Player Matchup

Hera
Hera
Discordia05
Hera
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
390W - 377L
1,578 Elo+
Solo
Hachiman
Hachiman
DumpDaClutch
Hachiman
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,260 Elo+
Party 2
Geb
Geb
Kamoflaged
Geb
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 60L
1,497 Elo+
Party 1
Pele
Pele
Oniichanshadow
Pele
Level 24
God Stats
2W - 1L
1,599 SR
Queue Stats
26W - 25L
1,493 Elo+
Party 1
Tsukuyomi
Tsukuyomi
jimmygiv
Tsukuyomi
Level 128
God Stats
1W - 0L
1,306 SR
Queue Stats
35W - 25L
1,554 Elo+
Party 2
Team Averages
Level 94
1,481 SR
1,476 Elo+

VS

Team Averages
Level 114
1,481 SR
1,538 Elo+
Persephone
Persephone
LordPlebius
Persephone
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 33L
1,461 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Manspread
Ah Muzen Cab
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,653 Elo+
Solo
Ishtar
Ishtar
Psychos VI
Ishtar
Level 135
God Stats
0W - 2L
1,537 SR
Queue Stats
76W - 79L
1,400 Elo+
Solo
Janus
Janus
SYN FUL SATAN
Janus
Level 158
God Stats
1W - 3L
1,371 SR
Queue Stats
255W - 270L
1,515 Elo+
Solo
Anubis
Anubis
Treziha
Anubis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 12
10,077
1,008
9,689
6,467
2,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
DumpDaClutch
Hachiman
16
5 / 3 / 10
9,544
954
4,358
6,334
2,475
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 4 / 17
9,235
924
7,748
13,709
11,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
6 / 5 / 9
9,362
936
8,016
9,469
2,425
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
jimmygiv
Tsukuyomi
16
4 / 4 / 14
9,284
928
9,707
13,457
6,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
LordPlebius
Persephone
8
0 / 2 / 3
6,694
669
158
3,172
836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Manspread
Ah Muzen Cab
17
5 / 2 / 6
9,276
928
9,149
8,353
3,581
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ishtar
Psychos VI
Ishtar
13
3 / 6 / 3
7,896
790
4,326
9,289
3,700
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 6 / 8
8,394
839
7,695
9,268
3,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Treziha
Anubis
15
3 / 6 / 6
8,387
839
7,758
11,144
6,010
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
39
23
Kills
13
17
Deaths
22
62
Assists
26
Player
Kills
Deaths
Assists
KDA
W
8
1
12
14
W
Hachiman
DumpDaClutch
Hachiman
5
3
10
3.33
W
0
4
17
2.13
L
Persephone
LordPlebius
Persephone
0
2
3
0.75
L
Ah Muzen Cab
Manspread
Ah Muzen Cab
5
2
6
4
W
6
5
9
2.1
L
Ishtar
Psychos VI
Ishtar
3
6
3
0.75
L
2
6
8
1
L
Anubis
Treziha
Anubis
3
6
6
1
W
Tsukuyomi
jimmygiv
Tsukuyomi
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,518
Damage
29,086
49,436
Taken
41,226
26,290
Mitigated
17,735
14,903
Healing
4,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,689
1,889
396
1,494
6,467
2,992
2,026
1,478
4,989
22,207
0
W
Hachiman
DumpDaClutch
Hachiman
4,358
2,056
699
767
6,334
2,475
3,116
2,578
3,756
0
20,024
W
7,748
355
3,132
2,817
13,709
11,948
534
4,786
7,797
14,761
0
L
Persephone
LordPlebius
Persephone
158
86
0
10
3,172
836
0
1,898
1,261
862
0
L
Ah Muzen Cab
Manspread
Ah Muzen Cab
9,149
5,405
612
2,029
8,353
3,581
400
4,177
4,176
0
18,040
W
8,016
798
381
1,492
9,469
2,425
787
1,486
5,820
0
15,141
L
Ishtar
Psychos VI
Ishtar
4,326
1,389
104
169
9,289
3,700
600
2,986
6,303
0
9,357
L
7,695
733
0
190
9,268
3,608
392
3,598
5,670
17,929
0
L
Anubis
Treziha
Anubis
7,758
124
390
1,282
11,144
6,010
434
4,772
6,372
22,918
0
W
Tsukuyomi
jimmygiv
Tsukuyomi
9,707
2,226
453
3,272
13,457
6,450
1,072
5,283
8,174
0
24,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,502
Gold Earned
40,647
129
Minions Killed
94
0
Camps Cleared
0
924,273
Distance Traveled
648,378
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,077
1,008
32
3
0
191,885
0
W
Hachiman
9,544
954
32
3
0
174,083
0
W
Geb
9,235
924
13
1
0
195,586
0
L
Persephone
6,694
669
0
0
0
26,745
0
L
Ah Muzen Cab
9,276
928
31
3
0
214,665
0
W
Pele
9,362
936
23
2
0
159,639
0
L
Ishtar
7,896
790
8
1
0
108,547
0
L
Janus
8,394
839
28
3
0
141,902
0
L
Anubis
8,387
839
27
3
0
156,519
0
W
Tsukuyomi
9,284
928
29
3
0
203,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role