Player Matchup

Cupid
Cupid
GANSTAPARADISE
Cupid
Level 55
God Stats
65W - 63L
1,375 SR
Queue Stats
399W - 467L
1,394 Elo+
Solo
Xing Tian
Xing Tian
gfjffgfjgfjfgjjf
Xing Tian
Level 152
God Stats
11W - 4L
1,705 SR
Queue Stats
370W - 381L
1,472 Elo+
Solo
Chang'e
Chang'e
iCoook
Chang'e
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 195L
1,471 Elo+
Solo
Team Averages
Level 112
1,527 SR
1,446 Elo+

VS

Team Averages
Level 103
1,670 SR
1,385 Elo+
Achilles
Achilles
JaII3n
Achilles
Level 94
God Stats
0W - 1L
1,703 SR
Queue Stats
2W - 5L
1,392 Elo+
Party 1
Xing Tian
Xing Tian
The_ShadowRealm
Xing Tian
Level 112
God Stats
0W - 1L
1,806 SR
Queue Stats
2W - 3L
1,510 Elo+
Party 1
Freya
Freya
oscarcadiz
Freya
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 4
14,059
781
22,958
18,285
7,794
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
15
0 / 2 / 7
12,374
687
12,503
27,529
28,290
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
iCoook
Chang'e
17
5 / 2 / 3
13,968
776
19,357
19,364
8,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JaII3n
Achilles
16
1 / 2 / 6
11,902
661
15,470
23,622
29,584
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xing Tian
The_ShadowRealm
Xing Tian
14
0 / 3 / 6
11,414
634
9,241
24,150
30,295
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Freya
16
6 / 5 / 1
13,125
729
17,015
18,182
8,963
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
10
Kills
7
7
Deaths
10
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
3
4
2.33
L
Achilles
JaII3n
Achilles
1
2
6
2
L
Xing Tian
The_ShadowRealm
Xing Tian
0
3
6
1
W
Xing Tian
0
2
7
1.75
W
Chang'e
iCoook
Chang'e
5
2
3
3.25
L
Freya
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,818
Damage
41,726
65,178
Taken
65,954
44,779
Mitigated
68,842
27,970
Healing
13,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,958
13,130
2,373
5,886
18,285
7,794
1,353
6,303
11,982
0
65,112
L
Achilles
JaII3n
Achilles
15,470
2,680
0
5,698
23,622
29,584
688
12,607
11,015
0
46,706
L
Xing Tian
The_ShadowRealm
Xing Tian
9,241
655
0
3,734
24,150
30,295
0
10,340
13,810
35,274
0
W
Xing Tian
12,503
603
295
5,070
27,529
28,290
192
10,631
16,898
47,969
0
W
Chang'e
iCoook
Chang'e
19,357
1,582
5,983
8,363
19,364
8,695
1,014
10,298
9,066
70,458
0
L
Freya
17,015
4,274
0
4,077
18,182
8,963
0
9,460
8,722
62,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,401
Gold Earned
36,441
193
Minions Killed
156
0
Camps Cleared
0
1,009,785
Distance Traveled
964,159
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
14,059
781
59
3
0
332,684
4
L
Achilles
11,902
661
49
3
0
335,229
0
L
Xing Tian
11,414
634
30
2
0
323,855
9
W
Xing Tian
12,374
687
42
2
0
348,140
2
W
Chang'e
13,968
776
92
5
0
328,961
1
L
Freya
13,125
729
77
4
0
305,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role