Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
AishaSlaysss
Jing Wei
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 99L
1,466 Elo+
Solo
Yemoja
Yemoja
OGalbinoburrito
Yemoja
Level 125
God Stats
1W - 4L
1,341 SR
Queue Stats
168W - 205L
1,488 Elo+
Solo
Awilix
Awilix
Rio8519
Awilix
Level 122
God Stats
46W - 51L
1,527 SR
Queue Stats
1,171W - 1,148L
1,398 Elo+
Solo
Janus
Janus
SeeAmm
Janus
Level 78
God Stats
64W - 55L
1,532 SR
Queue Stats
451W - 428L
1,387 Elo+
Solo
Team Averages
Level 108
1,480 SR
1,448 Elo+

VS

Team Averages
Level 87
1,504 SR
1,420 Elo+
Set
Set
CallMeJax121
Set
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 44L
1,510 Elo+
Solo
Chronos
Chronos
Patiurko
Chronos
Level 159
God Stats
5W - 2L
1,757 SR
Queue Stats
221W - 215L
1,474 Elo+
Solo
Kali
Kali
ThePoolSharks
Kali
Level 109
God Stats
0W - 3L
1,280 SR
Queue Stats
740W - 695L
1,448 Elo+
Solo
Hera
Hera
TotiMateo_
Hera
Level 54
God Stats
3W - 5L
1,483 SR
Queue Stats
576W - 684L
1,347 Elo+
Party 1
Cabrakan
Cabrakan
sanynahy3105
Cabrakan
Level 28
God Stats
10W - 11L
1,500 SR
Queue Stats
507W - 594L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
1 / 2 / 6
7,645
510
5,071
8,511
6,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jing Wei
AishaSlaysss
Jing Wei
12
1 / 2 / 2
7,564
504
4,951
9,650
3,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 1 / 2
8,419
561
7,056
9,269
5,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
Rio8519
Awilix
12
4 / 6 / 4
7,867
524
9,340
12,976
5,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Janus
SeeAmm
Janus
17
8 / 0 / 2
10,690
713
10,790
7,248
3,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 0
8,476
565
8,267
16,255
9,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
Patiurko
Chronos
9
2 / 2 / 1
6,555
437
3,153
5,549
1,939
13
5 / 1 / 3
8,374
558
8,737
13,463
5,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
0 / 6 / 1
6,692
446
4,637
9,770
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
sanynahy3105
Cabrakan
10
1 / 2 / 2
6,998
467
3,522
11,336
12,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
15
Kills
11
11
Deaths
15
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
2
6
2
W
Jing Wei
AishaSlaysss
Jing Wei
1
2
2
1
L
3
4
0
0.75
W
1
1
2
2
L
Chronos
Patiurko
Chronos
2
2
1
1.25
W
Awilix
Rio8519
Awilix
4
6
4
1
W
Janus
SeeAmm
Janus
8
0
2
9
L
5
1
3
6.5
L
0
6
1
0.08
L
Cabrakan
sanynahy3105
Cabrakan
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,208
Damage
28,316
47,654
Taken
56,373
24,441
Mitigated
33,158
13,806
Healing
11,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,071
589
3,252
5,458
8,511
6,911
84
2,592
5,919
31,346
0
W
Jing Wei
AishaSlaysss
Jing Wei
4,951
3,905
0
2,556
9,650
3,884
834
2,664
6,986
0
50,146
L
8,267
3,142
0
3,929
16,255
9,481
781
7,459
8,796
0
62,998
W
7,056
1,337
72
1,718
9,269
5,281
457
83
9,186
52,175
6,662
L
Chronos
Patiurko
Chronos
3,153
1,109
0
1,620
5,549
1,939
615
979
4,570
35,024
0
W
Awilix
Rio8519
Awilix
9,340
3,607
0
0
12,976
5,110
0
2,598
10,378
0
44,786
W
Janus
SeeAmm
Janus
10,790
1,186
0
750
7,248
3,255
1,350
3,375
3,873
98,867
0
L
8,737
4,335
0
2,792
13,463
5,904
0
3,216
10,247
0
61,388
L
4,637
765
0
370
9,770
3,010
0
5,397
4,373
46,973
0
L
Cabrakan
sanynahy3105
Cabrakan
3,522
33
180
2,632
11,336
12,824
69
5,617
5,719
23,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,185
Gold Earned
37,095
438
Minions Killed
360
0
Camps Cleared
0
1,492,532
Distance Traveled
1,335,026
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,645
510
30
2
0
270,521
1
W
Jing Wei
7,564
504
94
6
0
279,666
2
L
Set
8,476
565
113
8
0
265,196
0
W
Yemoja
8,419
561
86
6
0
273,091
2
L
Chronos
6,555
437
62
4
0
165,968
19
W
Awilix
7,867
524
61
4
0
330,697
2
W
Janus
10,690
713
167
11
0
338,557
0
L
Kali
8,374
558
85
6
0
335,079
0
L
Hera
6,692
446
75
5
0
290,168
0
L
Cabrakan
6,998
467
25
2
0
278,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role