Player Matchup

Janus
Janus
 
Janus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
 
Pele
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
不喜欢和你
Anubis
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
55W - 35L
1,289 Elo+
Party 1
Shiva
Shiva
夜凉SIX
Shiva
Level 122
God Stats
4W - 0L
1,921 SR
Queue Stats
18W - 13L
1,589 Elo+
Party 1
Xbalanque
Xbalanque
青城山秦靛蓝
Xbalanque
Level 108
God Stats
8W - 2L
1,627 SR
Queue Stats
79W - 48L
1,491 Elo+
Party 1
Team Averages
Level 105
1,610 SR
1,474 Elo+

VS

Team Averages
Level 107
1,562 SR
1,454 Elo+
Awilix
Awilix
ITz_JusT_JOEMAMA
Awilix
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 16L
1,070 Elo+
Solo
Medusa
Medusa
Nyraxes
Medusa
Level 102
God Stats
1W - 1L
1,714 SR
Queue Stats
131W - 101L
1,645 Elo+
Solo
Ganesha
Ganesha
Seyfier
Ganesha
Level 109
God Stats
21W - 25L
1,490 SR
Queue Stats
176W - 195L
1,476 Elo+
Solo
Sun Wukong
Sun Wukong
Shik0428
Sun Wukong
Level 147
God Stats
1W - 4L
1,340 SR
Queue Stats
230W - 211L
1,509 Elo+
Solo
Nu Wa
Nu Wa
TaliontheWraith
Nu Wa
Level 149
God Stats
3W - 1L
1,767 SR
Queue Stats
223W - 233L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
4 / 4 / 4
7,514
939
5,606
6,785
2,792
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
 
Pele
12
1 / 2 / 7
6,510
814
5,986
9,043
3,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 4 / 7
6,895
862
6,752
6,847
3,313
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shiva
夜凉SIX
Shiva
12
2 / 1 / 8
6,367
796
3,836
5,110
3,176
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 3 / 5
7,398
925
8,233
9,473
3,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 3
5,993
749
1,505
6,694
2,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Medusa
Nyraxes
Medusa
14
7 / 2 / 4
7,520
940
9,913
8,404
3,288
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Seyfier
Ganesha
12
1 / 0 / 8
6,785
848
4,894
7,056
4,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
Shik0428
Sun Wukong
13
2 / 3 / 3
6,738
842
6,749
7,636
4,126
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
2 / 4 / 4
6,720
840
6,208
6,693
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
36
14
Kills
14
14
Deaths
14
31
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
4
4
1.5
W
Pele
 
Pele
1
2
7
2.25
L
2
5
3
0.7
L
Medusa
Nyraxes
Medusa
7
2
4
4.5
L
Ganesha
Seyfier
Ganesha
1
0
8
5
L
Sun Wukong
Shik0428
Sun Wukong
2
3
3
1.17
L
2
4
4
1
W
3
4
7
1.63
W
Shiva
夜凉SIX
Shiva
2
1
8
6
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,413
Damage
29,269
37,258
Taken
36,483
16,854
Mitigated
15,686
4,428
Healing
4,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,606
197
0
820
6,785
2,792
871
2,040
4,745
38,120
0
W
Pele
 
Pele
5,986
1,244
0
1,052
9,043
3,715
623
1,707
7,336
0
17,208
L
1,505
510
0
230
6,694
2,019
47
2,310
4,384
0
2,964
L
Medusa
Nyraxes
Medusa
9,913
3,843
0
1,710
8,404
3,288
524
1,922
6,482
0
26,408
L
Ganesha
Seyfier
Ganesha
4,894
396
0
2,322
7,056
4,001
0
2,780
4,276
13,053
0
L
Sun Wukong
Shik0428
Sun Wukong
6,749
1,075
0
174
7,636
4,126
0
2,833
4,803
0
27,842
L
6,208
850
0
0
6,693
2,252
264
2,513
4,180
22,609
0
W
6,752
488
0
987
6,847
3,313
574
2,247
4,600
16,936
0
W
Shiva
夜凉SIX
Shiva
3,836
526
0
260
5,110
3,176
299
2,730
2,380
0
5,488
W
8,233
3,636
0
1,309
9,473
3,858
559
2,378
7,095
0
22,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,684
Gold Earned
33,756
169
Minions Killed
157
0
Camps Cleared
0
880,007
Distance Traveled
757,272
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,514
939
82
10
0
151,726
0
W
Pele
6,510
814
27
3
0
205,196
0
L
Awilix
5,993
749
2
0
0
84,575
0
L
Medusa
7,520
940
55
7
0
183,174
0
L
Ganesha
6,785
848
3
0
0
172,992
4
L
Sun Wukong
6,738
842
54
7
0
175,260
0
L
Nu Wa
6,720
840
43
5
0
141,271
0
W
Anubis
6,895
862
25
3
0
167,552
0
W
Shiva
6,367
796
2
0
0
170,847
0
W
Xbalanque
7,398
925
33
4
0
184,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role