Player Matchup

Nu Wa
Nu Wa
IeatIcarry
Nu Wa
Level 16
God Stats
6W - 5L
1,653 SR
Queue Stats
25W - 23L
1,551 Elo+
Party 2
Thanatos
Thanatos
Inurki
Thanatos
Level 158
God Stats
125W - 61L
1,758 SR
Queue Stats
265W - 226L
1,647 Elo+
Solo
Serqet
Serqet
Radmen7
Serqet
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 41L
1,545 Elo+
Party 2
Danzaburou
Danzaburou
Reecipher
Danzaburou
Level 145
God Stats
9W - 5L
1,644 SR
Queue Stats
78W - 87L
1,454 Elo+
Solo
Hercules
Hercules
Yukishah
Hercules
Level 129
God Stats
3W - 4L
1,513 SR
Queue Stats
665W - 671L
1,474 Elo+
Solo
Team Averages
Level 118
1,613 SR
1,534 Elo+

VS

Team Averages
Level 112
1,399 SR
1,531 Elo+
Ra
Ra
 
Ra
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
CamarDevil
Hercules
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,575 Elo+
Solo
Aphrodite
Aphrodite
Elfeden
Aphrodite
Level 158
God Stats
0W - 3L
1,236 SR
Queue Stats
414W - 378L
1,560 Elo+
Solo
Loki
Loki
Leonardgeek
Loki
Level 43
God Stats
0W - 2L
1,260 SR
Queue Stats
73W - 77L
1,514 Elo+
Party 1
Cupid
Cupid
gabbitoo
Cupid
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 78L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
0 / 2 / 3
6,113
611
5,732
6,487
2,126
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Inurki
Thanatos
11
11 / 0 / 1
7,352
735
9,941
6,021
2,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Serqet
Radmen7
Serqet
8
0 / 1 / 4
5,351
535
2,764
6,705
4,409
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Reecipher
Danzaburou
11
2 / 0 / 1
6,659
666
6,955
5,316
2,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Yukishah
Hercules
10
1 / 2 / 3
6,158
616
5,489
8,064
5,089
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 1 / 1
5,520
552
3,241
6,303
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
CamarDevil
Hercules
9
2 / 4 / 0
5,622
562
5,354
9,846
9,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
Elfeden
Aphrodite
9
1 / 0 / 1
5,556
556
2,429
7,132
5,226
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 5 / 1
5,186
519
2,043
9,772
2,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
gabbitoo
Cupid
8
0 / 4 / 0
4,800
480
2,470
9,643
2,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
14
Kills
5
5
Deaths
14
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
1
1
1.5
L
Hercules
CamarDevil
Hercules
2
4
0
0.5
L
Aphrodite
Elfeden
Aphrodite
1
0
1
1.5
W
Nu Wa
0
2
3
0.75
W
Thanatos
Inurki
Thanatos
11
0
1
11.5
L
1
5
1
0.3
W
Serqet
Radmen7
Serqet
0
1
4
2
W
Danzaburou
Reecipher
Danzaburou
2
0
1
2.5
W
Hercules
Yukishah
Hercules
1
2
3
1.25
L
Cupid
gabbitoo
Cupid
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,881
Damage
15,537
32,593
Taken
42,696
15,829
Mitigated
21,243
13,488
Healing
15,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,241
402
396
1,587
6,303
1,998
0
2,345
3,814
44,620
0
L
Hercules
CamarDevil
Hercules
5,354
2,609
0
2,386
9,846
9,314
0
302
9,408
0
33,727
L
Aphrodite
Elfeden
Aphrodite
2,429
757
1,585
4,489
7,132
5,226
0
1,250
5,739
20,003
0
W
Nu Wa
5,732
1,013
0
1,268
6,487
2,126
497
3,172
3,315
35,586
0
W
Thanatos
Inurki
Thanatos
9,941
2,857
0
6,807
6,021
2,204
0
382
5,558
0
49,634
L
2,043
670
0
2,559
9,772
2,049
0
1,080
8,630
0
25,439
W
Serqet
Radmen7
Serqet
2,764
601
0
1,262
6,705
4,409
0
2,006
4,659
0
9,996
W
Danzaburou
Reecipher
Danzaburou
6,955
2,428
0
1,530
5,316
2,001
0
187
5,129
0
55,098
W
Hercules
Yukishah
Hercules
5,489
2,968
0
2,621
8,064
5,089
0
273
7,303
0
36,933
L
Cupid
gabbitoo
Cupid
2,470
1,235
161
2,565
9,643
2,656
0
326
9,268
0
23,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,633
Gold Earned
26,684
293
Minions Killed
272
0
Camps Cleared
0
1,046,263
Distance Traveled
1,004,033
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,520
552
80
8
0
212,280
4
L
Hercules
5,622
562
58
6
0
204,512
5
L
Aphrodite
5,556
556
26
3
0
184,841
2
W
Nu Wa
6,113
611
56
6
0
177,442
0
W
Thanatos
7,352
735
68
7
0
264,686
0
L
Loki
5,186
519
46
5
0
226,943
0
W
Serqet
5,351
535
7
1
0
205,369
0
W
Danzaburou
6,659
666
91
9
0
195,462
2
W
Hercules
6,158
616
71
7
0
203,304
1
L
Cupid
4,800
480
62
6
0
175,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role