Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver II
Steamed Ratz
Ah Muzen Cab
Silver II
Level 157
God Stats
1W - 1L
1,504 SR
Queue Stats
30W - 24L
1,605 MMR
Solo
Anubis
Anubis
Gold IV
TMTrick
Anubis
Gold IV
Level 61
God Stats
6W - 3L
1,763 SR
Queue Stats
16W - 13L
1,688 MMR
Solo
Xing Tian
Xing Tian
Gold I
TeeheePirate
Xing Tian
Gold I
Level 128
God Stats
5W - 2L
1,727 SR
Queue Stats
60W - 65L
1,652 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,665 SR
1,648 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,561 SR
1,707 MMR
Persephone
Persephone
Diamond V
GreatGastro
Persephone
Diamond V
Level 148
God Stats
17W - 13L
1,808 SR
Queue Stats
480W - 502L
2,085 MMR
Solo
Atlas
Atlas
Bronze III
MoodyAquarius
Atlas
Bronze III
Level 133
God Stats
0W - 1L
1,233 SR
Queue Stats
3W - 4L
1,559 MMR
Solo
Fenrir
Fenrir
Gold V
Soggy-Spliff
Fenrir
Gold V
Level 110
God Stats
5W - 4L
1,642 SR
Queue Stats
19W - 20L
1,476 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Steamed Ratz
Ah Muzen Cab
16
3 / 4 / 5
12,837
802
11,123
14,996
4,849
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
TMTrick
Anubis
17
6 / 6 / 6
13,767
860
21,199
15,835
8,011
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
TeeheePirate
Xing Tian
16
3 / 0 / 7
12,495
781
9,268
18,535
17,889
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
VamanaAphroditeTyrHerculesKuzenbo

VS

Bans
AchillesMartichorasHachimanThorChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
GreatGastro
Persephone
15
4 / 4 / 4
12,686
793
19,282
15,818
4,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 4 / 4
11,702
731
13,386
18,432
20,408
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
14
2 / 3 / 5
11,182
699
5,669
14,491
11,636
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
12
Kills
10
10
Deaths
11
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Persephone
GreatGastro
Persephone
4
4
4
1.5
L
4
4
4
1.5
L
Fenrir
2
3
5
1.5
W
Ah Muzen Cab
Steamed Ratz
Ah Muzen Cab
3
4
5
1.38
W
Anubis
TMTrick
Anubis
6
6
6
1.5
W
Xing Tian
TeeheePirate
Xing Tian
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,590
Damage
38,337
49,366
Taken
48,741
30,749
Mitigated
37,009
15,809
Healing
4,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
GreatGastro
Persephone
19,282
913
0
898
15,818
4,965
0
11,265
4,408
73,411
0
L
13,386
5,489
0
1,200
18,432
20,408
0
10,120
8,103
39,560
0
L
Fenrir
5,669
1,752
0
1,997
14,491
11,636
0
9,211
5,280
0
28,691
W
Ah Muzen Cab
Steamed Ratz
Ah Muzen Cab
11,123
5,111
0
2,684
14,996
4,849
2,775
10,601
4,395
0
79,089
W
Anubis
TMTrick
Anubis
21,199
1,144
0
8,017
15,835
8,011
384
11,500
4,335
67,633
0
W
Xing Tian
TeeheePirate
Xing Tian
9,268
1,093
0
5,108
18,535
17,889
243
11,222
7,313
28,533
136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,099
Gold Earned
35,570
207
Minions Killed
204
0
Camps Cleared
0
902,431
Distance Traveled
875,806
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
12,686
793
106
7
0
307,509
1
L
Atlas
11,702
731
45
3
0
287,647
1
L
Fenrir
11,182
699
53
3
0
280,650
0
W
Ah Muzen Cab
12,837
802
124
8
0
304,409
2
W
Anubis
13,767
860
63
4
0
265,630
0
W
Xing Tian
12,495
781
20
1
0
332,392
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role