Player Matchup

Ix Chel
Ix Chel
CorP-se
Ix Chel
Level 148
God Stats
6W - 9L
1,549 SR
Queue Stats
1,372W - 1,470L
1,493 Elo+
Solo
Bellona
Bellona
Mei1029
Bellona
Level 27
God Stats
0W - 1L
1,708 SR
Queue Stats
3W - 2L
1,634 Elo+
Solo
Xing Tian
Xing Tian
MrNimbus3sm
Xing Tian
Level 156
God Stats
12W - 7L
1,388 SR
Queue Stats
1,208W - 1,246L
1,421 Elo+
Solo
Tiamat
Tiamat
Skyward677
Tiamat
Level 125
God Stats
0W - 2L
1,610 SR
Queue Stats
114W - 112L
1,490 Elo+
Solo
Arachne
Arachne
jennnaahhh
Arachne
Level 89
God Stats
20W - 13L
1,208 SR
Queue Stats
768W - 822L
1,516 Elo+
Solo
Team Averages
Level 109
1,493 SR
1,511 Elo+

VS

Team Averages
Level 78
1,462 SR
1,481 Elo+
Sol
Sol
 
Sol
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ChaoticNuisance
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 97L
1,495 Elo+
Solo
Mulan
Mulan
Jamieson_92
Mulan
Level 145
God Stats
5W - 4L
1,220 SR
Queue Stats
338W - 330L
1,498 Elo+
Solo
Olorun
Olorun
Nova_MapleINV2
Olorun
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
156W - 156L
1,461 Elo+
Solo
Discordia
Discordia
g1ggawatz
Discordia
Level 103
God Stats
3W - 3L
1,589 SR
Queue Stats
224W - 240L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CorP-se
Ix Chel
17
4 / 2 / 9
9,005
750
12,369
7,921
4,757
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bellona
Mei1029
Bellona
12
1 / 5 / 9
7,361
613
8,774
13,585
14,496
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
MrNimbus3sm
Xing Tian
14
1 / 1 / 9
7,381
615
4,859
9,476
11,389
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
Skyward677
Tiamat
16
4 / 3 / 9
8,858
738
19,928
9,846
9,620
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
jennnaahhh
Arachne
14
3 / 5 / 6
8,230
686
11,614
13,673
8,447
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
2 / 2 / 8
8,417
701
8,424
10,368
5,248
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 4 / 10
9,901
825
7,046
17,642
20,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
2 / 1 / 12
9,004
750
9,834
19,096
15,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
4 / 6 / 7
8,820
735
10,739
12,263
6,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
g1ggawatz
Discordia
17
5 / 1 / 7
9,731
811
12,498
7,807
3,831
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
60
13
Kills
16
16
Deaths
14
42
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
2
8
3
W
3
4
10
2
L
Ix Chel
CorP-se
Ix Chel
4
2
9
4.25
W
2
1
12
8
L
Bellona
Mei1029
Bellona
1
5
9
1.1
L
Xing Tian
MrNimbus3sm
Xing Tian
1
1
9
5.5
W
4
6
7
1.25
L
Tiamat
Skyward677
Tiamat
4
3
9
2.83
W
Discordia
g1ggawatz
Discordia
5
1
7
8.5
L
Arachne
jennnaahhh
Arachne
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,544
Damage
48,541
54,501
Taken
67,176
48,709
Mitigated
51,491
14,856
Healing
25,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,424
2,359
504
2,865
10,368
5,248
1,105
7,949
2,419
16,011
0
W
7,046
1,113
3,383
3,021
17,642
20,752
0
11,027
6,615
15,873
0
L
Ix Chel
CorP-se
Ix Chel
12,369
1,212
3,072
2,510
7,921
4,757
0
6,130
1,791
33,797
0
W
9,834
531
1,263
6,828
19,096
15,177
191
6,867
12,229
0
19,919
L
Bellona
Mei1029
Bellona
8,774
608
761
647
13,585
14,496
0
11,429
2,156
2,543
9,708
L
Xing Tian
MrNimbus3sm
Xing Tian
4,859
52
850
2,185
9,476
11,389
0
6,329
3,147
8,891
0
W
10,739
4,737
3,517
2,381
12,263
6,483
1,786
9,399
2,864
21,971
0
L
Tiamat
Skyward677
Tiamat
19,928
877
646
1,405
9,846
9,620
0
6,437
3,409
32,056
0
W
Discordia
g1ggawatz
Discordia
12,498
436
1,313
768
7,807
3,831
207
4,196
3,611
30,921
0
L
Arachne
jennnaahhh
Arachne
11,614
5,975
0
2,780
13,673
8,447
0
8,382
5,291
0
13,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,835
Gold Earned
45,873
93
Minions Killed
153
0
Camps Cleared
0
1,066,637
Distance Traveled
1,115,339
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,417
701
27
2
0
215,833
0
W
Ymir
9,901
825
28
2
0
198,206
0
L
Ix Chel
9,005
750
42
4
0
190,464
0
W
Mulan
9,004
750
25
2
0
241,396
0
L
Bellona
7,361
613
8
1
0
229,925
0
L
Xing Tian
7,381
615
7
1
0
226,027
0
W
Olorun
8,820
735
35
3
0
197,317
0
L
Tiamat
8,858
738
29
2
0
209,711
0
W
Discordia
9,731
811
38
3
0
262,587
0
L
Arachne
8,230
686
7
1
0
210,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role