Player Matchup

Ra
Ra
ALiimpChimp
Ra
Level 94
God Stats
28W - 24L
1,657 SR
Queue Stats
119W - 104L
1,615 Elo+
Solo
Fafnir
Fafnir
Alien Assassins
Fafnir
Level 107
God Stats
4W - 3L
1,770 SR
Queue Stats
116W - 114L
1,475 Elo+
Solo
Pele
Pele
HATR Assist
Pele
Level 124
God Stats
20W - 27L
1,469 SR
Queue Stats
759W - 739L
1,406 Elo+
Party 1
Izanami
Izanami
SolielLunaire
Izanami
Level 127
God Stats
19W - 18L
1,495 SR
Queue Stats
395W - 356L
1,511 Elo+
Solo
Thanatos
Thanatos
TheDarkLord3789
Thanatos
Level 187
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 215L
1,304 Elo+
Party 1
Team Averages
Level 128
1,578 SR
1,462 Elo+

VS

Team Averages
Level 126
1,499 SR
1,521 Elo+
Aphrodite
Aphrodite
Celes-VI
Aphrodite
Level 148
God Stats
25W - 19L
1,659 SR
Queue Stats
74W - 79L
1,476 Elo+
Solo
Arachne
Arachne
CreepyRabbit7
Arachne
Level 148
God Stats
30W - 34L
1,522 SR
Queue Stats
595W - 567L
1,541 Elo+
Solo
Shiva
Shiva
Mando Xtreme
Shiva
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 49L
1,645 Elo+
Solo
Nox
Nox
apollo dynamic
Nox
Level 125
God Stats
13W - 4L
1,545 SR
Queue Stats
131W - 93L
1,578 Elo+
Solo
Martichoras
Martichoras
godofwar9731
Martichoras
Level 123
God Stats
1W - 2L
1,266 SR
Queue Stats
8W - 11L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 1
8,219
587
6,029
9,264
4,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 2 / 2
6,350
454
2,477
10,458
10,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 5 / 1
6,542
467
6,268
14,677
6,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
15
2 / 1 / 1
8,708
622
6,423
8,310
3,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Thanatos
8
0 / 4 / 0
5,813
415
3,526
10,135
3,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Celes-VI
Aphrodite
13
3 / 1 / 1
8,050
575
7,431
11,935
4,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
13
7 / 1 / 3
8,172
584
8,127
9,900
4,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

13
1 / 0 / 4
7,973
570
8,892
11,757
6,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

10
3 / 0 / 2
7,115
508
5,273
5,957
4,541
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Martichoras
godofwar9731
Martichoras
12
0 / 1 / 2
7,400
529
4,330
7,435
3,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
3
Kills
14
14
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
0
2
2
0.5
W
Aphrodite
Celes-VI
Aphrodite
3
1
1
3.5
W
Arachne
7
1
3
8.5
L
0
5
1
0.1
W
1
0
4
3
L
Izanami
2
1
1
2.5
L
Thanatos
0
4
0
0
W
3
0
2
4
W
Martichoras
godofwar9731
Martichoras
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,723
Damage
34,053
52,844
Taken
46,984
28,267
Mitigated
23,679
23,389
Healing
21,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,029
532
483
3,833
9,264
4,104
0
3,800
5,464
65,508
0
L
2,477
686
0
3,759
10,458
10,895
3
3,228
7,230
14,473
0
W
Aphrodite
Celes-VI
Aphrodite
7,431
389
2,162
7,783
11,935
4,772
333
3,924
7,686
60,189
0
W
Arachne
8,127
5,890
0
3,957
9,900
4,802
434
2,095
7,731
0
52,079
L
6,268
974
0
4,446
14,677
6,302
0
2,256
12,421
140
44,633
W
8,892
1,791
0
4,080
11,757
6,557
0
86
11,671
0
58,436
L
Izanami
6,423
4,851
0
4,462
8,310
3,569
0
2,047
6,263
0
92,287
L
Thanatos
3,526
698
0
6,406
10,135
3,397
0
1,373
8,762
0
28,398
W
5,273
728
0
1,786
5,957
4,541
0
1,529
4,320
20,399
0
W
Martichoras
godofwar9731
Martichoras
4,330
1,899
0
1,688
7,435
3,007
810
505
6,930
0
58,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,632
Gold Earned
38,710
435
Minions Killed
418
0
Camps Cleared
0
1,224,841
Distance Traveled
1,306,446
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,219
587
113
8
0
285,730
2
L
Fafnir
6,350
454
19
1
0
259,581
1
W
Aphrodite
8,050
575
123
9
0
270,259
0
W
Arachne
8,172
584
68
5
0
282,774
0
L
Pele
6,542
467
83
6
0
232,415
0
W
Shiva
7,973
570
84
6
0
249,080
0
L
Izanami
8,708
622
163
12
0
236,815
0
L
Thanatos
5,813
415
57
4
0
210,300
2
W
Nox
7,115
508
27
2
0
266,059
5
W
Martichoras
7,400
529
116
8
0
238,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role