Player Matchup

Ra
Ra
BooMzaTH
Ra
Level 159
God Stats
3W - 1L
1,649 SR
Queue Stats
342W - 318L
1,477 Elo+
Party 1
Ne Zha
Ne Zha
Gangster888_Q8
Ne Zha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 30L
1,288 Elo+
Solo
Athena
Athena
Golf_Andaman
Athena
Level 135
God Stats
0W - 2L
1,347 SR
Queue Stats
53W - 59L
1,472 Elo+
Party 1
Chiron
Chiron
sagas_412
Chiron
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 36L
1,316 Elo+
Solo
Anhur
Anhur
swedishfishlord
Anhur
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 33L
1,090 Elo+
Solo
Team Averages
Level 86
1,499 SR
1,328 Elo+

VS

Team Averages
Level 103
1,438 SR
1,449 Elo+
Ra
Ra
AucielUnReve
Ra
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,405 Elo+
Solo
Erlang Shen
Erlang Shen
CaILibuIR I I
Erlang Shen
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
317W - 351L
1,440 Elo+
Solo
Cliodhna
Cliodhna
Epic OgPanda
Cliodhna
Level 56
God Stats
3W - 1L
1,175 SR
Queue Stats
104W - 87L
1,462 Elo+
Solo
Thoth
Thoth
MisterMoisty
Thoth
Level 115
God Stats
5W - 5L
1,298 SR
Queue Stats
372W - 377L
1,477 Elo+
Solo
Cerberus
Cerberus
Z_ACmilan
Cerberus
Level 161
God Stats
6W - 0L
1,716 SR
Queue Stats
239W - 257L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 6 / 4
10,882
680
21,797
20,360
8,875
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 4 / 1
8,390
524
1,790
7,164
2,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
18
0 / 4 / 3
9,143
571
10,098
31,429
21,980
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
sagas_412
Chiron
18
2 / 7 / 1
9,515
595
8,787
19,788
8,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 8 / 6
9,315
582
9,286
18,221
6,841
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 16
12,338
771
19,652
9,978
5,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
CaILibuIR I I
Erlang Shen
18
2 / 1 / 22
10,933
683
15,569
18,436
20,024
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cliodhna
Epic OgPanda
Cliodhna
19
7 / 3 / 19
11,968
748
24,234
16,213
8,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

20
5 / 4 / 14
12,675
792
18,615
13,066
6,342
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Z_ACmilan
Cerberus
20
7 / 1 / 19
12,902
806
14,369
21,764
25,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
119
10
Kills
29
29
Deaths
11
15
Assists
90
Player
Kills
Deaths
Assists
KDA
W
8
2
16
8
L
6
6
4
1.33
W
Erlang Shen
CaILibuIR I I
Erlang Shen
2
1
22
13
W
Cliodhna
Epic OgPanda
Cliodhna
7
3
19
5.5
L
1
4
1
0.38
L
Athena
0
4
3
0.38
W
5
4
14
3
W
Cerberus
Z_ACmilan
Cerberus
7
1
19
16.5
L
Chiron
sagas_412
Chiron
2
7
1
0.36
L
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,758
Damage
92,439
96,962
Taken
79,457
49,094
Mitigated
65,196
33,435
Healing
42,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,652
1,756
8,741
3,522
9,978
5,160
1,116
5,609
4,164
38,081
0
L
21,797
1,410
10,917
7,448
20,360
8,875
0
11,990
8,055
46,397
0
W
Erlang Shen
CaILibuIR I I
Erlang Shen
15,569
4,194
2,706
6,394
18,436
20,024
491
6,262
12,029
0
29,998
W
Cliodhna
Epic OgPanda
Cliodhna
24,234
3,040
1,629
4,309
16,213
8,629
1,930
6,380
9,655
0
41,587
L
1,790
680
0
561
7,164
2,568
0
2,541
4,509
0
3,066
L
Athena
10,098
1,027
615
9,389
31,429
21,980
0
15,932
14,505
20,656
0
W
18,615
2,872
2,495
1,734
13,066
6,342
3,386
6,091
6,954
47,875
0
W
Cerberus
Z_ACmilan
Cerberus
14,369
900
2,184
8,358
21,764
25,041
679
6,977
14,760
17,796
2,147
L
Chiron
sagas_412
Chiron
8,787
1,391
775
1,531
19,788
8,830
0
11,934
7,182
0
25,898
L
9,286
4,618
1,069
1,130
18,221
6,841
0
7,331
10,341
0
16,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,245
Gold Earned
60,816
136
Minions Killed
184
0
Camps Cleared
0
1,000,855
Distance Traveled
1,560,285
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,338
771
46
3
0
319,086
0
L
Ra
10,882
680
53
3
0
231,170
0
W
Erlang Shen
10,933
683
16
1
0
341,291
0
W
Cliodhna
11,968
748
43
3
0
312,491
0
L
Ne Zha
8,390
524
6
0
0
110,577
0
L
Athena
9,143
571
16
1
0
263,481
0
W
Thoth
12,675
792
69
4
0
288,313
0
W
Cerberus
12,902
806
10
1
0
299,104
0
L
Chiron
9,515
595
47
3
0
186,423
0
L
Anhur
9,315
582
14
1
0
209,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role