Player Matchup

He Bo
He Bo
JuiceOlajuwon
He Bo
Level 99
God Stats
14W - 9L
1,545 SR
Queue Stats
70W - 80L
1,483 Elo+
Solo
Ares
Ares
Kamis_Lieutenant
Ares
Level 118
God Stats
4W - 6L
1,398 SR
Queue Stats
28W - 29L
1,554 Elo+
Solo
Nox
Nox
Knix6195
Nox
Level 137
God Stats
33W - 33L
1,599 SR
Queue Stats
99W - 97L
1,554 Elo+
Solo
Izanami
Izanami
SoChaotic6147
Izanami
Level 92
God Stats
1W - 6L
1,289 SR
Queue Stats
159W - 164L
1,431 Elo+
Solo
Vamana
Vamana
TankedSquid1
Vamana
Level 104
God Stats
1W - 1L
1,761 SR
Queue Stats
2W - 3L
1,571 Elo+
Solo
Team Averages
Level 110
1,519 SR
1,519 Elo+

VS

Team Averages
Level 108
1,489 SR
1,489 Elo+
Zeus
Zeus
GodzillaTheHun
Zeus
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
233W - 215L
1,556 Elo+
Solo
Fenrir
Fenrir
RealBigSmoke-187
Fenrir
Level 142
God Stats
16W - 20L
1,443 SR
Queue Stats
258W - 286L
1,457 Elo+
Solo
Hades
Hades
daddy4life
Hades
Level 87
God Stats
2W - 1L
1,293 SR
Queue Stats
180W - 162L
1,511 Elo+
Party 1
Izanami
Izanami
sugarbearmariah
Izanami
Level 98
God Stats
10W - 12L
1,616 SR
Queue Stats
254W - 252L
1,510 Elo+
Party 1
Terra
Terra
temp-30565579730
Terra
Level 106
God Stats
10W - 10L
1,592 SR
Queue Stats
146W - 154L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 0
8,156
627
6,379
9,280
3,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 0
6,106
470
3,775
7,834
5,105
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 1 / 1
5,821
448
1,127
4,953
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
9
0 / 4 / 0
5,319
409
4,915
5,457
1,896
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
9
0 / 2 / 2
5,754
443
5,529
12,819
8,799
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
8,080
622
5,331
6,791
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 0 / 4
7,429
571
5,163
8,499
3,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
14
4 / 2 / 0
7,942
611
8,353
9,879
4,700
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 1 / 3
6,692
515
3,981
6,694
2,544
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
3 / 0 / 2
7,078
544
4,190
9,645
7,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
11
13
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
L
4
3
0
1.33
L
0
3
0
0
L
0
1
1
0.5
W
1
0
4
3
L
Izanami
0
4
0
0
L
Vamana
0
2
2
0.5
W
Hades
4
2
0
2
W
2
1
3
3.5
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,725
Damage
27,018
40,343
Taken
41,508
20,751
Mitigated
20,862
8,391
Healing
14,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,331
504
0
1,470
6,791
2,313
311
2,903
3,888
63,108
0
L
6,379
325
0
1,000
9,280
3,326
0
2,753
6,527
79,334
0
L
3,775
442
0
1,235
7,834
5,105
0
1,823
6,011
20,358
0
L
1,127
143
0
1,991
4,953
1,625
0
3,637
1,316
36,611
0
W
5,163
894
0
1,397
8,499
3,709
26
2,019
6,480
0
47,998
L
Izanami
4,915
3,972
0
285
5,457
1,896
0
1,981
3,476
0
38,677
L
Vamana
5,529
2,075
0
3,880
12,819
8,799
37
7,680
5,139
0
32,039
W
Hades
8,353
508
0
5,648
9,879
4,700
696
1,236
8,643
45,079
0
W
3,981
2,798
67
2,920
6,694
2,544
793
2,215
4,479
0
54,933
W
4,190
703
222
2,407
9,645
7,596
0
2,908
6,737
22,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,156
Gold Earned
37,221
298
Minions Killed
404
0
Camps Cleared
0
1,179,342
Distance Traveled
1,238,052
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,080
622
116
9
0
250,649
4
L
He Bo
8,156
627
135
10
0
260,985
0
L
Ares
6,106
470
13
1
0
233,396
5
L
Nox
5,821
448
45
3
0
257,771
0
W
Fenrir
7,429
571
72
6
0
280,577
0
L
Izanami
5,319
409
74
6
0
176,613
0
L
Vamana
5,754
443
31
2
0
250,577
0
W
Hades
7,942
611
76
6
0
235,414
0
W
Izanami
6,692
515
100
8
0
230,380
0
W
Terra
7,078
544
40
3
0
241,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role