Player Matchup

Odin
Odin
 
Odin
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
KaToJIuk
Heimdallr
Level 101
God Stats
3W - 3L
1,560 SR
Queue Stats
390W - 417L
1,401 Elo+
Solo
Cu Chulainn
Cu Chulainn
KjMoRtEl
Cu Chulainn
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,724 Elo+
Party 2
Set
Set
Lovejah
Set
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,724 Elo+
Party 2
Zeus
Zeus
hale_misprint
Zeus
Level 109
God Stats
9W - 4L
1,649 SR
Queue Stats
384W - 389L
1,400 Elo+
Solo
Team Averages
Level 75
1,542 SR
1,550 Elo+

VS

Team Averages
Level 115
1,551 SR
1,447 Elo+
Da Ji
Da Ji
 
Da Ji
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
IamNIHAL
Fafnir
Level 57
God Stats
2W - 1L
1,614 SR
Queue Stats
73W - 146L
1,384 Elo+
Solo
Hou Yi
Hou Yi
JayJay_Sparrow
Hou Yi
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
174W - 172L
1,409 Elo+
Solo
Nu Wa
Nu Wa
MissesGoku
Nu Wa
Level 144
God Stats
25W - 3L
1,751 SR
Queue Stats
438W - 434L
1,443 Elo+
Party 1
Fenrir
Fenrir
Wezerypp
Fenrir
Level 105
God Stats
3W - 6L
1,388 SR
Queue Stats
783W - 568L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
2 / 6 / 8
8,796
733
5,445
13,290
13,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
KaToJIuk
Heimdallr
14
2 / 8 / 4
8,451
704
11,227
13,649
5,367
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
KjMoRtEl
Cu Chulainn
13
1 / 6 / 6
7,789
649
6,571
14,502
14,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Set
15
6 / 7 / 3
9,326
777
12,367
13,772
8,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
3 / 6 / 7
9,441
787
13,634
8,886
3,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
7 / 3 / 21
10,464
872
7,881
11,530
9,752
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
IamNIHAL
Fafnir
14
3 / 4 / 15
9,669
806
3,596
11,718
17,825
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
8 / 4 / 13
10,988
916
12,743
12,725
6,052
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
19
8 / 0 / 20
10,977
915
21,186
7,377
3,494
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Wezerypp
Fenrir
16
6 / 3 / 17
9,865
822
9,672
12,625
9,289
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
118
14
Kills
32
33
Deaths
14
28
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
6
8
1
W
Da Ji
 
Da Ji
7
3
21
5.83
W
Fafnir
IamNIHAL
Fafnir
3
4
15
2.63
W
8
4
13
3.63
L
Heimdallr
KaToJIuk
Heimdallr
2
8
4
0.5
L
Cu Chulainn
KjMoRtEl
Cu Chulainn
1
6
6
0.67
L
Set
6
7
3
1.07
W
Nu Wa
8
0
20
18
W
Fenrir
Wezerypp
Fenrir
6
3
17
4.83
L
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,244
Damage
55,078
64,099
Taken
55,975
45,082
Mitigated
46,412
5,167
Healing
24,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
5,445
1,070
129
158
13,290
13,513
82
6,207
7,083
0
17,337
W
Da Ji
 
Da Ji
7,881
1,351
2,715
2,340
11,530
9,752
446
3,420
7,985
0
12,821
W
Fafnir
IamNIHAL
Fafnir
3,596
1,116
1,989
2,355
11,718
17,825
0
3,247
8,261
7,352
0
W
12,743
5,469
2,387
2,406
12,725
6,052
1,645
2,874
9,769
0
30,563
L
Heimdallr
KaToJIuk
Heimdallr
11,227
5,762
242
860
13,649
5,367
391
6,390
7,259
0
30,246
L
Cu Chulainn
KjMoRtEl
Cu Chulainn
6,571
1,044
56
730
14,502
14,394
348
5,453
9,049
228
12,522
L
Set
12,367
4,189
295
1,566
13,772
8,452
170
3,811
9,961
0
28,165
W
Nu Wa
21,186
6,127
4,502
3,175
7,377
3,494
1,790
990
6,257
42,322
0
W
Fenrir
Wezerypp
Fenrir
9,672
3,671
947
1,725
12,625
9,289
1,880
3,331
9,111
0
14,252
L
13,634
2,021
471
660
8,886
3,356
400
2,921
5,965
28,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,803
Gold Earned
51,963
141
Minions Killed
119
0
Camps Cleared
0
946,604
Distance Traveled
1,194,283
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,796
733
22
2
0
205,911
0
W
Da Ji
10,464
872
11
1
0
261,652
0
W
Fafnir
9,669
806
7
1
0
141,073
0
W
Hou Yi
10,988
916
44
4
0
212,104
0
L
Heimdallr
8,451
704
36
3
0
163,121
0
L
Cu Chulainn
7,789
649
8
1
0
201,943
0
L
Set
9,326
777
35
3
0
203,981
0
W
Nu Wa
10,977
915
48
4
0
260,924
0
W
Fenrir
9,865
822
9
1
0
318,530
0
L
Zeus
9,441
787
40
3
0
171,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role