Player Matchup

Hades
Hades
 
Hades
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
LordAska69
Ishtar
Level 96
God Stats
1W - 3L
1,159 SR
Queue Stats
48W - 49L
1,470 Elo+
Solo
Kukulkan
Kukulkan
beppuz90
Kukulkan
Level 37
God Stats
115W - 131L
1,506 SR
Queue Stats
313W - 352L
1,477 Elo+
Solo
Surtr
Surtr
thechosenarne1
Surtr
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
tinkabel
Scylla
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 48
1,433 SR
1,489 Elo+

VS

Team Averages
Level 73
1,496 SR
1,422 Elo+
Freya
Freya
 
Freya
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Dicciop
Sol
Level 36
God Stats
1W - 0L
1,770 SR
Queue Stats
10W - 24L
1,450 Elo+
Party 1
Cthulhu
Cthulhu
HeyMita
Cthulhu
Level 12
God Stats
1W - 2L
1,192 SR
Queue Stats
5W - 19L
1,306 Elo+
Party 1
Nu Wa
Nu Wa
SaintMerlin
Nu Wa
Level 149
God Stats
226W - 176L
1,520 SR
Queue Stats
511W - 509L
1,482 Elo+
Solo
Serqet
Serqet
Wethar
Serqet
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 15L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
2 / 6 / 7
8,965
1,121
5,053
12,775
7,616
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ishtar
LordAska69
Ishtar
13
0 / 2 / 5
8,062
1,008
3,063
7,422
3,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
beppuz90
Kukulkan
13
0 / 0 / 2
7,220
903
669
1,130
389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 2 / 6
9,185
1,148
10,190
13,859
15,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
tinkabel
Scylla
14
4 / 3 / 3
9,407
1,176
9,031
8,860
3,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

264

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
5 / 1 / 5
9,157
1,145
11,049
7,167
3,101
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sol
15
5 / 1 / 8
10,157
1,270
11,306
6,098
2,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
HeyMita
Cthulhu
14
1 / 3 / 7
8,373
1,047
4,975
7,913
7,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
0 / 0 / 10
8,837
1,105
6,804
658
299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Wethar
Serqet
14
2 / 4 / 6
8,757
1,095
7,477
9,056
5,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
49
9
Kills
13
13
Deaths
9
23
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
6
7
0.92
W
Freya
 
Freya
5
1
5
7.5
W
Sol
5
1
8
9
W
Cthulhu
HeyMita
Cthulhu
1
3
7
1.5
L
Ishtar
LordAska69
Ishtar
0
2
5
1.25
W
0
0
10
5
W
Serqet
Wethar
Serqet
2
4
6
1.25
L
Kukulkan
beppuz90
Kukulkan
0
0
2
1
L
3
2
6
3
L
Scylla
tinkabel
Scylla
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,006
Damage
41,611
44,046
Taken
30,892
30,378
Mitigated
18,650
3,282
Healing
4,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
5,053
676
384
1,482
12,775
7,616
0
10,634
1,885
17,377
0
W
Freya
 
Freya
11,049
3,068
0
1,208
7,167
3,101
0
3,182
3,985
18,339
0
W
Sol
11,306
4,963
0
2,029
6,098
2,569
0
1,703
4,395
35,487
0
W
Cthulhu
HeyMita
Cthulhu
4,975
377
335
398
7,913
7,541
0
5,282
2,631
10,175
0
L
Ishtar
LordAska69
Ishtar
3,063
1,548
0
486
7,422
3,179
0
5,959
1,417
0
23,689
W
6,804
1,175
0
0
658
299
0
0
658
34,786
0
W
Serqet
Wethar
Serqet
7,477
1,283
0
250
9,056
5,140
0
4,798
4,258
0
10,726
L
Kukulkan
beppuz90
Kukulkan
669
84
0
0
1,130
389
0
929
129
1,664
0
L
10,190
3,771
0
845
13,859
15,843
0
10,776
2,519
450
22,945
L
Scylla
tinkabel
Scylla
9,031
1,265
0
85
8,860
3,351
0
5,268
3,082
33,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,839
Gold Earned
45,281
161
Minions Killed
177
4
Camps Cleared
9
594,267
Distance Traveled
769,774
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,965
1,121
27
3
1
133,052
0
W
Freya
9,157
1,145
18
2
2
143,355
0
W
Sol
10,157
1,270
67
8
4
149,743
0
W
Cthulhu
8,373
1,047
15
2
1
159,546
0
L
Ishtar
8,062
1,008
46
6
1
135,130
0
W
Nu Wa
8,837
1,105
62
8
1
149,759
0
W
Serqet
8,757
1,095
15
2
1
167,371
0
L
Kukulkan
7,220
903
0
0
0
20,658
0
L
Surtr
9,185
1,148
20
3
1
161,770
0
L
Scylla
9,407
1,176
68
9
1
143,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role