Player Matchup

Thanatos
Thanatos
Silver I
 
Thanatos
Silver I
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Gold II
IIJJBIl
Zeus
Gold II
Level 87
God Stats
3W - 0L
1,704 SR
Queue Stats
306W - 305L
1,459 MMR
Solo
Athena
Athena
Gold IV
SaltieBawlz
Athena
Gold IV
Level 195
God Stats
15W - 11L
1,484 SR
Queue Stats
325W - 333L
1,451 MMR
Solo
Hercules
Hercules
Silver I
Salty0range
Hercules
Silver I
Level 43
God Stats
3W - 2L
1,300 SR
Queue Stats
40W - 27L
1,446 MMR
Solo
Izanami
Izanami
Gold III
marcelo mrI
Izanami
Gold III
Level 125
God Stats
28W - 19L
1,629 SR
Queue Stats
362W - 359L
1,455 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,524 SR
1,462 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,655 SR
1,452 MMR
Hou Yi
Hou Yi
Gold IV
Chupracabra
Hou Yi
Gold IV
Level 138
God Stats
6W - 14L
1,465 SR
Queue Stats
69W - 72L
1,432 MMR
Solo
Ares
Ares
Gold IV
Jace6474
Ares
Gold IV
Level 158
God Stats
0W - 1L
1,846 SR
Queue Stats
102W - 100L
1,457 MMR
Solo
Gilgamesh
Gilgamesh
Silver IV
XDark-Schneider
Gilgamesh
Silver IV
Level 125
God Stats
4W - 4L
1,613 SR
Queue Stats
14W - 18L
1,261 MMR
Party 1
Nox
Nox
Gold V
galga2222
Nox
Gold V
Level 155
God Stats
1W - 1L
1,620 SR
Queue Stats
40W - 42L
1,464 MMR
Solo
Susano
Susano
Bronze III
nayra200009
Susano
Bronze III
Level 31
God Stats
11W - 10L
1,730 SR
Queue Stats
31W - 31L
1,646 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
11 / 2 / 1
9,589
599
10,425
14,803
7,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Zeus
IIJJBIl
Zeus
14
2 / 4 / 6
8,480
530
7,646
8,806
3,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Athena
13
1 / 2 / 8
8,704
544
5,171
15,427
15,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hercules
Salty0range
Hercules
15
3 / 0 / 1
9,576
599
8,030
10,933
9,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
marcelo mrI
Izanami
16
4 / 2 / 4
10,036
627
10,713
12,129
5,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
VamanaAgniMorgan Le FayAphrodite

VS

Bans
BakasuraMartichorasTyrJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
3 / 5 / 0
7,713
482
7,621
11,685
4,283
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
11
1 / 5 / 4
7,507
469
5,513
18,053
14,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
XDark-Schneider
Gilgamesh
13
0 / 2 / 2
7,655
478
2,578
12,269
12,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 6 / 4
7,822
489
6,828
11,470
4,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Susano
14
3 / 3 / 1
8,649
541
10,289
14,047
5,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
21
Kills
10
10
Deaths
21
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
11
2
1
5.75
L
Hou Yi
3
5
0
0.6
W
Zeus
IIJJBIl
Zeus
2
4
6
1.25
L
Ares
1
5
4
0.6
W
Athena
1
2
8
2.5
W
Hercules
Salty0range
Hercules
3
0
1
3.5
L
Gilgamesh
XDark-Schneider
Gilgamesh
0
2
2
0.5
L
3
6
4
0.83
W
Izanami
marcelo mrI
Izanami
4
2
4
3
L
Susano
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,985
Damage
32,829
62,098
Taken
67,524
41,464
Mitigated
40,929
22,905
Healing
9,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
10,425
3,415
0
9,645
14,803
7,321
71
1,590
13,141
0
68,259
L
Hou Yi
7,621
4,730
0
2,712
11,685
4,283
0
1,253
10,383
0
54,045
W
Zeus
IIJJBIl
Zeus
7,646
732
0
1,165
8,806
3,851
225
4,781
3,747
62,554
0
L
Ares
5,513
692
0
2,285
18,053
14,387
0
4,574
13,479
26,203
0
W
Athena
5,171
1,725
0
4,471
15,427
15,141
0
3,692
11,585
24,342
0
W
Hercules
Salty0range
Hercules
8,030
3,253
0
3,874
10,933
9,308
558
603
9,750
0
63,854
L
Gilgamesh
XDark-Schneider
Gilgamesh
2,578
587
0
1,886
12,269
12,379
0
544
11,027
0
41,158
L
6,828
188
0
945
11,470
4,518
48
4,314
7,156
49,243
0
W
Izanami
marcelo mrI
Izanami
10,713
7,829
0
3,750
12,129
5,843
6,297
1,211
10,918
0
102,822
L
Susano
10,289
2,449
0
1,229
14,047
5,362
0
2,874
11,090
0
74,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,385
Gold Earned
39,346
497
Minions Killed
403
0
Camps Cleared
0
1,606,429
Distance Traveled
1,438,019
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,589
599
95
6
0
370,695
0
L
Hou Yi
7,713
482
91
6
0
279,815
4
W
Zeus
8,480
530
89
6
0
279,407
3
L
Ares
7,507
469
31
2
0
283,973
2
W
Athena
8,704
544
38
2
0
336,482
5
W
Hercules
9,576
599
118
7
0
325,538
2
L
Gilgamesh
7,655
478
84
5
0
285,487
0
L
Nox
7,822
489
79
5
0
249,836
0
W
Izanami
10,036
627
157
10
0
294,307
0
L
Susano
8,649
541
118
7
0
338,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role