Player Matchup

Awilix
Awilix
Alex_AAT676
Awilix
Level 127
God Stats
4W - 2L
1,563 SR
Queue Stats
190W - 168L
1,428 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Baymax117
Ah Muzen Cab
Level 82
God Stats
3W - 4L
1,266 SR
Queue Stats
75W - 70L
1,400 Elo+
Solo
Rama
Rama
PRINCE4711
Rama
Level 94
God Stats
2W - 0L
1,690 SR
Queue Stats
152W - 149L
1,478 Elo+
Solo
Nemesis
Nemesis
Silent_Spiv
Nemesis
Level 129
God Stats
2W - 7L
1,260 SR
Queue Stats
166W - 175L
1,407 Elo+
Solo
Nu Wa
Nu Wa
leo_Nidas19
Nu Wa
Level 62
God Stats
25W - 19L
1,383 SR
Queue Stats
116W - 135L
1,384 Elo+
Solo
Team Averages
Level 99
1,432 SR
1,419 Elo+

VS

Team Averages
Level 78
1,481 SR
1,417 Elo+
Ganesha
Ganesha
 
Ganesha
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
JoanaScarlet
Charybdis
Level 53
God Stats
24W - 23L
1,500 SR
Queue Stats
30W - 37L
1,257 Elo+
Party 1
King Arthur
King Arthur
MomonHD
King Arthur
Level 103
God Stats
3W - 17L
1,279 SR
Queue Stats
124W - 139L
1,416 Elo+
Party 1
Kukulkan
Kukulkan
RubenR116
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Party 1
Bastet
Bastet
SirPlayerKill
Bastet
Level 133
God Stats
13W - 9L
1,626 SR
Queue Stats
260W - 271L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
17
10 / 1 / 6
10,764
718
14,691
12,077
5,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
Baymax117
Ah Muzen Cab
2
0 / 0 / 0
4,646
310
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 2 / 2
7,463
498
5,161
8,763
3,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Silent_Spiv
Nemesis
15
2 / 1 / 0
8,875
592
7,353
11,335
7,421
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
6 / 2 / 6
8,341
556
7,755
6,713
2,153
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 2 / 2
7,298
487
1,931
11,794
10,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
JoanaScarlet
Charybdis
11
1 / 3 / 1
6,919
461
1,675
6,890
2,213
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

King Arthur
MomonHD
King Arthur
14
0 / 2 / 1
7,665
511
6,592
12,831
13,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
RubenR116
Kukulkan
12
2 / 5 / 2
7,237
482
5,304
7,527
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 6 / 1
6,811
454
7,000
14,100
5,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
18
Kills
6
6
Deaths
18
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
2
2
0.5
W
Awilix
10
1
6
13
W
Ah Muzen Cab
Baymax117
Ah Muzen Cab
0
0
0
0
L
Charybdis
JoanaScarlet
Charybdis
1
3
1
0.5
L
King Arthur
MomonHD
King Arthur
0
2
1
0.25
W
0
2
2
0.5
L
Kukulkan
RubenR116
Kukulkan
2
5
2
0.6
W
Nemesis
Silent_Spiv
Nemesis
2
1
0
2
L
3
6
1
0.58
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,960
Damage
22,502
38,888
Taken
53,142
18,118
Mitigated
34,301
7,883
Healing
8,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
1,931
257
99
1,901
11,794
10,635
701
1,972
9,822
33,325
0
W
Awilix
14,691
6,850
0
1,908
12,077
5,487
820
3,009
9,068
0
92,336
W
Ah Muzen Cab
Baymax117
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
L
Charybdis
JoanaScarlet
Charybdis
1,675
1,009
0
2,067
6,890
2,213
638
654
6,236
0
42,364
L
King Arthur
MomonHD
King Arthur
6,592
738
0
1,762
12,831
13,548
0
342
12,489
0
57,799
W
5,161
4,839
0
3,102
8,763
3,057
140
1,604
7,159
0
50,310
L
Kukulkan
RubenR116
Kukulkan
5,304
782
0
250
7,527
2,827
0
2,644
4,883
23,480
0
W
Nemesis
Silent_Spiv
Nemesis
7,353
2,479
0
2,873
11,335
7,421
0
851
10,484
0
68,787
L
7,000
1,459
0
2,615
14,100
5,078
0
2,486
11,614
0
41,947
W
7,755
2,311
0
0
6,713
2,153
1,983
2,389
4,324
50,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,089
Gold Earned
35,930
399
Minions Killed
305
0
Camps Cleared
0
1,117,321
Distance Traveled
1,331,293
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,298
487
27
2
0
291,747
2
W
Awilix
10,764
718
136
9
0
343,217
0
W
Ah Muzen Cab
4,646
310
0
0
0
61
0
L
Charybdis
6,919
461
99
7
0
251,506
0
L
King Arthur
7,665
511
86
6
0
264,479
0
W
Rama
7,463
498
65
4
0
221,257
2
L
Kukulkan
7,237
482
33
2
0
226,946
0
W
Nemesis
8,875
592
132
9
0
264,953
0
L
Bastet
6,811
454
60
4
0
296,615
0
W
Nu Wa
8,341
556
66
4
0
287,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role