Player Matchup

Khepri
Khepri
 
Khepri
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
gryka99
Danzaburou
Level 124
God Stats
11W - 6L
1,642 SR
Queue Stats
235W - 246L
1,473 Elo+
Party 1
Janus
Janus
Лунег
Janus
Level 97
God Stats
21W - 24L
1,525 SR
Queue Stats
124W - 148L
1,465 Elo+
Party 1
Team Averages
Level 120
1,555 SR
1,479 Elo+

VS

Team Averages
Level 80
1,307 SR
1,431 Elo+
Bacchus
Bacchus
Praikks
Bacchus
Level 25
God Stats
1W - 1L
1,323 SR
Queue Stats
2W - 2L
1,243 Elo+
Party 2
Nemesis
Nemesis
Tazovsky
Nemesis
Level 142
God Stats
2W - 2L
1,338 SR
Queue Stats
42W - 36L
1,459 Elo+
Party 2
Thoth
Thoth
zingeljig
Thoth
Level 73
God Stats
5W - 6L
1,259 SR
Queue Stats
98W - 68L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
1 / 1 / 1
8,725
671
5,090
10,800
7,092
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
gryka99
Danzaburou
10
0 / 4 / 1
8,395
646
5,768
13,004
4,764
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
13
1 / 2 / 1
9,611
739
9,763
5,901
2,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Praikks
Bacchus
12
3 / 1 / 4
9,447
727
6,036
10,723
13,642
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Tazovsky
Nemesis
12
1 / 1 / 6
8,990
692
5,733
7,866
4,013
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
zingeljig
Thoth
14
3 / 0 / 4
9,762
751
14,001
6,966
2,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
7
7
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
1
1
1.5
W
Bacchus
Praikks
Bacchus
3
1
4
5
W
Nemesis
Tazovsky
Nemesis
1
1
6
4
L
Danzaburou
gryka99
Danzaburou
0
4
1
0.13
W
Thoth
zingeljig
Thoth
3
0
4
5
L
Janus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,621
Damage
25,770
29,705
Taken
25,555
13,974
Mitigated
20,511
6,781
Healing
4,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
5,090
95
164
3,431
10,800
7,092
82
7,165
3,635
15,603
0
W
Bacchus
Praikks
Bacchus
6,036
1,135
0
1,204
10,723
13,642
0
5,821
4,902
15,028
0
W
Nemesis
Tazovsky
Nemesis
5,733
2,012
0
1,047
7,866
4,013
0
5,261
2,605
0
18,007
L
Danzaburou
gryka99
Danzaburou
5,768
695
0
3,186
13,004
4,764
330
9,196
3,808
0
23,089
W
Thoth
zingeljig
Thoth
14,001
533
0
2,715
6,966
2,856
0
4,336
2,630
67,340
0
L
Janus
9,763
405
0
0
5,901
2,118
37
3,858
2,043
65,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,731
Gold Earned
28,199
149
Minions Killed
127
0
Camps Cleared
0
780,470
Distance Traveled
761,368
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,725
671
13
1
0
260,862
4
W
Bacchus
9,447
727
13
1
0
262,047
0
W
Nemesis
8,990
692
34
3
0
257,030
0
L
Danzaburou
8,395
646
14
1
0
260,779
0
W
Thoth
9,762
751
80
6
0
242,291
0
L
Janus
9,611
739
122
9
0
258,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role