Player Matchup

Sobek
Sobek
Adriloko999
Sobek
Level 18
God Stats
3W - 5L
1,500 SR
Queue Stats
58W - 70L
1,379 Elo+
Party 1
Chaac
Chaac
Adry888
Chaac
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 64L
1,463 Elo+
Party 1
Izanami
Izanami
Charlicjgd16
Izanami
Level 30
God Stats
3W - 4L
1,290 SR
Queue Stats
62W - 88L
1,406 Elo+
Party 1
Nu Wa
Nu Wa
bongos32
Nu Wa
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
75W - 99L
1,434 Elo+
Party 1
Serqet
Serqet
diosparry1
Serqet
Level 28
God Stats
2W - 4L
1,216 SR
Queue Stats
26W - 37L
1,399 Elo+
Party 1
Team Averages
Level 30
1,401 SR
1,416 Elo+

VS

Team Averages
Level 53
1,510 SR
1,282 Elo+
Ra
Ra
Cr0C0dilee
Ra
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,265 Elo+
Party 2
Skadi
Skadi
ShadowNeme
Skadi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,265 Elo+
Party 2
Serqet
Serqet
TommynatorMC
Serqet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,125 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
WhyWebb
Morgan Le Fay
Level 125
God Stats
42W - 42L
1,550 SR
Queue Stats
450W - 437L
1,484 Elo+
Solo
Hercules
Hercules
lpaz03
Hercules
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 82L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 8
8,543
534
5,011
16,974
14,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
Adry888
Chaac
16
2 / 0 / 1
10,050
628
7,777
10,544
9,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
Charlicjgd16
Izanami
14
2 / 3 / 8
8,988
562
4,949
10,061
3,648
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
bongos32
Nu Wa
15
2 / 2 / 8
9,626
602
7,050
8,793
3,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
diosparry1
Serqet
16
13 / 2 / 1
10,795
675
14,091
9,255
3,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 3
7,488
468
6,993
10,500
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
14
5 / 5 / 2
8,457
529
8,284
13,176
4,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Serqet
10
0 / 3 / 3
6,643
415
2,329
11,017
3,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
WhyWebb
Morgan Le Fay
16
2 / 3 / 0
9,384
587
8,232
11,208
4,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
lpaz03
Hercules
14
0 / 3 / 0
7,675
480
4,768
14,177
12,784
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
20
Kills
10
10
Deaths
21
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
3
8
1.67
W
Chaac
Adry888
Chaac
2
0
1
2.5
W
Izanami
Charlicjgd16
Izanami
2
3
8
2
L
3
7
3
0.64
L
Skadi
5
5
2
1.2
L
Serqet
0
3
3
0.5
L
Morgan Le Fay
WhyWebb
Morgan Le Fay
2
3
0
0.67
W
Nu Wa
bongos32
Nu Wa
2
2
8
3
W
Serqet
diosparry1
Serqet
13
2
1
6.75
L
Hercules
lpaz03
Hercules
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,878
Damage
30,606
55,627
Taken
60,078
35,163
Mitigated
28,726
13,711
Healing
10,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,011
549
0
6,184
16,974
14,930
0
4,936
11,803
23,047
0
W
Chaac
Adry888
Chaac
7,777
1,783
0
3,175
10,544
9,863
0
0
10,544
0
76,311
W
Izanami
Charlicjgd16
Izanami
4,949
2,963
0
2,143
10,061
3,648
534
2,623
7,354
0
76,010
L
6,993
1,641
617
1,246
10,500
3,185
0
2,601
7,899
49,691
0
L
Skadi
8,284
3,870
0
2,140
13,176
4,370
127
3,888
9,023
0
59,691
L
Serqet
2,329
624
0
460
11,017
3,793
0
1,998
9,019
0
41,361
L
Morgan Le Fay
WhyWebb
Morgan Le Fay
8,232
278
0
1,393
11,208
4,594
0
3,574
7,420
90,426
0
W
Nu Wa
bongos32
Nu Wa
7,050
1,121
0
250
8,793
3,035
612
5,072
3,229
70,962
0
W
Serqet
diosparry1
Serqet
14,091
3,438
0
1,959
9,255
3,687
0
3,590
5,614
0
77,784
L
Hercules
lpaz03
Hercules
4,768
2,034
0
4,513
14,177
12,784
0
842
13,335
0
54,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,002
Gold Earned
39,647
466
Minions Killed
479
0
Camps Cleared
0
1,669,259
Distance Traveled
1,568,022
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,543
534
18
1
0
322,658
0
W
Chaac
10,050
628
122
8
0
311,902
0
W
Izanami
8,988
562
118
7
0
307,010
5
L
Ra
7,488
468
77
5
0
324,084
0
L
Skadi
8,457
529
93
6
0
320,869
0
L
Serqet
6,643
415
68
4
0
311,936
0
L
Morgan Le Fay
9,384
587
152
10
0
323,782
2
W
Nu Wa
9,626
602
120
8
0
294,264
1
W
Serqet
10,795
675
88
6
0
433,425
0
L
Hercules
7,675
480
89
6
0
287,351
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role