Player Matchup

Bacchus
Bacchus
Avey359
Bacchus
Level 57
God Stats
2W - 3L
1,510 SR
Queue Stats
82W - 63L
1,578 Elo+
Solo
Hachiman
Hachiman
DenLesogor
Hachiman
Level 141
God Stats
13W - 7L
1,507 SR
Queue Stats
364W - 374L
1,392 Elo+
Solo
Poseidon
Poseidon
Madden-e5s
Poseidon
Level 102
God Stats
9W - 7L
1,580 SR
Queue Stats
202W - 198L
1,451 Elo+
Solo
Lancelot
Lancelot
bleu350laser
Lancelot
Level 64
God Stats
3W - 2L
1,606 SR
Queue Stats
214W - 280L
1,454 Elo+
Party 2
Surtr
Surtr
harish-91350
Surtr
Level 118
God Stats
10W - 8L
1,508 SR
Queue Stats
69W - 89L
1,419 Elo+
Party 2
Team Averages
Level 96
1,542 SR
1,459 Elo+

VS

Team Averages
Level 84
1,510 SR
1,413 Elo+
Charybdis
Charybdis
EDK27000
Charybdis
Level 32
God Stats
1W - 3L
1,466 SR
Queue Stats
1W - 5L
1,219 Elo+
Party 1
Surtr
Surtr
HQsx NukeZz
Surtr
Level 126
God Stats
0W - 1L
1,611 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Izanami
Izanami
MILS270
Izanami
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,355 Elo+
Party 1
Persephone
Persephone
mizu1610
Persephone
Level 144
God Stats
34W - 40L
1,546 SR
Queue Stats
157W - 163L
1,511 Elo+
Solo
Pele
Pele
saldigo
Pele
Level 83
God Stats
5W - 6L
1,425 SR
Queue Stats
83W - 76L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Avey359
Bacchus
6
1 / 1 / 1
5,065
460
1,933
5,837
3,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
DenLesogor
Hachiman
11
3 / 0 / 1
6,663
606
5,478
5,658
1,944
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
Madden-e5s
Poseidon
11
3 / 0 / 0
6,512
592
2,321
5,942
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
bleu350laser
Lancelot
8
0 / 2 / 5
5,504
500
4,717
8,693
3,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
7 / 3 / 0
7,373
670
14,809
14,405
12,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EDK27000
Charybdis
8
0 / 4 / 0
4,846
441
1,435
6,211
2,190
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 3 / 2
5,749
523
6,098
11,787
10,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
MILS270
Izanami
7
1 / 4 / 1
4,847
441
3,051
8,790
2,437
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
mizu1610
Persephone
10
0 / 1 / 0
6,113
556
7,142
3,977
1,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
saldigo
Pele
11
2 / 2 / 1
6,243
568
4,537
11,138
3,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
14
Kills
5
6
Deaths
14
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Avey359
Bacchus
1
1
1
1.5
W
Hachiman
DenLesogor
Hachiman
3
0
1
3.5
L
Charybdis
EDK27000
Charybdis
0
4
0
0
L
2
3
2
1
L
Izanami
MILS270
Izanami
1
4
1
0.38
W
Poseidon
Madden-e5s
Poseidon
3
0
0
3
W
Lancelot
bleu350laser
Lancelot
0
2
5
1.25
W
7
3
0
2.33
L
Persephone
mizu1610
Persephone
0
1
0
0
L
Pele
saldigo
Pele
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,258
Damage
22,263
40,535
Taken
41,903
22,955
Mitigated
19,481
11,781
Healing
8,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Avey359
Bacchus
1,933
270
683
1,558
5,837
3,897
0
1,407
4,430
8,302
0
W
Hachiman
DenLesogor
Hachiman
5,478
2,436
0
2,415
5,658
1,944
780
0
5,658
0
51,367
L
Charybdis
EDK27000
Charybdis
1,435
1,050
0
340
6,211
2,190
670
249
5,962
0
25,013
L
6,098
2,336
131
3,937
11,787
10,426
0
844
10,943
1,101
23,548
L
Izanami
MILS270
Izanami
3,051
2,124
0
1,181
8,790
2,437
0
1,473
7,317
0
21,652
W
Poseidon
Madden-e5s
Poseidon
2,321
199
0
686
5,942
2,038
0
4,135
1,807
47,460
0
W
Lancelot
bleu350laser
Lancelot
4,717
886
0
790
8,693
3,068
0
1,705
6,988
0
24,439
W
14,809
7,149
0
5,649
14,405
12,008
435
268
14,137
669
60,967
L
Persephone
mizu1610
Persephone
7,142
62
32
681
3,977
1,200
0
1,443
2,532
50,277
0
L
Pele
saldigo
Pele
4,537
1,839
0
2,163
11,138
3,228
0
759
10,379
0
39,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,117
Gold Earned
27,798
309
Minions Killed
253
0
Camps Cleared
0
1,065,038
Distance Traveled
1,052,683
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,065
460
12
1
0
159,970
0
W
Hachiman
6,663
606
88
8
0
209,791
0
L
Charybdis
4,846
441
35
3
0
190,794
0
L
Surtr
5,749
523
41
4
0
214,057
0
L
Izanami
4,847
441
40
4
0
199,251
0
W
Poseidon
6,512
592
85
8
0
227,312
2
W
Lancelot
5,504
500
42
4
0
255,003
0
W
Surtr
7,373
670
82
7
0
212,962
0
L
Persephone
6,113
556
69
6
0
212,932
0
L
Pele
6,243
568
68
6
0
235,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role