Player Matchup

Shiva
Shiva
Arcane_Absol
Shiva
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,736 Elo+
Party 1
Hel
Hel
DrFlopolopogus
Hel
Level 128
God Stats
2W - 4L
1,142 SR
Queue Stats
114W - 104L
1,547 Elo+
Solo
Aphrodite
Aphrodite
Lοtus
Aphrodite
Level 149
God Stats
35W - 29L
1,814 SR
Queue Stats
37W - 31L
1,759 Elo+
Party 1
Ishtar
Ishtar
Nam77
Ishtar
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 42L
1,419 Elo+
Solo
Loki
Loki
blue9928
Loki
Level 109
God Stats
4W - 3L
1,828 SR
Queue Stats
156W - 176L
1,493 Elo+
Solo
Team Averages
Level 109
1,557 SR
1,591 Elo+

VS

Team Averages
Level 119
1,615 SR
1,542 Elo+
Serqet
Serqet
Bxd x Kxrma
Serqet
Level 108
God Stats
2W - 5L
1,309 SR
Queue Stats
357W - 313L
1,475 Elo+
Solo
Bakasura
Bakasura
FawkinSupa
Bakasura
Level 123
God Stats
173W - 123L
1,765 SR
Queue Stats
702W - 670L
1,620 Elo+
Solo
Nox
Nox
Get_bucked99
Nox
Level 105
God Stats
7W - 6L
1,657 SR
Queue Stats
212W - 191L
1,561 Elo+
Solo
Danzaburou
Danzaburou
Kalouo
Danzaburou
Level 105
God Stats
7W - 3L
1,923 SR
Queue Stats
182W - 197L
1,558 Elo+
Solo
Zhong Kui
Zhong Kui
TheDwight
Zhong Kui
Level 156
God Stats
14W - 18L
1,423 SR
Queue Stats
613W - 583L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,162
474
5,797
8,299
3,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 3 / 1
6,048
465
5,031
8,618
4,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Lοtus
Aphrodite
10
1 / 0 / 2
6,593
507
5,114
9,220
7,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Ishtar
Nam77
Ishtar
10
0 / 4 / 0
5,753
443
2,026
8,998
3,592
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
11
2 / 2 / 2
6,751
519
7,416
10,639
4,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
2 / 0 / 1
7,126
548
4,751
10,077
4,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Bakasura
FawkinSupa
Bakasura
13
1 / 2 / 1
7,370
567
4,013
12,465
5,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 1 / 1
7,588
584
7,836
6,371
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Kalouo
Danzaburou
15
5 / 1 / 0
9,176
706
6,719
6,454
2,676
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Zhong Kui
TheDwight
Zhong Kui
10
1 / 1 / 2
5,954
458
5,001
10,523
10,881
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
5
Kills
11
11
Deaths
5
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Serqet
2
0
1
2.5
L
2
3
1
0.83
W
Bakasura
FawkinSupa
Bakasura
1
2
1
0.75
W
2
1
1
2.5
W
Danzaburou
Kalouo
Danzaburou
5
1
0
5
L
Aphrodite
Lοtus
Aphrodite
1
0
2
2
L
Ishtar
Nam77
Ishtar
0
4
0
0
W
Zhong Kui
TheDwight
Zhong Kui
1
1
2
2
L
Loki
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,384
Damage
28,320
45,774
Taken
45,890
23,726
Mitigated
26,171
17,181
Healing
15,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,797
1,541
0
1,447
8,299
3,925
0
0
7,560
0
41,895
W
Serqet
4,751
1,582
0
1,060
10,077
4,228
0
1,475
8,602
0
50,707
L
5,031
360
1,463
3,032
8,618
4,089
0
5,335
3,120
39,702
0
W
Bakasura
FawkinSupa
Bakasura
4,013
2,836
0
5,046
12,465
5,565
820
432
12,033
0
40,296
W
7,836
1,151
0
1,198
6,371
2,821
55
2,528
3,843
65,577
0
W
Danzaburou
Kalouo
Danzaburou
6,719
4,261
0
4,044
6,454
2,676
3,120
785
5,669
0
70,827
L
Aphrodite
Lοtus
Aphrodite
5,114
759
3,244
5,670
9,220
7,779
0
4,292
4,736
32,114
0
L
Ishtar
Nam77
Ishtar
2,026
1,426
0
1,484
8,998
3,592
0
627
8,371
0
34,746
W
Zhong Kui
TheDwight
Zhong Kui
5,001
326
0
4,338
10,523
10,881
0
4,925
5,598
24,422
0
L
Loki
7,416
3,111
0
841
10,639
4,341
0
2,583
7,903
0
54,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,307
Gold Earned
37,214
313
Minions Killed
447
0
Camps Cleared
0
1,179,635
Distance Traveled
1,333,517
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,162
474
63
5
0
213,607
2
W
Serqet
7,126
548
79
6
0
319,851
4
L
Hel
6,048
465
60
5
0
212,837
0
W
Bakasura
7,370
567
97
7
0
268,094
0
W
Nox
7,588
584
110
8
0
243,989
0
W
Danzaburou
9,176
706
137
11
0
246,878
4
L
Aphrodite
6,593
507
46
4
0
235,100
0
L
Ishtar
5,753
443
62
5
0
224,082
0
W
Zhong Kui
5,954
458
24
2
0
254,705
6
L
Loki
6,751
519
82
6
0
294,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role