Player Matchup

Artio
Artio
DjSuskaroo
Artio
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,528 Elo+
Solo
Bastet
Bastet
GreenMizzy
Bastet
Level 135
God Stats
10W - 10L
1,496 SR
Queue Stats
349W - 345L
1,463 Elo+
Solo
Cliodhna
Cliodhna
Staximus369
Cliodhna
Level 101
God Stats
0W - 3L
1,285 SR
Queue Stats
126W - 184L
1,293 Elo+
Solo
Jormungandr
Jormungandr
aperegrino
Jormungandr
Level 86
God Stats
4W - 1L
1,774 SR
Queue Stats
437W - 428L
1,309 Elo+
Solo
Lancelot
Lancelot
marceloromao
Lancelot
Level 148
God Stats
4W - 2L
1,764 SR
Queue Stats
186W - 204L
1,504 Elo+
Solo
Team Averages
Level 99
1,564 SR
1,419 Elo+

VS

Team Averages
Level 121
1,422 SR
1,475 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
AstralXVenus
Jormungandr
Level 138
God Stats
8W - 5L
1,462 SR
Queue Stats
458W - 463L
1,464 Elo+
Solo
Cthulhu
Cthulhu
BLACKDRACO83
Cthulhu
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 25L
1,591 Elo+
Solo
Nu Wa
Nu Wa
Ol Bojangles
Nu Wa
Level 84
God Stats
5W - 0L
1,500 SR
Queue Stats
383W - 355L
1,375 Elo+
Solo
Odin
Odin
OldLoneWolf65
Odin
Level 146
God Stats
6W - 6L
1,146 SR
Queue Stats
376W - 386L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
11
2 / 5 / 2
6,411
1,069
3,017
11,856
10,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
GreenMizzy
Bastet
13
0 / 0 / 5
5,960
993
5,194
4,552
1,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cliodhna
Staximus369
Cliodhna
10
2 / 5 / 0
5,576
929
2,965
8,629
3,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
aperegrino
Jormungandr
9
1 / 3 / 2
5,794
966
3,525
6,753
6,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lancelot
marceloromao
Lancelot
9
0 / 5 / 4
5,607
935
2,296
7,607
3,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
5 / 1 / 11
7,218
1,203
7,199
4,611
1,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jormungandr
AstralXVenus
Jormungandr
13
3 / 1 / 15
6,964
1,161
8,244
5,053
4,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
BLACKDRACO83
Cthulhu
12
2 / 1 / 15
7,228
1,205
6,367
4,744
4,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
8 / 0 / 9
7,463
1,244
9,974
1,309
365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 10
5,879
980
2,693
7,173
6,257
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
78
5
Kills
18
18
Deaths
5
13
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
5
1
11
10.5
W
Jormungandr
AstralXVenus
Jormungandr
3
1
15
10.5
W
Cthulhu
BLACKDRACO83
Cthulhu
2
1
15
9.5
L
Artio
2
5
2
0.6
L
Bastet
GreenMizzy
Bastet
0
0
5
2.5
W
8
0
9
12.5
W
0
2
10
2.5
L
Cliodhna
Staximus369
Cliodhna
2
5
0
0.4
L
Jormungandr
aperegrino
Jormungandr
1
3
2
0.67
L
Lancelot
marceloromao
Lancelot
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,997
Damage
34,477
39,397
Taken
22,890
24,838
Mitigated
17,750
8,896
Healing
8,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
7,199
326
1,178
630
4,611
1,500
82
738
3,834
0
11,488
W
Jormungandr
AstralXVenus
Jormungandr
8,244
2,449
590
1,090
5,053
4,758
414
1,732
3,120
17,762
0
W
Cthulhu
BLACKDRACO83
Cthulhu
6,367
511
914
1,058
4,744
4,870
269
1,314
3,400
11,292
277
L
Artio
3,017
556
2,142
2,460
11,856
10,298
0
7,522
4,034
5,872
0
L
Bastet
GreenMizzy
Bastet
5,194
688
181
1,589
4,552
1,766
0
3,063
1,403
0
12,549
W
9,974
2,886
657
248
1,309
365
694
374
852
17,013
0
W
2,693
598
246
1,497
7,173
6,257
0
1,830
5,142
0
4,607
L
Cliodhna
Staximus369
Cliodhna
2,965
295
159
1,034
8,629
3,397
0
4,461
4,076
0
11,429
L
Jormungandr
aperegrino
Jormungandr
3,525
366
220
660
6,753
6,100
0
4,281
2,267
8,458
0
L
Lancelot
marceloromao
Lancelot
2,296
665
156
295
7,607
3,277
0
4,125
3,309
0
9,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,348
Gold Earned
34,752
59
Minions Killed
82
0
Camps Cleared
0
641,322
Distance Traveled
694,767
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,218
1,203
10
2
0
159,591
0
W
Jormungandr
6,964
1,161
25
4
0
143,252
0
W
Cthulhu
7,228
1,205
26
4
0
124,310
0
L
Artio
6,411
1,069
5
1
0
136,151
0
L
Bastet
5,960
993
12
2
0
169,353
0
W
Nu Wa
7,463
1,244
13
2
0
133,724
0
W
Odin
5,879
980
8
1
0
133,890
0
L
Cliodhna
5,576
929
19
3
0
112,874
0
L
Jormungandr
5,794
966
9
2
0
95,471
0
L
Lancelot
5,607
935
14
2
0
127,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role