Player Matchup

Morgan Le Fay
Morgan Le Fay
DrWrestling726
Morgan Le Fay
Level 84
God Stats
5W - 5L
1,505 SR
Queue Stats
245W - 238L
1,445 Elo+
Solo
Ne Zha
Ne Zha
Not_Designer
Ne Zha
Level 61
God Stats
11W - 9L
1,541 SR
Queue Stats
474W - 438L
1,494 Elo+
Solo
Olorun
Olorun
ProfesorZigz
Olorun
Level 62
God Stats
25W - 24L
1,517 SR
Queue Stats
294W - 295L
1,470 Elo+
Solo
Jormungandr
Jormungandr
TH-8bitGS
Jormungandr
Level 31
God Stats
36W - 49L
1,262 SR
Queue Stats
50W - 72L
1,180 Elo+
Party 1
Cernunnos
Cernunnos
TH-K4ZER
Cernunnos
Level 29
God Stats
6W - 9L
1,500 SR
Queue Stats
32W - 57L
1,180 Elo+
Party 1
Team Averages
Level 53
1,465 SR
1,354 Elo+

VS

Team Averages
Level 96
1,498 SR
1,411 Elo+
Hel
Hel
 
Hel
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
KND Paraiba
Kali
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 71L
1,177 Elo+
Solo
Guan Yu
Guan Yu
Unsure4life
Guan Yu
Level 157
God Stats
20W - 20L
1,478 SR
Queue Stats
1,046W - 1,058L
1,494 Elo+
Solo
Nox
Nox
celewde
Nox
Level 110
God Stats
32W - 35L
1,541 SR
Queue Stats
360W - 348L
1,463 Elo+
Solo
Anubis
Anubis
idrnkshampoo_
Anubis
Level 69
God Stats
55W - 59L
1,470 SR
Queue Stats
75W - 89L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DrWrestling726
Morgan Le Fay
14
3 / 6 / 3
8,760
417
13,932
12,611
4,272
Ne Zha
16
2 / 5 / 0
10,107
481
6,092
19,873
7,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Olorun
14
2 / 4 / 5
9,429
449
16,300
19,328
6,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
TH-8bitGS
Jormungandr
14
1 / 5 / 2
8,864
422
10,535
16,920
13,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
TH-K4ZER
Cernunnos
14
0 / 7 / 2
8,196
390
7,595
15,567
4,909
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
0 / 1 / 13
9,769
465
8,141
16,419
14,488
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 3 / 11
10,099
481
6,638
18,563
9,430
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
Unsure4life
Guan Yu
17
5 / 2 / 7
10,843
516
10,031
18,223
23,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Nox
18
8 / 1 / 6
11,934
568
13,655
13,035
6,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
11 / 1 / 10
11,795
562
22,349
14,828
8,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
74
8
Kills
27
27
Deaths
8
12
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
1
13
6.5
L
Morgan Le Fay
DrWrestling726
Morgan Le Fay
3
6
3
0.75
W
3
3
11
2.83
L
Ne Zha
2
5
0
0.4
L
Olorun
2
4
5
1.13
L
Jormungandr
TH-8bitGS
Jormungandr
1
5
2
0.4
L
Cernunnos
TH-K4ZER
Cernunnos
0
7
2
0.14
W
Guan Yu
Unsure4life
Guan Yu
5
2
7
4.25
W
Nox
8
1
6
11
W
11
1
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,454
Damage
60,814
84,299
Taken
81,068
37,843
Mitigated
62,878
16,876
Healing
37,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
8,141
553
6,707
7,024
16,419
14,488
742
10,801
5,145
42,315
0
L
Morgan Le Fay
DrWrestling726
Morgan Le Fay
13,932
2,844
209
1,079
12,611
4,272
0
5,601
6,863
60,081
0
W
6,638
3,209
0
5,720
18,563
9,430
3,087
8,023
10,126
0
48,360
L
Ne Zha
6,092
987
0
4,475
19,873
7,825
0
8,841
10,873
0
93,003
L
Olorun
16,300
9,096
120
8,038
19,328
6,838
1,131
10,079
8,993
73,077
0
L
Jormungandr
TH-8bitGS
Jormungandr
10,535
943
0
1,079
16,920
13,999
0
8,125
8,306
57,176
575
L
Cernunnos
TH-K4ZER
Cernunnos
7,595
3,216
0
1,876
15,567
4,909
458
11,499
4,068
0
39,927
W
Guan Yu
Unsure4life
Guan Yu
10,031
646
2,816
5,436
18,223
23,624
403
8,494
8,927
0
70,960
W
Nox
13,655
1,210
75
2,859
13,035
6,741
1,024
5,599
7,329
95,363
0
W
22,349
94
0
6,696
14,828
8,595
2,723
5,321
9,349
106,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,356
Gold Earned
54,440
446
Minions Killed
505
0
Camps Cleared
0
1,955,053
Distance Traveled
2,080,688
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,769
465
76
4
0
430,198
1
L
Morgan Le Fay
8,760
417
80
4
0
350,421
3
W
Kali
10,099
481
54
3
0
449,720
0
L
Ne Zha
10,107
481
123
6
0
461,642
1
L
Olorun
9,429
449
103
5
0
359,984
2
L
Jormungandr
8,864
422
76
4
0
380,509
0
L
Cernunnos
8,196
390
64
3
0
402,497
0
W
Guan Yu
10,843
516
90
4
0
380,692
0
W
Nox
11,934
568
136
6
0
417,661
0
W
Anubis
11,795
562
149
7
0
402,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role