Player Matchup

Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Elphinia
Anubis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,538 Elo+
Solo
Cabrakan
Cabrakan
Fordovskiy
Cabrakan
Level 129
God Stats
1W - 1L
1,285 SR
Queue Stats
350W - 363L
1,506 Elo+
Party 2
Artio
Artio
VoldMort
Artio
Level 196
God Stats
2W - 0L
1,520 SR
Queue Stats
89W - 125L
1,446 Elo+
Solo
Hachiman
Hachiman
正常的仁做正常的事
Hachiman
Level 148
God Stats
4W - 3L
1,447 SR
Queue Stats
357W - 199L
1,551 Elo+
Solo
Team Averages
Level 130
1,450 SR
1,508 Elo+

VS

Team Averages
Level 84
1,471 SR
1,485 Elo+
Ymir
Ymir
 
Ymir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Sortis1922
Cernunnos
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 129L
1,510 Elo+
Solo
Cu Chulainn
Cu Chulainn
ZaroxLOL
Cu Chulainn
Level 46
God Stats
1W - 4L
1,356 SR
Queue Stats
121W - 142L
1,519 Elo+
Party 1
Ix Chel
Ix Chel
mynamemaybebob
Ix Chel
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,505 Elo+
Solo
Jing Wei
Jing Wei
noover
Jing Wei
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
4 / 2 / 17
10,014
835
13,758
10,427
7,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Elphinia
Anubis
18
8 / 3 / 14
11,098
925
13,562
11,118
8,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cabrakan
Fordovskiy
Cabrakan
15
0 / 3 / 21
8,808
734
6,081
20,136
22,850
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
VoldMort
Artio
13
1 / 4 / 17
8,612
718
7,824
18,985
22,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

18
12 / 4 / 10
11,288
941
25,895
13,994
8,351
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
0 / 6 / 14
9,499
792
7,310
18,677
22,533
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cernunnos
Sortis1922
Cernunnos
16
4 / 4 / 5
9,474
790
11,366
10,807
4,611
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
ZaroxLOL
Cu Chulainn
15
2 / 4 / 6
8,989
749
7,153
15,045
16,143
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 3 / 7
10,208
851
29,170
15,299
8,047
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
noover
Jing Wei
13
2 / 8 / 5
8,097
675
8,946
15,362
6,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
53
25
Kills
16
16
Deaths
25
79
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
2
17
6.25
L
Ymir
 
Ymir
0
6
14
1.17
W
Anubis
Elphinia
Anubis
8
3
14
5
W
Cabrakan
Fordovskiy
Cabrakan
0
3
21
3.5
L
Cernunnos
Sortis1922
Cernunnos
4
4
5
1.63
W
Artio
VoldMort
Artio
1
4
17
2.38
L
Cu Chulainn
ZaroxLOL
Cu Chulainn
2
4
6
1.25
L
8
3
7
3.83
L
Jing Wei
noover
Jing Wei
2
8
5
0.56
W
12
4
10
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,120
Damage
63,945
74,660
Taken
75,190
69,801
Mitigated
57,784
22,851
Healing
21,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,758
5,696
1,076
864
10,427
7,179
2,798
4,635
5,792
0
28,688
L
Ymir
 
Ymir
7,310
601
0
950
18,677
22,533
90
6,681
11,631
15,098
0
W
Anubis
Elphinia
Anubis
13,562
393
1,615
1,609
11,118
8,493
677
6,269
4,849
38,975
0
W
Cabrakan
Fordovskiy
Cabrakan
6,081
915
2,926
5,635
20,136
22,850
123
11,095
9,041
8,660
0
L
Cernunnos
Sortis1922
Cernunnos
11,366
5,974
549
2,308
10,807
4,611
788
3,666
6,974
0
21,542
W
Artio
VoldMort
Artio
7,824
233
2,560
5,161
18,985
22,928
315
7,862
11,123
11,368
0
L
Cu Chulainn
ZaroxLOL
Cu Chulainn
7,153
443
680
1,565
15,045
16,143
205
4,698
10,128
0
12,153
L
29,170
4,800
7,428
5,884
15,299
8,047
588
4,365
10,752
51,123
0
L
Jing Wei
noover
Jing Wei
8,946
6,950
820
1,238
15,362
6,450
567
6,913
8,238
0
16,518
W
25,895
17,590
0
1,405
13,994
8,351
3,957
6,619
7,375
0
45,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,820
Gold Earned
46,267
132
Minions Killed
125
0
Camps Cleared
0
1,068,666
Distance Traveled
1,042,846
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,014
835
23
2
0
207,848
0
L
Ymir
9,499
792
20
2
0
179,030
0
W
Anubis
11,098
925
57
5
0
208,918
0
W
Cabrakan
8,808
734
7
1
0
214,564
0
L
Cernunnos
9,474
790
25
2
0
188,544
0
W
Artio
8,612
718
6
1
0
243,937
0
L
Cu Chulainn
8,989
749
10
1
0
223,360
0
L
Ix Chel
10,208
851
48
4
0
234,245
0
L
Jing Wei
8,097
675
22
2
0
217,667
0
W
Hachiman
11,288
941
39
3
0
193,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role