Tiamat
18
4 / 5 / 3
16,919
651
19,922
18,877
13,049

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
23
9
Kills
8
8
Deaths
9
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
0
7
4.5
L
Nemesis
Hogxke
Nemesis
3
4
5
1.38
W
Anhur
Le Karmaa
Anhur
5
1
3
6.5
L
Tiamat
4
5
3
1.1
W
Ix Chel
RZnEK
Ix Chel
3
5
4
1
W
Sun Wukong
p1chaud
Sun Wukong
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,583
Damage
52,432
66,161
Taken
81,191
43,712
Mitigated
85,852
22,649
Healing
28,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,072
80
1,752
12,891
35,904
55,842
173
9,122
26,782
69,652
0
L
Nemesis
Hogxke
Nemesis
14,438
5,893
0
8,728
26,410
16,961
2,318
8,605
17,805
0
58,858
W
Anhur
Le Karmaa
Anhur
23,173
17,409
0
5,188
19,027
8,452
1,872
11,497
7,530
0
108,898
L
Tiamat
19,922
1,269
204
4,583
18,877
13,049
1,060
7,927
10,950
80,615
0
W
Ix Chel
RZnEK
Ix Chel
24,883
2,468
3,667
8,024
21,137
8,548
613
13,271
7,866
120,699
0
W
Sun Wukong
p1chaud
Sun Wukong
15,527
1,807
0
5,770
25,997
26,712
143
14,384
11,613
0
80,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,702
Gold Earned
51,236
317
Minions Killed
237
0
Camps Cleared
0
1,304,203
Distance Traveled
1,336,708
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
16,955
652
53
2
0
509,765
0
L
Nemesis
17,362
668
87
3
0
473,101
2
W
Anhur
18,377
707
112
4
0
426,782
1
L
Tiamat
16,919
651
97
4
0
353,842
0
W
Ix Chel
18,218
701
143
6
0
446,483
3
W
Sun Wukong
17,107
658
62
2
0
430,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role