Player Matchup

Sobek
Sobek
Mrx01
Sobek
Level 125
God Stats
1W - 0L
1,549 SR
Queue Stats
4W - 3L
1,567 Elo+
Party 1
Nox
Nox
PvtSlayer
Nox
Level 119
God Stats
1W - 0L
1,913 SR
Queue Stats
4W - 2L
1,486 Elo+
Party 1
Chiron
Chiron
TheHamstah
Chiron
Level 129
God Stats
3W - 0L
1,877 SR
Queue Stats
5W - 2L
1,703 Elo+
Party 1
Discordia
Discordia
TomXmas
Discordia
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,486 Elo+
Party 1
Horus
Horus
xXMikeOxlargeXx
Horus
Level 69
God Stats
1W - 1L
1,492 SR
Queue Stats
5W - 1L
1,891 Elo+
Party 1
Team Averages
Level 113
1,666 SR
1,627 Elo+

VS

Team Averages
Level 90
1,495 SR
1,533 Elo+
Maui
Maui
BloodCoffee
Maui
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,777 Elo+
Party 2
Ix Chel
Ix Chel
MeІk
Ix Chel
Level 129
God Stats
0W - 6L
1,467 SR
Queue Stats
124W - 94L
1,594 Elo+
Solo
Jing Wei
Jing Wei
PPmanman5757
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
TheSman996
Thanatos
Level 45
God Stats
0W - 1L
1,714 SR
Queue Stats
2W - 3L
1,526 Elo+
Party 2
Baba Yaga
Baba Yaga
Tyrant
Baba Yaga
Level 158
God Stats
0W - 2L
1,293 SR
Queue Stats
3W - 3L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Mrx01
Sobek
15
2 / 3 / 14
9,440
858
4,620
16,829
19,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
7 / 2 / 18
9,929
903
11,157
8,148
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
TheHamstah
Chiron
18
16 / 0 / 16
11,228
1,021
19,547
8,930
4,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
TomXmas
Discordia
18
7 / 0 / 12
10,458
951
17,886
5,136
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
4 / 3 / 18
9,441
858
7,687
14,957
12,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 4
7,032
639
3,503
17,105
13,351
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ix Chel
MeІk
Ix Chel
13
1 / 6 / 3
7,360
669
12,979
12,239
4,670
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
PPmanman5757
Jing Wei
13
0 / 11 / 4
7,221
656
3,607
16,160
6,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thanatos
TheSman996
Thanatos
13
3 / 7 / 3
7,797
709
5,792
12,096
5,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baba Yaga
Tyrant
Baba Yaga
15
3 / 5 / 1
8,302
755
11,135
12,421
5,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
23
36
Kills
8
8
Deaths
36
78
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
L
Ix Chel
MeІk
Ix Chel
1
6
3
0.42
W
Sobek
Mrx01
Sobek
2
3
14
3
L
Jing Wei
PPmanman5757
Jing Wei
0
11
4
0.18
W
7
2
18
8
W
Chiron
TheHamstah
Chiron
16
0
16
24
L
Thanatos
TheSman996
Thanatos
3
7
3
0.64
W
Discordia
TomXmas
Discordia
7
0
12
13
L
Baba Yaga
Tyrant
Baba Yaga
3
5
1
0.7
W
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,897
Damage
37,016
54,000
Taken
70,021
41,907
Mitigated
35,616
19,384
Healing
8,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,503
655
0
1,638
17,105
13,351
0
6,444
10,540
6,582
0
L
Ix Chel
MeІk
Ix Chel
12,979
1,538
475
825
12,239
4,670
336
6,496
5,555
31,135
0
W
Sobek
Mrx01
Sobek
4,620
529
0
4,507
16,829
19,756
433
7,746
9,070
16,010
0
L
Jing Wei
PPmanman5757
Jing Wei
3,607
3,099
0
328
16,160
6,928
60
7,928
8,178
0
11,119
W
11,157
673
0
1,285
8,148
3,463
917
3,185
4,963
29,151
0
W
Chiron
TheHamstah
Chiron
19,547
10,726
1,548
3,859
8,930
4,114
4,989
5,695
3,222
0
56,083
L
Thanatos
TheSman996
Thanatos
5,792
695
0
4,016
12,096
5,289
0
4,877
7,161
0
20,818
W
Discordia
TomXmas
Discordia
17,886
711
0
1,154
5,136
2,407
968
2,283
2,853
50,977
0
L
Baba Yaga
Tyrant
Baba Yaga
11,135
1,325
0
1,346
12,421
5,378
0
7,509
4,849
36,366
0
W
7,687
2,646
2,050
4,981
14,957
12,167
448
8,655
5,075
0
10,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,496
Gold Earned
37,712
205
Minions Killed
155
0
Camps Cleared
0
1,244,305
Distance Traveled
1,108,384
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,032
639
4
0
0
229,019
0
L
Ix Chel
7,360
669
36
3
0
218,467
0
W
Sobek
9,440
858
21
2
0
245,565
0
L
Jing Wei
7,221
656
17
2
0
204,422
0
W
Nox
9,929
903
39
4
0
233,290
0
W
Chiron
11,228
1,021
64
6
0
253,474
0
L
Thanatos
7,797
709
28
3
0
233,087
0
W
Discordia
10,458
951
77
7
0
265,166
0
L
Baba Yaga
8,302
755
70
6
0
223,389
0
W
Horus
9,441
858
4
0
0
246,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role